mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 09:30:45 -05:00
cogl/offscreen: Move CoglOffscreen code to its own file
Moving the external direct struct access will come later. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
This commit is contained in:
parent
391866d415
commit
e9e37dd0d1
@ -48,6 +48,7 @@
|
|||||||
#include "cogl-sampler-cache-private.h"
|
#include "cogl-sampler-cache-private.h"
|
||||||
#include "cogl-gl-header.h"
|
#include "cogl-gl-header.h"
|
||||||
#include "cogl-framebuffer-private.h"
|
#include "cogl-framebuffer-private.h"
|
||||||
|
#include "cogl-offscreen-private.h"
|
||||||
#include "cogl-onscreen-private.h"
|
#include "cogl-onscreen-private.h"
|
||||||
#include "cogl-fence-private.h"
|
#include "cogl-fence-private.h"
|
||||||
#include "cogl-poll-private.h"
|
#include "cogl-poll-private.h"
|
||||||
|
@ -37,8 +37,6 @@
|
|||||||
#include "cogl-journal-private.h"
|
#include "cogl-journal-private.h"
|
||||||
#include "winsys/cogl-winsys-private.h"
|
#include "winsys/cogl-winsys-private.h"
|
||||||
#include "cogl-attribute-private.h"
|
#include "cogl-attribute-private.h"
|
||||||
#include "cogl-offscreen.h"
|
|
||||||
#include "cogl-gl-header.h"
|
|
||||||
#include "cogl-clip-stack.h"
|
#include "cogl-clip-stack.h"
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@ -49,12 +47,6 @@ typedef struct
|
|||||||
gboolean stereo_enabled;
|
gboolean stereo_enabled;
|
||||||
} CoglFramebufferConfig;
|
} CoglFramebufferConfig;
|
||||||
|
|
||||||
/* Flags to pass to _cogl_offscreen_new_with_texture_full */
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL = 1
|
|
||||||
} CoglOffscreenFlags;
|
|
||||||
|
|
||||||
/* XXX: The order of these indices determines the order they are
|
/* XXX: The order of these indices determines the order they are
|
||||||
* flushed.
|
* flushed.
|
||||||
*
|
*
|
||||||
@ -110,39 +102,6 @@ typedef struct
|
|||||||
int stencil;
|
int stencil;
|
||||||
} CoglFramebufferBits;
|
} CoglFramebufferBits;
|
||||||
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH_STENCIL = 1L<<0,
|
|
||||||
COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH = 1L<<1,
|
|
||||||
COGL_OFFSCREEN_ALLOCATE_FLAG_STENCIL = 1L<<2
|
|
||||||
} CoglOffscreenAllocateFlags;
|
|
||||||
|
|
||||||
typedef struct _CoglGlFbo
|
|
||||||
{
|
|
||||||
GLuint fbo_handle;
|
|
||||||
GList *renderbuffers;
|
|
||||||
int samples_per_pixel;
|
|
||||||
} CoglGlFbo;
|
|
||||||
|
|
||||||
struct _CoglOffscreen
|
|
||||||
{
|
|
||||||
CoglFramebuffer parent;
|
|
||||||
|
|
||||||
CoglGlFbo gl_fbo;
|
|
||||||
|
|
||||||
CoglTexture *texture;
|
|
||||||
int texture_level;
|
|
||||||
|
|
||||||
CoglTexture *depth_texture;
|
|
||||||
|
|
||||||
CoglOffscreenAllocateFlags allocation_flags;
|
|
||||||
|
|
||||||
/* FIXME: _cogl_offscreen_new_with_texture_full should be made to use
|
|
||||||
* fb->config to configure if we want a depth or stencil buffer so
|
|
||||||
* we can get rid of these flags */
|
|
||||||
CoglOffscreenFlags create_flags;
|
|
||||||
};
|
|
||||||
|
|
||||||
gboolean
|
gboolean
|
||||||
cogl_framebuffer_is_allocated (CoglFramebuffer *framebuffer);
|
cogl_framebuffer_is_allocated (CoglFramebuffer *framebuffer);
|
||||||
|
|
||||||
@ -243,24 +202,6 @@ _cogl_create_framebuffer_stack (void);
|
|||||||
void
|
void
|
||||||
_cogl_free_framebuffer_stack (GSList *stack);
|
_cogl_free_framebuffer_stack (GSList *stack);
|
||||||
|
|
||||||
/*
|
|
||||||
* _cogl_offscreen_new_with_texture_full:
|
|
||||||
* @texture: A #CoglTexture pointer
|
|
||||||
* @create_flags: Flags specifying how to create the FBO
|
|
||||||
* @level: The mipmap level within the texture to target
|
|
||||||
*
|
|
||||||
* Creates a new offscreen buffer which will target the given
|
|
||||||
* texture. By default the buffer will have a depth and stencil
|
|
||||||
* buffer. This can be disabled by passing
|
|
||||||
* %COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL in @create_flags.
|
|
||||||
*
|
|
||||||
* Return value: the new CoglOffscreen object.
|
|
||||||
*/
|
|
||||||
CoglOffscreen *
|
|
||||||
_cogl_offscreen_new_with_texture_full (CoglTexture *texture,
|
|
||||||
CoglOffscreenFlags create_flags,
|
|
||||||
int level);
|
|
||||||
|
|
||||||
void
|
void
|
||||||
_cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer);
|
_cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer);
|
||||||
|
|
||||||
|
@ -147,9 +147,6 @@ typedef struct _CoglFramebufferPrivate
|
|||||||
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (CoglFramebuffer, cogl_framebuffer,
|
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (CoglFramebuffer, cogl_framebuffer,
|
||||||
G_TYPE_OBJECT)
|
G_TYPE_OBJECT)
|
||||||
|
|
||||||
G_DEFINE_TYPE (CoglOffscreen, cogl_offscreen,
|
|
||||||
COGL_TYPE_FRAMEBUFFER)
|
|
||||||
|
|
||||||
uint32_t
|
uint32_t
|
||||||
cogl_framebuffer_error_quark (void)
|
cogl_framebuffer_error_quark (void)
|
||||||
{
|
{
|
||||||
@ -893,129 +890,6 @@ _cogl_framebuffer_flush_dependency_journals (CoglFramebuffer *framebuffer)
|
|||||||
priv->deps = NULL;
|
priv->deps = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
CoglOffscreen *
|
|
||||||
_cogl_offscreen_new_with_texture_full (CoglTexture *texture,
|
|
||||||
CoglOffscreenFlags create_flags,
|
|
||||||
int level)
|
|
||||||
{
|
|
||||||
CoglContext *ctx = texture->context;
|
|
||||||
CoglOffscreen *offscreen;
|
|
||||||
CoglFramebuffer *fb;
|
|
||||||
|
|
||||||
g_return_val_if_fail (cogl_is_texture (texture), NULL);
|
|
||||||
|
|
||||||
offscreen = g_object_new (COGL_TYPE_OFFSCREEN,
|
|
||||||
"context", ctx,
|
|
||||||
NULL);
|
|
||||||
offscreen->texture = cogl_object_ref (texture);
|
|
||||||
offscreen->texture_level = level;
|
|
||||||
offscreen->create_flags = create_flags;
|
|
||||||
|
|
||||||
fb = COGL_FRAMEBUFFER (offscreen);
|
|
||||||
|
|
||||||
/* NB: we can't assume we can query the texture's width yet, since
|
|
||||||
* it might not have been allocated yet and for example if the
|
|
||||||
* texture is being loaded from a file then the file might not
|
|
||||||
* have been read yet. */
|
|
||||||
|
|
||||||
_cogl_texture_associate_framebuffer (texture, fb);
|
|
||||||
|
|
||||||
return offscreen;
|
|
||||||
}
|
|
||||||
|
|
||||||
CoglOffscreen *
|
|
||||||
cogl_offscreen_new_with_texture (CoglTexture *texture)
|
|
||||||
{
|
|
||||||
return _cogl_offscreen_new_with_texture_full (texture, 0, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
CoglTexture *
|
|
||||||
cogl_offscreen_get_texture (CoglOffscreen *offscreen)
|
|
||||||
{
|
|
||||||
return offscreen->texture;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
cogl_offscreen_allocate (CoglFramebuffer *framebuffer,
|
|
||||||
GError **error)
|
|
||||||
{
|
|
||||||
CoglOffscreen *offscreen = COGL_OFFSCREEN (framebuffer);
|
|
||||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
|
||||||
CoglFramebufferPrivate *priv =
|
|
||||||
cogl_framebuffer_get_instance_private (framebuffer);
|
|
||||||
|
|
||||||
if (!cogl_texture_allocate (offscreen->texture, error))
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
/* NB: it's only after allocating the texture that we will
|
|
||||||
* determine whether a texture needs slicing... */
|
|
||||||
if (cogl_texture_is_sliced (offscreen->texture))
|
|
||||||
{
|
|
||||||
g_set_error (error, COGL_SYSTEM_ERROR, COGL_SYSTEM_ERROR_UNSUPPORTED,
|
|
||||||
"Can't create offscreen framebuffer from "
|
|
||||||
"sliced texture");
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Now that the texture has been allocated we can determine a
|
|
||||||
* size for the framebuffer... */
|
|
||||||
priv->width = cogl_texture_get_width (offscreen->texture);
|
|
||||||
priv->height = cogl_texture_get_height (offscreen->texture);
|
|
||||||
priv->viewport_width = priv->width;
|
|
||||||
priv->viewport_height = priv->height;
|
|
||||||
|
|
||||||
/* Forward the texture format as the internal format of the
|
|
||||||
* framebuffer */
|
|
||||||
priv->internal_format =
|
|
||||||
_cogl_texture_get_format (offscreen->texture);
|
|
||||||
|
|
||||||
if (!ctx->driver_vtable->offscreen_allocate (offscreen, error))
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static gboolean
|
|
||||||
cogl_offscreen_is_y_flipped (CoglFramebuffer *framebuffer)
|
|
||||||
{
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
cogl_offscreen_dispose (GObject *object)
|
|
||||||
{
|
|
||||||
CoglOffscreen *offscreen = COGL_OFFSCREEN (object);
|
|
||||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
|
|
||||||
CoglFramebufferPrivate *priv =
|
|
||||||
cogl_framebuffer_get_instance_private (framebuffer);
|
|
||||||
CoglContext *ctx = priv->context;
|
|
||||||
|
|
||||||
if (offscreen->texture)
|
|
||||||
ctx->driver_vtable->offscreen_free (offscreen);
|
|
||||||
|
|
||||||
G_OBJECT_CLASS (cogl_offscreen_parent_class)->dispose (object);
|
|
||||||
|
|
||||||
cogl_clear_object (&offscreen->texture);
|
|
||||||
cogl_clear_object (&offscreen->depth_texture);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
cogl_offscreen_init (CoglOffscreen *offscreen)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
cogl_offscreen_class_init (CoglOffscreenClass *klass)
|
|
||||||
{
|
|
||||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
||||||
CoglFramebufferClass *framebuffer_class = COGL_FRAMEBUFFER_CLASS (klass);
|
|
||||||
|
|
||||||
object_class->dispose = cogl_offscreen_dispose;
|
|
||||||
|
|
||||||
framebuffer_class->allocate = cogl_offscreen_allocate;
|
|
||||||
framebuffer_class->is_y_flipped = cogl_offscreen_is_y_flipped;
|
|
||||||
}
|
|
||||||
|
|
||||||
gboolean
|
gboolean
|
||||||
cogl_framebuffer_is_allocated (CoglFramebuffer *framebuffer)
|
cogl_framebuffer_is_allocated (CoglFramebuffer *framebuffer)
|
||||||
{
|
{
|
||||||
|
91
cogl/cogl/cogl-offscreen-private.h
Normal file
91
cogl/cogl/cogl-offscreen-private.h
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2007,2008,2009 Intel Corporation.
|
||||||
|
* Copyright (C) 2019 DisplayLink (UK) Ltd.
|
||||||
|
* Copyright (C) 2020 Red Hat
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person
|
||||||
|
* obtaining a copy of this software and associated documentation
|
||||||
|
* files (the "Software"), to deal in the Software without
|
||||||
|
* restriction, including without limitation the rights to use, copy,
|
||||||
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
* of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be
|
||||||
|
* included in all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||||
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||||
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
* SOFTWARE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef COGL_OFFSCREEN_PRIVATE_H
|
||||||
|
#define COGL_OFFSCREEN_PRIVATE_H
|
||||||
|
|
||||||
|
#include "cogl-gl-header.h"
|
||||||
|
#include "cogl-offscreen.h"
|
||||||
|
|
||||||
|
/* Flags to pass to _cogl_offscreen_new_with_texture_full */
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL = 1
|
||||||
|
} CoglOffscreenFlags;
|
||||||
|
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH_STENCIL = 1 << 0,
|
||||||
|
COGL_OFFSCREEN_ALLOCATE_FLAG_DEPTH = 1 << 1,
|
||||||
|
COGL_OFFSCREEN_ALLOCATE_FLAG_STENCIL = 1 << 2,
|
||||||
|
} CoglOffscreenAllocateFlags;
|
||||||
|
|
||||||
|
typedef struct _CoglGLFramebuffer
|
||||||
|
{
|
||||||
|
GLuint fbo_handle;
|
||||||
|
GList *renderbuffers;
|
||||||
|
int samples_per_pixel;
|
||||||
|
} CoglGlFbo;
|
||||||
|
|
||||||
|
struct _CoglOffscreen
|
||||||
|
{
|
||||||
|
CoglFramebuffer parent;
|
||||||
|
|
||||||
|
CoglGlFbo gl_fbo;
|
||||||
|
|
||||||
|
CoglTexture *texture;
|
||||||
|
int texture_level;
|
||||||
|
|
||||||
|
CoglTexture *depth_texture;
|
||||||
|
|
||||||
|
CoglOffscreenAllocateFlags allocation_flags;
|
||||||
|
|
||||||
|
/* FIXME: _cogl_offscreen_new_with_texture_full should be made to use
|
||||||
|
* fb->config to configure if we want a depth or stencil buffer so
|
||||||
|
* we can get rid of these flags */
|
||||||
|
CoglOffscreenFlags create_flags;
|
||||||
|
};
|
||||||
|
|
||||||
|
/*
|
||||||
|
* _cogl_offscreen_new_with_texture_full:
|
||||||
|
* @texture: A #CoglTexture pointer
|
||||||
|
* @create_flags: Flags specifying how to create the FBO
|
||||||
|
* @level: The mipmap level within the texture to target
|
||||||
|
*
|
||||||
|
* Creates a new offscreen buffer which will target the given
|
||||||
|
* texture. By default the buffer will have a depth and stencil
|
||||||
|
* buffer. This can be disabled by passing
|
||||||
|
* %COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL in @create_flags.
|
||||||
|
*
|
||||||
|
* Return value: the new CoglOffscreen object.
|
||||||
|
*/
|
||||||
|
CoglOffscreen *
|
||||||
|
_cogl_offscreen_new_with_texture_full (CoglTexture *texture,
|
||||||
|
CoglOffscreenFlags create_flags,
|
||||||
|
int level);
|
||||||
|
|
||||||
|
#endif /* COGL_OFFSCREEN_PRIVATE_H */
|
152
cogl/cogl/cogl-offscreen.c
Normal file
152
cogl/cogl/cogl-offscreen.c
Normal file
@ -0,0 +1,152 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2007,2008,2009,2012 Intel Corporation.
|
||||||
|
* Copyright (C) 2019 DisplayLink (UK) Ltd.
|
||||||
|
* Copyright (C) 2020 Red Hat
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person
|
||||||
|
* obtaining a copy of this software and associated documentation
|
||||||
|
* files (the "Software"), to deal in the Software without
|
||||||
|
* restriction, including without limitation the rights to use, copy,
|
||||||
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
* of the Software, and to permit persons to whom the Software is
|
||||||
|
* furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice shall be
|
||||||
|
* included in all copies or substantial portions of the Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||||
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||||
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||||
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||||
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
* SOFTWARE.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "cogl-config.h"
|
||||||
|
|
||||||
|
#include "cogl-context-private.h"
|
||||||
|
#include "cogl-framebuffer-private.h"
|
||||||
|
#include "cogl-offscreen-private.h"
|
||||||
|
#include "cogl-texture-private.h"
|
||||||
|
|
||||||
|
G_DEFINE_TYPE (CoglOffscreen, cogl_offscreen,
|
||||||
|
COGL_TYPE_FRAMEBUFFER)
|
||||||
|
|
||||||
|
CoglOffscreen *
|
||||||
|
_cogl_offscreen_new_with_texture_full (CoglTexture *texture,
|
||||||
|
CoglOffscreenFlags create_flags,
|
||||||
|
int level)
|
||||||
|
{
|
||||||
|
CoglContext *ctx = texture->context;
|
||||||
|
CoglOffscreen *offscreen;
|
||||||
|
CoglFramebuffer *fb;
|
||||||
|
|
||||||
|
g_return_val_if_fail (cogl_is_texture (texture), NULL);
|
||||||
|
|
||||||
|
offscreen = g_object_new (COGL_TYPE_OFFSCREEN,
|
||||||
|
"context", ctx,
|
||||||
|
NULL);
|
||||||
|
offscreen->texture = cogl_object_ref (texture);
|
||||||
|
offscreen->texture_level = level;
|
||||||
|
offscreen->create_flags = create_flags;
|
||||||
|
|
||||||
|
fb = COGL_FRAMEBUFFER (offscreen);
|
||||||
|
|
||||||
|
/* NB: we can't assume we can query the texture's width yet, since
|
||||||
|
* it might not have been allocated yet and for example if the
|
||||||
|
* texture is being loaded from a file then the file might not
|
||||||
|
* have been read yet. */
|
||||||
|
|
||||||
|
_cogl_texture_associate_framebuffer (texture, fb);
|
||||||
|
|
||||||
|
return offscreen;
|
||||||
|
}
|
||||||
|
|
||||||
|
CoglOffscreen *
|
||||||
|
cogl_offscreen_new_with_texture (CoglTexture *texture)
|
||||||
|
{
|
||||||
|
return _cogl_offscreen_new_with_texture_full (texture, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
CoglTexture *
|
||||||
|
cogl_offscreen_get_texture (CoglOffscreen *offscreen)
|
||||||
|
{
|
||||||
|
return offscreen->texture;
|
||||||
|
}
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
cogl_offscreen_allocate (CoglFramebuffer *framebuffer,
|
||||||
|
GError **error)
|
||||||
|
{
|
||||||
|
CoglOffscreen *offscreen = COGL_OFFSCREEN (framebuffer);
|
||||||
|
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||||
|
CoglPixelFormat texture_format;
|
||||||
|
int width, height;
|
||||||
|
|
||||||
|
if (!cogl_texture_allocate (offscreen->texture, error))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
/* NB: it's only after allocating the texture that we will
|
||||||
|
* determine whether a texture needs slicing... */
|
||||||
|
if (cogl_texture_is_sliced (offscreen->texture))
|
||||||
|
{
|
||||||
|
g_set_error (error, COGL_SYSTEM_ERROR, COGL_SYSTEM_ERROR_UNSUPPORTED,
|
||||||
|
"Can't create offscreen framebuffer from "
|
||||||
|
"sliced texture");
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
width = cogl_texture_get_width (offscreen->texture);
|
||||||
|
height = cogl_texture_get_height (offscreen->texture);
|
||||||
|
cogl_framebuffer_update_size (framebuffer, width, height);
|
||||||
|
|
||||||
|
texture_format = _cogl_texture_get_format (offscreen->texture);
|
||||||
|
_cogl_framebuffer_set_internal_format (framebuffer, texture_format);
|
||||||
|
|
||||||
|
if (!ctx->driver_vtable->offscreen_allocate (offscreen, error))
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static gboolean
|
||||||
|
cogl_offscreen_is_y_flipped (CoglFramebuffer *framebuffer)
|
||||||
|
{
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
cogl_offscreen_dispose (GObject *object)
|
||||||
|
{
|
||||||
|
CoglOffscreen *offscreen = COGL_OFFSCREEN (object);
|
||||||
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
|
||||||
|
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||||
|
|
||||||
|
if (offscreen->texture)
|
||||||
|
ctx->driver_vtable->offscreen_free (offscreen);
|
||||||
|
|
||||||
|
G_OBJECT_CLASS (cogl_offscreen_parent_class)->dispose (object);
|
||||||
|
|
||||||
|
cogl_clear_object (&offscreen->texture);
|
||||||
|
cogl_clear_object (&offscreen->depth_texture);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
cogl_offscreen_init (CoglOffscreen *offscreen)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
cogl_offscreen_class_init (CoglOffscreenClass *klass)
|
||||||
|
{
|
||||||
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||||
|
CoglFramebufferClass *framebuffer_class = COGL_FRAMEBUFFER_CLASS (klass);
|
||||||
|
|
||||||
|
object_class->dispose = cogl_offscreen_dispose;
|
||||||
|
|
||||||
|
framebuffer_class->allocate = cogl_offscreen_allocate;
|
||||||
|
framebuffer_class->is_y_flipped = cogl_offscreen_is_y_flipped;
|
||||||
|
}
|
@ -52,6 +52,7 @@
|
|||||||
#include "cogl-context-private.h"
|
#include "cogl-context-private.h"
|
||||||
#include "cogl-object-private.h"
|
#include "cogl-object-private.h"
|
||||||
#include "cogl-object-private.h"
|
#include "cogl-object-private.h"
|
||||||
|
#include "cogl-offscreen-private.h"
|
||||||
#include "cogl-framebuffer-private.h"
|
#include "cogl-framebuffer-private.h"
|
||||||
#include "cogl1-context.h"
|
#include "cogl1-context.h"
|
||||||
#include "cogl-sub-texture.h"
|
#include "cogl-sub-texture.h"
|
||||||
|
@ -34,6 +34,7 @@
|
|||||||
#include "cogl-context-private.h"
|
#include "cogl-context-private.h"
|
||||||
#include "cogl-framebuffer-private.h"
|
#include "cogl-framebuffer-private.h"
|
||||||
#include "cogl-framebuffer.h"
|
#include "cogl-framebuffer.h"
|
||||||
|
#include "cogl-offscreen-private.h"
|
||||||
#include "cogl-texture-private.h"
|
#include "cogl-texture-private.h"
|
||||||
#include "driver/gl/cogl-util-gl-private.h"
|
#include "driver/gl/cogl-util-gl-private.h"
|
||||||
#include "driver/gl/cogl-framebuffer-gl-private.h"
|
#include "driver/gl/cogl-framebuffer-gl-private.h"
|
||||||
|
@ -308,6 +308,8 @@ cogl_sources = [
|
|||||||
'cogl-spans.c',
|
'cogl-spans.c',
|
||||||
'cogl-journal-private.h',
|
'cogl-journal-private.h',
|
||||||
'cogl-journal.c',
|
'cogl-journal.c',
|
||||||
|
'cogl-offscreen-private.h',
|
||||||
|
'cogl-offscreen.c',
|
||||||
'cogl-frame-info-private.h',
|
'cogl-frame-info-private.h',
|
||||||
'cogl-frame-info.c',
|
'cogl-frame-info.c',
|
||||||
'cogl-framebuffer-private.h',
|
'cogl-framebuffer-private.h',
|
||||||
|
Loading…
Reference in New Issue
Block a user