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Remove unused flag COGL_WINSYS_FEATURE_SWAP_THROTTLE
This also removes an old comment about `wait_for_pending_flips` which no longer exists. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1390
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@ -428,10 +428,6 @@ typedef enum _CoglWinsysFeature
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* framebuffers at the same time. */
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* framebuffers at the same time. */
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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/* Available if onscreen framebuffer swaps can be automatically
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* throttled to the vblank frequency. */
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COGL_WINSYS_FEATURE_SWAP_THROTTLE,
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/* Available if its possible to query a counter that
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/* Available if its possible to query a counter that
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* increments at each vblank. */
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* increments at each vblank. */
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COGL_WINSYS_FEATURE_VBLANK_COUNTER,
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COGL_WINSYS_FEATURE_VBLANK_COUNTER,
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@ -130,7 +130,7 @@ COGL_WINSYS_FEATURE_BEGIN (255, 255,
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"SGI\0",
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"SGI\0",
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"swap_control\0",
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"swap_control\0",
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0,
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0,
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COGL_WINSYS_FEATURE_SWAP_THROTTLE)
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0)
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COGL_WINSYS_FEATURE_FUNCTION (int, glXSwapInterval,
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COGL_WINSYS_FEATURE_FUNCTION (int, glXSwapInterval,
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(int interval))
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(int interval))
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COGL_WINSYS_FEATURE_END ()
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COGL_WINSYS_FEATURE_END ()
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@ -2200,13 +2200,6 @@ meta_renderer_native_init_egl_context (CoglContext *cogl_context,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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TRUE);
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/* COGL_WINSYS_FEATURE_SWAP_THROTTLE is always true for this renderer
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* because we have the call to wait_for_pending_flips on every frame.
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*/
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COGL_FLAGS_SET (cogl_context->winsys_features,
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COGL_WINSYS_FEATURE_SWAP_THROTTLE,
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TRUE);
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#ifdef HAVE_EGL_DEVICE
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#ifdef HAVE_EGL_DEVICE
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if (renderer_gpu_data->mode == META_RENDERER_NATIVE_MODE_EGL_DEVICE)
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if (renderer_gpu_data->mode == META_RENDERER_NATIVE_MODE_EGL_DEVICE)
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COGL_FLAGS_SET (cogl_context->features,
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COGL_FLAGS_SET (cogl_context->features,
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