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* clutter/fruity/clutter-fruity.c: removed dead code and unused
variables.
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commit
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@ -1,3 +1,8 @@
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2008-06-24 Øyvind Kolås <pippin@o-hand.com>
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* clutter/fruity/clutter-fruity.c: removed dead code and unused
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variables.
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2008-06-24 Øyvind Kolås <pippin@o-hand.com>
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* configure.ac: better alignment of list of enabled experimental
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@ -18,10 +18,6 @@
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#import <UIKit/UIView-Geometry.h>
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#include "clutter-fruity.h"
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static EGLDisplay mEGLDisplay;
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static EGLContext mEGLContext;
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static EGLSurface mEGLSurface;
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static CoreSurfaceBufferRef mScreenSurface;
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static gboolean alive = TRUE;
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@interface StageView : UIView
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@ -30,23 +26,6 @@ static gboolean alive = TRUE;
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@end
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static CoreSurfaceBufferRef CreateSurface(int w, int h)
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{
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int pitch = w * 2, allocSize = 2 * w * h;
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char *pixelFormat = "565L";
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CFMutableDictionaryRef dict;
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dict = CFDictionaryCreateMutable(kCFAllocatorDefault, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
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CFDictionarySetValue(dict, kCoreSurfaceBufferGlobal, kCFBooleanTrue);
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CFDictionarySetValue(dict, kCoreSurfaceBufferMemoryRegion, CFSTR("PurpleGFXMem"));
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CFDictionarySetValue(dict, kCoreSurfaceBufferPitch, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &pitch));
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CFDictionarySetValue(dict, kCoreSurfaceBufferWidth, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &w));
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CFDictionarySetValue(dict, kCoreSurfaceBufferHeight, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &h));
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CFDictionarySetValue(dict, kCoreSurfaceBufferPixelFormat, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, pixelFormat));
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CFDictionarySetValue(dict, kCoreSurfaceBufferAllocSize, CFNumberCreate(kCFAllocatorDefault, kCFNumberSInt32Type, &allocSize));
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return CoreSurfaceBufferCreate(dict);
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}
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@implementation StageView
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@ -85,6 +64,7 @@ typedef struct {
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struct GSPathPoint points[10];
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} MEvent;
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#define MAX_FINGERS 5
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- (void)doEvent:(GSEvent*)gs_event
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{
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@ -92,13 +72,12 @@ typedef struct {
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int i, j;
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ClutterMainContext *context;
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ClutterStage *stage = CLUTTER_STAGE_EGL(ba->stage)->wrapper;
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int n_fingers = 0;
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MEvent *event = (MEvent*)gs_event;
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context = clutter_context_get_default ();
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bool mapped[5] = {false, false, false, false, false}; /* an event has been mapped to this device */
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int evs[5] = {0,0,0,0,0};
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bool mapped[MAX_FINGERS] = {false, false, false, false, false}; /* an event has been mapped to this device */
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int evs[MAX_FINGERS] = {0,0,0,0,0};
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for (i = 0; i < event->fingerCount; i++)
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{
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@ -107,7 +86,7 @@ typedef struct {
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/* NSLog(@"IncomingEvent: %d, pos: %f, %f", i, event->points[i].x, event->points[i].y);*/
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/* check if this finger maps to one of the existing devices */
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for (j = 0; j < 5; j++)
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for (j = 0; j < MAX_FINGERS; j++)
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{
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ClutterFruityFingerDevice *dev;
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@ -142,7 +121,7 @@ typedef struct {
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{
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ClutterFruityFingerDevice *dev;
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for (j = 0; j < 5 /*n_fingers*/; j++)
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for (j = 0; j < MAX_FINGERS; j++)
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{
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dev = g_slist_nth_data (context->input_devices, j);
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if (!dev->is_down)
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@ -161,7 +140,7 @@ typedef struct {
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}
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}
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for (j = 0; j < 5; j++)
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for (j = 0; j < MAX_FINGERS; j++)
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{
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ClutterFruityFingerDevice *dev;
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