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https://github.com/brl/mutter.git
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build: expose automake conditionals for cogl winsys
Expose the ./configured window system/backend options to the Cogl automake files via some new SUPPORT_XYZ conditionals.
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commit
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@ -20,7 +20,7 @@ DISTCLEANFILES =
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EXTRA_DIST =
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EXTRA_DIST =
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BUILT_SOURCES =
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BUILT_SOURCES =
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if WINSYS_WIN32
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if SUPPORT_WIN32
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# Ideally this resources stuff would go in win32/ but libtool doesn't
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# Ideally this resources stuff would go in win32/ but libtool doesn't
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# seem to pass on the -Wl argument when linking a convenience library
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# seem to pass on the -Wl argument when linking a convenience library
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@ -35,7 +35,7 @@ win32/resources.o : $(srcdir)/win32/invisible-cursor.cur
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win32_resources = win32/resources.o
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win32_resources = win32/resources.o
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win32_resources_ldflag = -Wl,win32/resources.o
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win32_resources_ldflag = -Wl,win32/resources.o
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endif # WINSYS_WIN32
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endif # SUPPORT_WIN32
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INCLUDES = \
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir) \
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@ -71,20 +71,8 @@ cogl_public_h = \
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$(srcdir)/cogl.h \
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$(srcdir)/cogl.h \
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$(NULL)
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$(NULL)
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# windowing system; all sources have to be distributed, but we'll
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# compile just the one we need
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cogl_winsys_sources = \
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$(srcdir)/winsys/cogl-eglnative.c \
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$(srcdir)/winsys/cogl-eglx.c \
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$(srcdir)/winsys/cogl-glx.c \
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$(srcdir)/winsys/cogl-osx.c \
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$(srcdir)/winsys/cogl-sdl.c \
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$(srcdir)/winsys/cogl-win32.c \
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$(NULL)
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cogl_sources_c = \
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cogl_sources_c = \
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$(srcdir)/winsys/cogl-winsys.h \
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$(srcdir)/winsys/cogl-winsys.h \
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$(srcdir)/winsys/cogl-@COGL_WINSYS@.c \
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$(srcdir)/cogl-handle.h \
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$(srcdir)/cogl-handle.h \
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$(srcdir)/cogl-context.h \
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$(srcdir)/cogl-context.h \
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$(srcdir)/cogl-context.c \
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$(srcdir)/cogl-context.c \
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@ -161,7 +149,31 @@ libclutter_cogl_la_LIBADD = -lm $(CLUTTER_LIBS) $(top_builddir)/clutter/cogl/cog
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libclutter_cogl_la_SOURCES = $(BUILT_SOURCES) $(cogl_sources_c)
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libclutter_cogl_la_SOURCES = $(BUILT_SOURCES) $(cogl_sources_c)
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EXTRA_DIST += $(cogl_winsys_sources)
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if SUPPORT_GLX
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-glx.c
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_X11
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-eglx.c
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_NULL
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-eglnative.c
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endif
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if SUPPORT_EGL_PLATFORM_FRUITY
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-fruity.c
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endif
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if SUPPORT_WIN32
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-win32.c
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endif
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if SUPPORT_OSX
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-osx.c
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endif
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EXTRA_DIST += stb_image.c
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EXTRA_DIST += stb_image.c
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# COGL installed headers
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# COGL installed headers
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16
configure.ac
16
configure.ac
@ -351,7 +351,21 @@ AS_CASE([$CLUTTER_WINSYS],
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[AC_MSG_ERROR([Invalid backend for Clutter: use glx, osx, win32, eglx, eglnative or fruity])]
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[AC_MSG_ERROR([Invalid backend for Clutter: use glx, osx, win32, eglx, eglnative or fruity])]
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)
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)
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AM_CONDITIONAL(WINSYS_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
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# winsys conditionals for use in automake files...
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AM_CONDITIONAL(SUPPORT_GLX, [test "x$CLUTTER_WINSYS" = "xglx"])
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AM_CONDITIONAL(SUPPORT_X11, [test "x$CLUTTER_WINSYS" = "xglx" -o \
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"x$CLUTTER_WINSYS" = "xeglx"])
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AM_CONDITIONAL(SUPPORT_XLIB, [test "x$CLUTTER_WINSYS" = "xglx" -o \
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"x$CLUTTER_WINSYS" = "xeglx"])
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AM_CONDITIONAL(SUPPORT_EGL,
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[test "x$CLUTTER_WINSYS" = "xeglx" -o \
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"x$CLUTTER_WINSYS" = "xeglnative" -o \
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"x$CLUTTER_WINSYS" = "xfruity"])
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AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_X11, [test "x$CLUTTER_WINSYS" = "xeglx"])
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AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_POWERVR_NULL, [test "x$CLUTTER_WINSYS" = "xeglnative"])
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AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_FRUITY, [test "x$CLUTTER_WINSYS" = "xfruity"])
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AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
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AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
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# at this point we must have a GL header to check
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# at this point we must have a GL header to check
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AS_IF([test "x$clutter_gl_header" = "x"], [AC_MSG_ERROR([Internal error: no GL header set])])
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AS_IF([test "x$clutter_gl_header" = "x"], [AC_MSG_ERROR([Internal error: no GL header set])])
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