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clutter/actor: Make has_pointer a counter instead of a bool
Somewhat long overdue... We've been supporting more than a single pointer for quite a long time now, let's make sure things don't break if two pointer devices enter the same ClutterActor: Count the number of pointers an actor has instead of using a simple boolean value. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2348>
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@ -808,6 +808,8 @@ struct _ClutterActorPrivate
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GList *stage_views;
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GList *grabs;
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unsigned int n_pointers;
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/* bitfields: KEEP AT THE END */
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/* fixed position and sizes */
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@ -827,7 +829,6 @@ struct _ClutterActorPrivate
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guint clip_to_allocation : 1;
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guint enable_model_view_transform : 1;
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guint enable_paint_unmapped : 1;
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guint has_pointer : 1;
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guint has_key_focus : 1;
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guint propagated_one_redraw : 1;
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guint paint_volume_valid : 1;
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@ -1708,7 +1709,7 @@ clutter_actor_real_unmap (ClutterActor *self)
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*/
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_MAPPED]);
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if (priv->has_pointer)
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if (priv->n_pointers > 0)
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{
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ClutterActor *stage = _clutter_actor_get_stage_internal (self);
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@ -5426,7 +5427,7 @@ clutter_actor_get_property (GObject *object,
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break;
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case PROP_HAS_POINTER:
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g_value_set_boolean (value, priv->has_pointer);
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g_value_set_boolean (value, priv->n_pointers > 0);
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break;
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case PROP_LAYOUT_MANAGER:
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@ -12485,7 +12486,7 @@ clutter_actor_set_reactive (ClutterActor *actor,
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g_object_notify_by_pspec (G_OBJECT (actor), obj_props[PROP_REACTIVE]);
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if (!CLUTTER_ACTOR_IS_REACTIVE (actor) && priv->has_pointer)
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if (!CLUTTER_ACTOR_IS_REACTIVE (actor) && priv->n_pointers > 0)
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{
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ClutterActor *stage = _clutter_actor_get_stage_internal (actor);
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@ -12508,7 +12509,7 @@ clutter_actor_set_reactive (ClutterActor *actor,
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parent = parent->priv->parent;
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}
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if (parent && parent->priv->has_pointer)
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if (parent && parent->priv->n_pointers > 0)
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{
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ClutterActor *stage = _clutter_actor_get_stage_internal (actor);
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@ -14716,12 +14717,21 @@ _clutter_actor_set_has_pointer (ClutterActor *self,
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{
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ClutterActorPrivate *priv = self->priv;
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if (priv->has_pointer != has_pointer)
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if (has_pointer)
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{
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priv->has_pointer = has_pointer;
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g_assert (CLUTTER_IS_STAGE (self) || CLUTTER_ACTOR_IS_MAPPED (self));
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_HAS_POINTER]);
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priv->n_pointers++;
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}
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else
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{
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g_assert (priv->n_pointers > 0);
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priv->n_pointers--;
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}
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if (priv->n_pointers == 0 || priv->n_pointers == 1)
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_HAS_POINTER]);
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}
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void
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@ -14792,7 +14802,7 @@ clutter_actor_has_pointer (ClutterActor *self)
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{
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
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return self->priv->has_pointer;
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return self->priv->n_pointers > 0;
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}
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/**
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