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Revert "window-actor: Complete the removal of update_shape"
This reverts commit 640102c03b
.
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parent
98c4b82907
commit
eb75306f8a
@ -94,6 +94,7 @@ struct _MetaWindowActorPrivate
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guint needs_frame_drawn : 1;
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guint repaint_scheduled : 1;
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guint needs_reshape : 1;
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guint recompute_focused_shadow : 1;
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guint recompute_unfocused_shadow : 1;
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@ -142,6 +143,8 @@ static gboolean meta_window_actor_has_shadow (MetaWindowActor *self);
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static void meta_window_actor_handle_updates (MetaWindowActor *self);
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static void check_needs_reshape (MetaWindowActor *self);
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static void do_send_frame_drawn (MetaWindowActor *self, FrameData *frame);
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static void do_send_frame_timings (MetaWindowActor *self,
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FrameData *frame,
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@ -234,6 +237,7 @@ surface_allocation_changed_notify (ClutterActor *actor,
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MetaWindowActor *self)
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{
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meta_window_actor_sync_actor_geometry (self, FALSE);
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meta_window_actor_update_shape (self);
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}
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static void
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@ -342,6 +346,8 @@ set_surface (MetaWindowActor *self,
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/* If the previous surface actor was frozen, start out
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* frozen as well... */
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meta_surface_actor_set_frozen (priv->surface, priv->freeze_count > 0);
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meta_window_actor_update_shape (self);
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}
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}
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@ -1830,6 +1836,38 @@ meta_window_actor_update_opaque_region (MetaWindowActor *self)
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cairo_region_destroy (opaque_region);
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}
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static void
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check_needs_reshape (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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if (!priv->needs_reshape)
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return;
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meta_window_actor_update_shape_region (self);
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if (priv->window->client_type == META_WINDOW_CLIENT_TYPE_X11)
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{
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meta_window_actor_update_input_region (self);
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meta_window_actor_update_opaque_region (self);
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}
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priv->needs_reshape = FALSE;
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}
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void
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meta_window_actor_update_shape (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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priv->needs_reshape = TRUE;
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if (is_frozen (self))
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return;
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clutter_actor_queue_redraw (CLUTTER_ACTOR (priv->surface));
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}
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static void
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meta_window_actor_handle_updates (MetaWindowActor *self)
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{
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@ -1850,6 +1888,7 @@ meta_window_actor_handle_updates (MetaWindowActor *self)
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if (!meta_surface_actor_is_visible (priv->surface))
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return;
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check_needs_reshape (self);
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check_needs_shadow (self);
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}
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