mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 15:40:41 -05:00
cogl-texture-2d: Flush the journal before mipmapping
In the case of indirect rendering like the first frame to use mutter's
background wallpaper:
Texture_A -> FBO_B (Texture_B) -> FBO_C (screen)
we would be trying to render the contents of both FBO_B and FBO_C in
the same flush, before the contents of Texture_A had made it to FBO_B.
So when FBO_C wants to use mipmaps of Texture_B they didn't exist yet
and appeared all black. And the blackness would remain for subsequent
frames as cogl has now decided the mipmaps of FBO_B are no longer
"dirty" and don't need refreshing:
FBO_B (Texture_B) (mipmaps_dirty==FALSE but black) -> FBO_C (screen)
We must flush FBO_B before referencing Texture_B for use in rendering
FBO_C. This only happens when Texture_A changes (e.g. when the user
changes their background wallpaper) so there's no ongoing performance
penalty from this flush.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1347
(cherry picked from commit 3a474556b8
)
This commit is contained in:
parent
4d8538d6a9
commit
eae21f01dd
@ -402,6 +402,11 @@ _cogl_texture_2d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
|
||||
{
|
||||
CoglContext *ctx = tex->context;
|
||||
|
||||
/* Since we are about to ask the GPU to generate mipmaps of tex, we
|
||||
* better make sure tex is up-to-date.
|
||||
*/
|
||||
_cogl_texture_flush_journal_rendering (tex);
|
||||
|
||||
ctx->driver_vtable->texture_2d_generate_mipmap (tex_2d);
|
||||
|
||||
tex_2d->mipmaps_dirty = FALSE;
|
||||
|
Loading…
Reference in New Issue
Block a user