data-device: Protect against destroyed dnd-focus clients

When a possible drag dest client crashes during DnD, it may happen
we receive first the destroy notification for the data_device, and
later the notification for the focus surface. When this happens we
unset the drag_focus_data_device first, and later on
meta_wayland_drag_grab_set_focus(grab, NULL) we assume it still
exists when sending the leave event, leading to mutter crashing
right after.

So, as we don't receive any ordering guarantees about resource
destruction, just prepare the meta_wayland_drag_grab_set_focus()
paths for this.
This commit is contained in:
Carlos Garnacho 2015-06-29 16:17:38 +02:00
parent 8da5761ffc
commit ea4979e182

View File

@ -543,6 +543,9 @@ meta_wayland_drag_dest_focus_in (MetaWaylandDataDevice *data_device,
struct wl_client *client;
wl_fixed_t sx, sy;
if (!grab->drag_focus_data_device)
return;
client = wl_resource_get_client (surface->resource);
display = wl_client_get_display (client);
@ -563,6 +566,7 @@ meta_wayland_drag_dest_focus_out (MetaWaylandDataDevice *data_device,
{
MetaWaylandDragGrab *grab = data_device->current_grab;
if (grab->drag_focus_data_device)
wl_data_device_send_leave (grab->drag_focus_data_device);
wl_list_remove (&grab->drag_focus_listener.link);