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display: Move finishing of touch sequence to the backend
We need to manipulate an X11 grab when a touch sequence ends; move that logic to where it belongs - in the X11 backend. https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
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@ -51,6 +51,14 @@
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#define META_TYPE_BACKEND (meta_backend_get_type ())
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#define META_TYPE_BACKEND (meta_backend_get_type ())
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G_DECLARE_DERIVABLE_TYPE (MetaBackend, meta_backend, META, BACKEND, GObject)
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G_DECLARE_DERIVABLE_TYPE (MetaBackend, meta_backend, META, BACKEND, GObject)
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typedef enum _MetaSequenceState
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{
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META_SEQUENCE_NONE,
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META_SEQUENCE_ACCEPTED,
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META_SEQUENCE_REJECTED,
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META_SEQUENCE_PENDING_END
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} MetaSequenceState;
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struct _MetaBackendClass
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struct _MetaBackendClass
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{
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{
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GObjectClass parent_class;
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GObjectClass parent_class;
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@ -73,6 +81,10 @@ struct _MetaBackendClass
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int device_id,
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int device_id,
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uint32_t timestamp);
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uint32_t timestamp);
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void (* finish_touch_sequence) (MetaBackend *backend,
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ClutterEventSequence *sequence,
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MetaSequenceState state);
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void (* warp_pointer) (MetaBackend *backend,
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void (* warp_pointer) (MetaBackend *backend,
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int x,
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int x,
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int y);
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int y);
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@ -134,6 +146,10 @@ gboolean meta_backend_ungrab_device (MetaBackend *backend,
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int device_id,
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int device_id,
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uint32_t timestamp);
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uint32_t timestamp);
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void meta_backend_finish_touch_sequence (MetaBackend *backend,
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ClutterEventSequence *sequence,
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MetaSequenceState state);
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void meta_backend_warp_pointer (MetaBackend *backend,
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void meta_backend_warp_pointer (MetaBackend *backend,
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int x,
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int x,
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int y);
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int y);
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@ -846,6 +846,20 @@ meta_backend_ungrab_device (MetaBackend *backend,
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return META_BACKEND_GET_CLASS (backend)->ungrab_device (backend, device_id, timestamp);
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return META_BACKEND_GET_CLASS (backend)->ungrab_device (backend, device_id, timestamp);
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}
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}
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/**
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* meta_backend_finish_touch_sequence: (skip)
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*/
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void
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meta_backend_finish_touch_sequence (MetaBackend *backend,
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ClutterEventSequence *sequence,
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MetaSequenceState state)
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{
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if (META_BACKEND_GET_CLASS (backend)->finish_touch_sequence)
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META_BACKEND_GET_CLASS (backend)->finish_touch_sequence (backend,
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sequence,
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state);
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}
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/**
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/**
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* meta_backend_warp_pointer: (skip)
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* meta_backend_warp_pointer: (skip)
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*/
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*/
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@ -584,6 +584,28 @@ meta_backend_x11_ungrab_device (MetaBackend *backend,
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return (ret == Success);
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return (ret == Success);
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}
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}
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static void
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meta_backend_x11_finish_touch_sequence (MetaBackend *backend,
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ClutterEventSequence *sequence,
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MetaSequenceState state)
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{
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MetaBackendX11 *x11 = META_BACKEND_X11 (backend);
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MetaBackendX11Private *priv = meta_backend_x11_get_instance_private (x11);
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int event_mode;
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if (state == META_SEQUENCE_ACCEPTED)
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event_mode = XIAcceptTouch;
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else if (state == META_SEQUENCE_REJECTED)
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event_mode = XIRejectTouch;
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else
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g_return_if_reached ();
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XIAllowTouchEvents (priv->xdisplay,
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META_VIRTUAL_CORE_POINTER_ID,
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clutter_x11_event_sequence_get_touch_detail (sequence),
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DefaultRootWindow (priv->xdisplay), event_mode);
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}
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static void
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static void
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meta_backend_x11_warp_pointer (MetaBackend *backend,
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meta_backend_x11_warp_pointer (MetaBackend *backend,
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int x,
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int x,
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@ -769,6 +791,7 @@ meta_backend_x11_class_init (MetaBackendX11Class *klass)
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backend_class->post_init = meta_backend_x11_post_init;
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backend_class->post_init = meta_backend_x11_post_init;
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backend_class->grab_device = meta_backend_x11_grab_device;
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backend_class->grab_device = meta_backend_x11_grab_device;
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backend_class->ungrab_device = meta_backend_x11_ungrab_device;
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backend_class->ungrab_device = meta_backend_x11_ungrab_device;
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backend_class->finish_touch_sequence = meta_backend_x11_finish_touch_sequence;
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backend_class->warp_pointer = meta_backend_x11_warp_pointer;
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backend_class->warp_pointer = meta_backend_x11_warp_pointer;
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backend_class->get_current_logical_monitor = meta_backend_x11_get_current_logical_monitor;
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backend_class->get_current_logical_monitor = meta_backend_x11_get_current_logical_monitor;
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backend_class->get_keymap = meta_backend_x11_get_keymap;
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backend_class->get_keymap = meta_backend_x11_get_keymap;
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@ -55,6 +55,7 @@
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#include "backends/x11/meta-backend-x11.h"
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#include "backends/x11/meta-backend-x11.h"
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#include "backends/meta-stage-private.h"
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#include "backends/meta-stage-private.h"
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#include "backends/meta-input-settings-private.h"
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#include "backends/meta-input-settings-private.h"
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#include "backends/meta-backend-private.h"
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#include <clutter/x11/clutter-x11.h>
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#include <clutter/x11/clutter-x11.h>
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#ifdef HAVE_RANDR
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#ifdef HAVE_RANDR
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@ -533,27 +534,23 @@ gesture_tracker_state_changed (MetaGestureTracker *tracker,
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MetaSequenceState state,
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MetaSequenceState state,
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MetaDisplay *display)
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MetaDisplay *display)
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{
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{
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if (meta_is_wayland_compositor ())
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switch (state)
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{
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{
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if (state == META_SEQUENCE_ACCEPTED)
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case META_SEQUENCE_NONE:
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meta_display_cancel_touch (display);
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case META_SEQUENCE_PENDING_END:
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}
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return;
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else
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case META_SEQUENCE_ACCEPTED:
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{
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meta_display_cancel_touch (display);
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MetaBackendX11 *backend = META_BACKEND_X11 (meta_get_backend ());
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int event_mode;
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if (state == META_SEQUENCE_ACCEPTED)
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/* Intentional fall-through */
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event_mode = XIAcceptTouch;
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case META_SEQUENCE_REJECTED:
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else if (state == META_SEQUENCE_REJECTED)
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{
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event_mode = XIRejectTouch;
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MetaBackend *backend;
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else
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return;
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XIAllowTouchEvents (meta_backend_x11_get_xdisplay (backend),
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backend = meta_get_backend ();
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META_VIRTUAL_CORE_POINTER_ID,
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meta_backend_finish_touch_sequence (backend, sequence, state);
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clutter_x11_event_sequence_get_touch_detail (sequence),
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break;
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DefaultRootWindow (display->xdisplay), event_mode);
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}
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}
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}
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}
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}
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@ -38,12 +38,7 @@
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typedef struct _MetaGestureTracker MetaGestureTracker;
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typedef struct _MetaGestureTracker MetaGestureTracker;
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typedef struct _MetaGestureTrackerClass MetaGestureTrackerClass;
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typedef struct _MetaGestureTrackerClass MetaGestureTrackerClass;
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typedef enum {
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typedef enum _MetaSequenceState MetaSequenceState;
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META_SEQUENCE_NONE,
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META_SEQUENCE_ACCEPTED,
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META_SEQUENCE_REJECTED,
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META_SEQUENCE_PENDING_END
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} MetaSequenceState;
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struct _MetaGestureTracker
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struct _MetaGestureTracker
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{
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{
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@ -31,6 +31,7 @@
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#include "config.h"
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#include "config.h"
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#include "meta-gesture-tracker-private.h"
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#include "meta-gesture-tracker-private.h"
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#include "meta-surface-actor.h"
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#include "meta-surface-actor.h"
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#include "meta-backend-private.h"
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#define DISTANCE_THRESHOLD 30
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#define DISTANCE_THRESHOLD 30
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