mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
Merge branch 'wip/path-constraint'
* wip/path-constraint: docs: Add PathConstraint tests: Add a PathConstraint interactive test Add ClutterPathConstraint actor-box: Add setters for origin and size
This commit is contained in:
commit
ef6b46d826
@ -114,6 +114,7 @@ source_h = \
|
||||
$(srcdir)/clutter-model.h \
|
||||
$(srcdir)/clutter-offscreen-effect.h \
|
||||
$(srcdir)/clutter-page-turn-effect.h \
|
||||
$(srcdir)/clutter-path-constraint.h \
|
||||
$(srcdir)/clutter-path.h \
|
||||
$(srcdir)/clutter-rectangle.h \
|
||||
$(srcdir)/clutter-score.h \
|
||||
@ -193,6 +194,7 @@ source_c = \
|
||||
$(srcdir)/clutter-model.c \
|
||||
$(srcdir)/clutter-offscreen-effect.c \
|
||||
$(srcdir)/clutter-page-turn-effect.c \
|
||||
$(srcdir)/clutter-path-constraint.c \
|
||||
$(srcdir)/clutter-path.c \
|
||||
$(srcdir)/clutter-rectangle.c \
|
||||
$(srcdir)/clutter-score.c \
|
||||
|
@ -420,6 +420,55 @@ clutter_actor_box_progress (const GValue *a,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_box_set_origin:
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* @box: a #ClutterActorBox
|
||||
* @x: the X coordinate of the new origin
|
||||
* @y: the Y coordinate of the new origin
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||||
*
|
||||
* Changes the origin of @box, maintaining the size of the #ClutterActorBox.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_actor_box_set_origin (ClutterActorBox *box,
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||||
gfloat x,
|
||||
gfloat y)
|
||||
{
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||||
gfloat width, height;
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||||
|
||||
g_return_if_fail (box != NULL);
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||||
|
||||
width = box->x2 - box->x1;
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||||
height = box->y2 - box->y1;
|
||||
|
||||
box->x1 = x;
|
||||
box->y1 = y;
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||||
box->x2 = box->x1 + width;
|
||||
box->y2 = box->y1 + height;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_box_set_size:
|
||||
* @box: a #ClutterActorBox
|
||||
* @width: the new width
|
||||
* @height: the new height
|
||||
*
|
||||
* Sets the size of @box, maintaining the origin of the #ClutterActorBox.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_actor_box_set_size (ClutterActorBox *box,
|
||||
gfloat width,
|
||||
gfloat height)
|
||||
{
|
||||
g_return_if_fail (box != NULL);
|
||||
|
||||
box->x2 = box->x1 + width;
|
||||
box->y2 = box->y1 + height;
|
||||
}
|
||||
|
||||
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
|
||||
clutter_actor_box_copy,
|
||||
clutter_actor_box_free,
|
||||
|
355
clutter/clutter-path-constraint.c
Normal file
355
clutter/clutter-path-constraint.c
Normal file
@ -0,0 +1,355 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-path-constraint
|
||||
* @Title: ClutterPathConstraint
|
||||
* @Short_Description: A constraint that follows a path
|
||||
*
|
||||
* #ClutterPathConstraint is a simple constraint that modifies the allocation
|
||||
* of the #ClutterActor to which it has been applied using a #ClutterPath.
|
||||
*
|
||||
* By setting the #ClutterPathConstraint:offset property it is possible to
|
||||
* control how far along the path the #ClutterActor should be.
|
||||
*
|
||||
* ClutterPathConstraint is available since Clutter 1.6.
|
||||
*/
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-path-constraint.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#define CLUTTER_PATH_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_PATH_CONSTRAINT, ClutterPathConstraintClass))
|
||||
#define CLUTTER_IS_PATH_CONSTRAINT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_PATH_CONSTRAINT))
|
||||
#define CLUTTER_PATH_CONSTRAINT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_PATH_CONSTRAINT, ClutterPathConstraintClass))
|
||||
|
||||
typedef struct _ClutterPathConstraintClass ClutterPathConstraintClass;
|
||||
|
||||
struct _ClutterPathConstraint
|
||||
{
|
||||
ClutterConstraint parent_instance;
|
||||
|
||||
ClutterPath *path;
|
||||
|
||||
gfloat offset;
|
||||
|
||||
ClutterActor *actor;
|
||||
};
|
||||
|
||||
struct _ClutterPathConstraintClass
|
||||
{
|
||||
ClutterConstraintClass parent_class;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_PATH,
|
||||
PROP_OFFSET,
|
||||
|
||||
LAST_PROPERTY
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterPathConstraint, clutter_path_constraint, CLUTTER_TYPE_CONSTRAINT);
|
||||
|
||||
static GParamSpec *path_properties[LAST_PROPERTY] = { NULL, };
|
||||
|
||||
static void
|
||||
clutter_path_constraint_update_allocation (ClutterConstraint *constraint,
|
||||
ClutterActor *actor,
|
||||
ClutterActorBox *allocation)
|
||||
{
|
||||
ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (constraint);
|
||||
gfloat width, height;
|
||||
ClutterKnot position;
|
||||
guint knot_id;
|
||||
|
||||
if (self->path == NULL)
|
||||
return;
|
||||
|
||||
knot_id = clutter_path_get_position (self->path, self->offset, &position);
|
||||
clutter_actor_box_get_size (allocation, &width, &height);
|
||||
allocation->x1 = position.x;
|
||||
allocation->y1 = position.y;
|
||||
allocation->x2 = allocation->x1 + width;
|
||||
allocation->y2 = allocation->y1 + height;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_set_actor (ClutterActorMeta *meta,
|
||||
ClutterActor *new_actor)
|
||||
{
|
||||
ClutterPathConstraint *path = CLUTTER_PATH_CONSTRAINT (meta);
|
||||
ClutterActorMetaClass *parent;
|
||||
|
||||
/* store the pointer to the actor, for later use */
|
||||
path->actor = new_actor;
|
||||
|
||||
parent = CLUTTER_ACTOR_META_CLASS (clutter_path_constraint_parent_class);
|
||||
parent->set_actor (meta, new_actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
|
||||
|
||||
if (self->path != NULL)
|
||||
{
|
||||
g_object_unref (self->path);
|
||||
self->path = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_path_constraint_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
clutter_path_constraint_set_path (self, g_value_get_object (value));
|
||||
break;
|
||||
|
||||
case PROP_OFFSET:
|
||||
clutter_path_constraint_set_offset (self, g_value_get_float (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterPathConstraint *self = CLUTTER_PATH_CONSTRAINT (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_PATH:
|
||||
g_value_set_object (value, self->path);
|
||||
break;
|
||||
|
||||
case PROP_OFFSET:
|
||||
g_value_set_float (value, self->offset);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_class_init (ClutterPathConstraintClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
|
||||
ClutterConstraintClass *constraint_class = CLUTTER_CONSTRAINT_CLASS (klass);
|
||||
|
||||
/**
|
||||
* ClutterPathConstraint:path:
|
||||
*
|
||||
* The #ClutterPath used to constrain the position of an actor.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
path_properties[PROP_PATH] =
|
||||
g_param_spec_object ("path",
|
||||
P_("Path"),
|
||||
P_("The path used to constrain an actor"),
|
||||
CLUTTER_TYPE_PATH,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterPathConstraint:offset:
|
||||
*
|
||||
* The offset along the #ClutterPathConstraint:path, between -1.0 and 2.0.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
path_properties[PROP_OFFSET] =
|
||||
g_param_spec_float ("offset",
|
||||
P_("Offset"),
|
||||
P_("The offset along the path, between -1.0 and 2.0"),
|
||||
-1.0, 2.0,
|
||||
0.0,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
gobject_class->set_property = clutter_path_constraint_set_property;
|
||||
gobject_class->get_property = clutter_path_constraint_get_property;
|
||||
gobject_class->dispose = clutter_path_constraint_dispose;
|
||||
_clutter_object_class_install_properties (gobject_class,
|
||||
LAST_PROPERTY,
|
||||
path_properties);
|
||||
|
||||
meta_class->set_actor = clutter_path_constraint_set_actor;
|
||||
|
||||
constraint_class->update_allocation = clutter_path_constraint_update_allocation;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_path_constraint_init (ClutterPathConstraint *self)
|
||||
{
|
||||
self->offset = 0.0f;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_path_constraint_new:
|
||||
* @path: (allow-none): a #ClutterPath, or %NULL
|
||||
* @offset: the offset along the #ClutterPath
|
||||
*
|
||||
* Creates a new #ClutterPathConstraint with the given @path and @offset
|
||||
*
|
||||
* Return value: (transfer full): the newly created #ClutterPathConstraint
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
ClutterConstraint *
|
||||
clutter_path_constraint_new (ClutterPath *path,
|
||||
gfloat offset)
|
||||
{
|
||||
g_return_val_if_fail (path == NULL || CLUTTER_IS_PATH (path), NULL);
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_PATH_CONSTRAINT,
|
||||
"path", path,
|
||||
"offset", offset,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_path_constraint_set_path:
|
||||
* @constraint: a #ClutterPathConstraint
|
||||
* @path: (allow-none): a #ClutterPath
|
||||
*
|
||||
* Sets the @path to be followed by the #ClutterPathConstraint.
|
||||
*
|
||||
* The @constraint will take ownership of the #ClutterPath passed to this
|
||||
* function.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_path_constraint_set_path (ClutterPathConstraint *constraint,
|
||||
ClutterPath *path)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint));
|
||||
g_return_if_fail (path == NULL || CLUTTER_IS_PATH (path));
|
||||
|
||||
if (constraint->path == path)
|
||||
return;
|
||||
|
||||
if (constraint->path != NULL)
|
||||
{
|
||||
g_object_unref (constraint->path);
|
||||
constraint->path = NULL;
|
||||
}
|
||||
|
||||
if (path != NULL)
|
||||
constraint->path = g_object_ref_sink (path);
|
||||
|
||||
if (constraint->actor != NULL)
|
||||
clutter_actor_queue_relayout (constraint->actor);
|
||||
|
||||
_clutter_notify_by_pspec (G_OBJECT (constraint), path_properties[PROP_PATH]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_path_constraint_get_path:
|
||||
* @constraint: a #ClutterPathConstraint
|
||||
*
|
||||
* Retrieves a pointer to the #ClutterPath used by @constraint.
|
||||
*
|
||||
* Return value: (transfer none): the #ClutterPath used by the
|
||||
* #ClutterPathConstraint, or %NULL. The returned #ClutterPath is owned
|
||||
* by the constraint and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
ClutterPath *
|
||||
clutter_path_constraint_get_path (ClutterPathConstraint *constraint)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint), NULL);
|
||||
|
||||
return constraint->path;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_path_constraint_set_offset:
|
||||
* @constraint: a #ClutterPathConstraint
|
||||
* @offset: the offset along the path
|
||||
*
|
||||
* Sets the offset along the #ClutterPath used by @constraint.
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
void
|
||||
clutter_path_constraint_set_offset (ClutterPathConstraint *constraint,
|
||||
gfloat offset)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint));
|
||||
|
||||
if (constraint->offset == offset)
|
||||
return;
|
||||
|
||||
constraint->offset = offset;
|
||||
|
||||
if (constraint->actor != NULL)
|
||||
clutter_actor_queue_relayout (constraint->actor);
|
||||
|
||||
_clutter_notify_by_pspec (G_OBJECT (constraint), path_properties[PROP_OFFSET]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_path_constraint_get_offset:
|
||||
* @constraint: a #ClutterPathConstraint
|
||||
*
|
||||
* Retrieves the offset along the #ClutterPath used by @constraint.
|
||||
*
|
||||
* Return value: the offset
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
gfloat
|
||||
clutter_path_constraint_get_offset (ClutterPathConstraint *constraint)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_PATH_CONSTRAINT (constraint), 0.0);
|
||||
|
||||
return constraint->offset;
|
||||
}
|
65
clutter/clutter-path-constraint.h
Normal file
65
clutter/clutter-path-constraint.h
Normal file
@ -0,0 +1,65 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_PATH_CONSTRAINT_H__
|
||||
#define __CLUTTER_PATH_CONSTRAINT_H__
|
||||
|
||||
#include <clutter/clutter-constraint.h>
|
||||
#include <clutter/clutter-path.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_PATH_CONSTRAINT (clutter_path_constraint_get_type ())
|
||||
#define CLUTTER_PATH_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PATH_CONSTRAINT, ClutterPathConstraint))
|
||||
#define CLUTTER_IS_PATH_CONSTRAINT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PATH_CONSTRAINT))
|
||||
|
||||
/**
|
||||
* ClutterPathConstraint:
|
||||
*
|
||||
* <structname>ClutterPathConstraint</structname> is an opaque structure
|
||||
* whose members cannot be directly accessed
|
||||
*
|
||||
* Since: 1.6
|
||||
*/
|
||||
typedef struct _ClutterPathConstraint ClutterPathConstraint;
|
||||
|
||||
GType clutter_path_constraint_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterConstraint *clutter_path_constraint_new (ClutterPath *path,
|
||||
gfloat offset);
|
||||
|
||||
void clutter_path_constraint_set_path (ClutterPathConstraint *constraint,
|
||||
ClutterPath *path);
|
||||
ClutterPath * clutter_path_constraint_get_path (ClutterPathConstraint *constraint);
|
||||
void clutter_path_constraint_set_offset (ClutterPathConstraint *constraint,
|
||||
gfloat offset);
|
||||
gfloat clutter_path_constraint_get_offset (ClutterPathConstraint *constraint);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_PATH_CONSTRAINT_H__ */
|
@ -189,6 +189,13 @@ void clutter_actor_box_union (const ClutterActorBox *a,
|
||||
const ClutterActorBox *b,
|
||||
ClutterActorBox *result);
|
||||
|
||||
void clutter_actor_box_set_origin (ClutterActorBox *box,
|
||||
gfloat x,
|
||||
gfloat y);
|
||||
void clutter_actor_box_set_size (ClutterActorBox *box,
|
||||
gfloat width,
|
||||
gfloat height);
|
||||
|
||||
/**
|
||||
* ClutterGeometry:
|
||||
* @x: X coordinate of the top left corner of an actor
|
||||
|
@ -82,6 +82,7 @@
|
||||
#include "clutter-model.h"
|
||||
#include "clutter-offscreen-effect.h"
|
||||
#include "clutter-page-turn-effect.h"
|
||||
#include "clutter-path-constraint.h"
|
||||
#include "clutter-path.h"
|
||||
#include "clutter-rectangle.h"
|
||||
#include "clutter-score.h"
|
||||
|
@ -451,7 +451,9 @@ clutter_actor_box_get_x
|
||||
clutter_actor_box_get_y
|
||||
clutter_actor_box_get_width
|
||||
clutter_actor_box_get_height
|
||||
clutter_actor_box_set_origin
|
||||
clutter_actor_box_get_origin
|
||||
clutter_actor_box_set_size
|
||||
clutter_actor_box_get_size
|
||||
clutter_actor_box_get_area
|
||||
clutter_actor_box_contains
|
||||
@ -2555,3 +2557,19 @@ CLUTTER_IS_SETTINGS
|
||||
<SUBSECTION Private>
|
||||
clutter_settings_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-path-constraint</FILE>
|
||||
ClutterPathConstraint
|
||||
clutter_path_constraint_new
|
||||
clutter_path_constraint_set_path
|
||||
clutter_path_constraint_get_path
|
||||
clutter_path_constraint_set_offset
|
||||
clutter_path_constraint_get_offset
|
||||
<SUBSECTION Standard>
|
||||
CLUTTER_PATH_CONSTRAINT
|
||||
CLUTTER_IS_PATH_CONSTRAINT
|
||||
CLUTTER_TYPE_PATH_CONSTRAINT
|
||||
<SUBSECTION Private>
|
||||
clutter_path_constraint_get_type
|
||||
</SECTION>
|
||||
|
@ -57,7 +57,8 @@ UNIT_TESTS = \
|
||||
test-scrolling.c \
|
||||
test-bind.c \
|
||||
test-cogl-point-sprites.c \
|
||||
test-table-layout.c
|
||||
test-table-layout.c \
|
||||
test-path-constraint.c
|
||||
|
||||
if X11_TESTS
|
||||
UNIT_TESTS += test-pixmap.c
|
||||
|
63
tests/interactive/test-path-constraint.c
Normal file
63
tests/interactive/test-path-constraint.c
Normal file
@ -0,0 +1,63 @@
|
||||
#include <stdlib.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
#define PATH_DESCRIPTION \
|
||||
"M 0, 0 " \
|
||||
"L 0, 300 " \
|
||||
"L 300, 300 " \
|
||||
"L 300, 0 " \
|
||||
"L 0, 0"
|
||||
|
||||
static gboolean toggled = FALSE;
|
||||
|
||||
static gboolean
|
||||
on_button_press (ClutterActor *actor,
|
||||
const ClutterEvent *event,
|
||||
gpointer dummy G_GNUC_UNUSED)
|
||||
{
|
||||
if (!toggled)
|
||||
clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 500,
|
||||
"@constraints.path.offset", 1.0,
|
||||
NULL);
|
||||
else
|
||||
clutter_actor_animate (actor, CLUTTER_EASE_OUT_CUBIC, 500,
|
||||
"@constraints.path.offset", 0.0,
|
||||
NULL);
|
||||
|
||||
toggled = !toggled;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
int
|
||||
test_path_constraint_main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
ClutterActor *stage, *rect;
|
||||
ClutterPath *path;
|
||||
ClutterColor rect_color = { 0xcc, 0x00, 0x00, 0xff };
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Path Constraint");
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
path = clutter_path_new ();
|
||||
clutter_path_set_description (path, PATH_DESCRIPTION);
|
||||
|
||||
rect = clutter_rectangle_new ();
|
||||
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
|
||||
clutter_actor_set_size (rect, 128, 128);
|
||||
clutter_actor_set_reactive (rect, TRUE);
|
||||
clutter_actor_add_constraint_with_name (rect, "path", clutter_path_constraint_new (path, 0.0));
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
|
||||
|
||||
g_signal_connect (rect, "button-press-event", G_CALLBACK (on_button_press), NULL);
|
||||
|
||||
clutter_actor_show (stage);
|
||||
|
||||
clutter_main ();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in New Issue
Block a user