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https://github.com/brl/mutter.git
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2006-06-06 Matthew Allum <mallum@openedhand.com>
* configure.ac: Use pkg-config to check for X. Really Check for GL libs. Make gtk binding optional. Cleanup a little. * Makefile.am: * gtk/Makefile.am: Make gtk binding optional * clutter/clutter-element.c: Cleanup a little, notify on size change. * clutter/clutter-texture.c: Lots of cleanups. Add waste prop. Add filter quality prop. * clutter/clutter-clone-texture.c: Make object construction simpler to work better with bindings. * clutter/clutter-stage.c: * clutter/clutter-timeline.c: Minor reformating, cleanups. * examples/test-text.c: (main): Random experimentation
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@ -129,6 +129,9 @@ clone_texture_render_to_gl_quad (ClutterCloneTexture *ctexture,
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qy1 = y1 + lasty;
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qy2 = qy1 + ((qheight * actual_h) / pheight );
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CLUTTER_DBG("rendering text tile x: %i, y: %i - %ix%i",
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x, y, actual_w, actual_h);
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glBegin (GL_QUADS);
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glTexCoord2f (tx, ty); glVertex2i (qx2, qy2);
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glTexCoord2f (0, ty); glVertex2i (qx1, qy2);
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@ -167,6 +170,10 @@ clutter_clone_texture_paint (ClutterElement *self)
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glColor4ub(255, 255, 255, clutter_element_get_opacity(self));
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clutter_element_get_coords (self, &x1, &y1, &x2, &y2);
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CLUTTER_DBG("paint to x1: %i, y1: %i x2: %i, y2: %i opacity: %i",
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x1, y1, x2, y2, clutter_element_get_opacity(self) );
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clone_texture_render_to_gl_quad (CLUTTER_CLONE_TEXTURE(self),
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x1, y1, x2, y2);
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@ -186,8 +193,18 @@ set_parent_texture (ClutterCloneTexture *ctexture,
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priv->parent_texture = NULL;
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}
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if (texture)
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priv->parent_texture = g_object_ref (texture);
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if (texture)
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{
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gint width, height;
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priv->parent_texture = g_object_ref (texture);
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/* Sync up the size to parent texture base pixbuf size.
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*/
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clutter_texture_get_base_size (texture, &width, &height);
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clutter_element_set_size (CLUTTER_ELEMENT(ctexture), width, height);
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}
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}
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static void
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@ -285,22 +302,17 @@ clutter_clone_texture_init (ClutterCloneTexture *self)
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* clutter_clone_texture_new:
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* @texture: a #ClutterTexture
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*
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* FIXME
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* Creates an efficient 'clone' of a pre-existing texture if which it
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* shares the underlying pixbuf data.
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*
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* Return value: the newly created #ClutterCloneTexture
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*/
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ClutterElement *
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clutter_clone_texture_new (ClutterTexture *texture)
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{
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gint width, height;
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g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), NULL);
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clutter_texture_get_base_size (texture, &width, &height);
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return g_object_new (CLUTTER_TYPE_CLONE_TEXTURE,
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"parent-texture", texture,
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"width", width,
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"height", height,
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NULL);
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}
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