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Bug 676150 GDK: Fix build on Windows
-Don't include unistd.h and stdint.h unconditionally as not all Windows compilers have them around. -Only include cogl/cogl-xlib.h when it is really supported by Cogl and GDK. -sys/ioctl.h is not available on Windows (MinGW/MSVC). -Correct the call to cogl_renderer_set_winsys_id: (backend_cogl->cogl_renderer, COGL_WINSYS_ID_WGL) -> (renderer, COGL_WINSYS_ID_WGL)
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@ -26,8 +26,9 @@
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#include <glib/gi18n-lib.h>
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#include <glib/gi18n-lib.h>
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#include <string.h>
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#include <string.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#include <unistd.h>
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#include <sys/ioctl.h>
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#endif
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <fcntl.h>
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@ -36,7 +37,13 @@
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#include <gdk/gdk.h>
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#include <gdk/gdk.h>
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#include <cogl/cogl.h>
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#include <cogl/cogl.h>
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#ifndef GDK_WINDOWING_WIN32
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#include <sys/ioctl.h>
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#endif
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#if defined(GDK_WINDOWING_X11) && defined(COGL_HAS_XLIB_SUPPORT)
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#include <cogl/cogl-xlib.h>
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#include <cogl/cogl-xlib.h>
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#endif
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#ifdef GDK_WINDOWING_X11
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#ifdef GDK_WINDOWING_X11
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#include <gdk/gdkx.h>
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#include <gdk/gdkx.h>
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@ -277,7 +284,7 @@ clutter_backend_gdk_get_renderer (ClutterBackend *backend,
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if (GDK_IS_WIN32_DISPLAY (backend_gdk->display))
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if (GDK_IS_WIN32_DISPLAY (backend_gdk->display))
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{
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{
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/* Force a WGL winsys on windows */
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/* Force a WGL winsys on windows */
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cogl_renderer_set_winsys_id (backend_cogl->cogl_renderer, COGL_WINSYS_ID_WGL);
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cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_WGL);
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}
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}
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else
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else
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#endif
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#endif
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@ -24,7 +24,9 @@
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#include "config.h"
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#include "config.h"
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#ifdef HAVE_STDINT_H
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#include <stdint.h>
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#include <stdint.h>
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#endif
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#include "clutter-device-manager-gdk.h"
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#include "clutter-device-manager-gdk.h"
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