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Add a CoglPrimitiveTexture interface
This interface represents any textures that are backed by a single texture in GL and that can be used directly with the cogl_framebuffer_draw_attributes family of functions. This currently equates to CoglTexture2D, CoglTexture3D and CoglTextureRectangle. The interface currently has only one method called cogl_primitive_set_auto_mipmap. This replaces the COGL_TEXTURE_NO_AUTO_MIPMAP flag from the CoglTextureFlags parameter in the constructors. None of the other flags in CoglTextureFlags make sense for primitive textures so it doesn't seem like a good idea to need them for primitive constructors. There is a boolean in the vtable to mark whether a texture type is primitive which the new cogl_is_primitive function uses. There is also a new texture virtual called set_auto_mipmap which is only required to be implemented for primitive textures. Reviewed-by: Robert Bragg <robert@linux.intel.com>
This commit is contained in:
parent
e7df2dbf79
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@ -108,6 +108,7 @@ cogl_experimental_h = \
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$(srcdir)/cogl-texture-2d-sliced.h \
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$(srcdir)/cogl-sub-texture.h \
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$(srcdir)/cogl-meta-texture.h \
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$(srcdir)/cogl-primitive-texture.h \
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$(srcdir)/cogl-depth-state.h \
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$(srcdir)/cogl-buffer.h \
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$(srcdir)/cogl-pixel-buffer.h \
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@ -310,6 +311,7 @@ cogl_sources_c = \
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$(srcdir)/cogl-atlas-texture-private.h \
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$(srcdir)/cogl-atlas-texture.c \
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$(srcdir)/cogl-meta-texture.c \
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$(srcdir)/cogl-primitive-texture.c \
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$(srcdir)/cogl-blit.h \
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$(srcdir)/cogl-blit.c \
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$(srcdir)/cogl-spans.h \
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@ -817,6 +817,7 @@ _cogl_atlas_texture_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_atlas_texture_vtable =
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{
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FALSE, /* not primitive */
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_cogl_atlas_texture_set_region,
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NULL, /* get_data */
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_cogl_atlas_texture_foreach_sub_texture_in_region,
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@ -835,5 +836,6 @@ cogl_atlas_texture_vtable =
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_cogl_atlas_texture_get_width,
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_cogl_atlas_texture_get_height,
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_cogl_atlas_texture_get_type,
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NULL /* is_foreign */
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NULL, /* is_foreign */
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NULL /* set_auto_mipmap */
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};
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54
cogl/cogl-primitive-texture.c
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54
cogl/cogl-primitive-texture.c
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@ -0,0 +1,54 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-primitive-texture.h"
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#include "cogl-texture-private.h"
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gboolean
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cogl_is_primitive_texture (void *object)
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{
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return (cogl_is_texture (object) &&
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COGL_TEXTURE (object)->vtable->is_primitive);
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}
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void
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cogl_primitive_texture_set_auto_mipmap (CoglPrimitiveTexture *primitive_texture,
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gboolean value)
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{
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CoglTexture *texture;
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_COGL_RETURN_IF_FAIL (cogl_is_primitive_texture (primitive_texture));
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texture = COGL_TEXTURE (primitive_texture);
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g_assert (texture->vtable->set_auto_mipmap != NULL);
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texture->vtable->set_auto_mipmap (texture, value);
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}
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98
cogl/cogl-primitive-texture.h
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98
cogl/cogl-primitive-texture.h
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@ -0,0 +1,98 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_PRIMITIVE_TEXTURE_H__
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#define __COGL_PRIMITIVE_TEXTURE_H__
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#include <glib.h>
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G_BEGIN_DECLS
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/**
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* SECTION:cogl-primitive-texture
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* @short_description: Interface for low-level textures like
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* #CoglTexture2D and #CoglTexture3D.
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*
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* A #CoglPrimitiveTexture is a texture that is directly represented
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* by a single texture on the GPU. For example these could be a
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* #CoglTexture2D, #CoglTexture3D or #CoglTextureRectangle. This is
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* opposed to high level meta textures which may be composed of
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* multiple primitive textures or a sub-region of another texture such
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* as #CoglAtlasTexture and #CoglTexture2DSliced.
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*
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* A texture that implements this interface can be directly used with
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* the attributes API such as cogl_framebuffer_draw_attributes().
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* Other types of textures need to be first resolved to primitive
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* textures using the #CoglMetaTexture interface.
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*
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* <note>Most developers won't need to use this interface directly but
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* still it is worth understanding the distinction between high-level
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* and primitive textures because you may find other references in the
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* documentation that detail limitations of using
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* primitive textures.</note>
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*/
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typedef struct _CoglPrimitiveTexture CoglPrimitiveTexture;
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#define COGL_PRIMITIVE_TEXTURE(X) ((CoglPrimitiveTexture *)X)
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/**
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* cogl_is_primitive_texture:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a primitive texture object.
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*
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* Return value: %TRUE if the pointer references a primitive texture, and
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* %FALSE otherwise
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* Since: 2.0
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* Stability: unstable
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*/
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gboolean
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cogl_is_primitive_texture (void *object);
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/**
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* cogl_primitive_texture_set_auto_mipmap:
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* @primitive_texture: A #CoglPrimitiveTexture
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* @value: The new value for whether to auto mipmap
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*
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* Sets whether the texture will automatically update the smaller
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* mipmap levels after any part of level 0 is updated. The update will
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* only occur whenever the texture is used for drawing with a texture
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* filter that requires the lower mipmap levels. An application should
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* disable this if it wants to upload its own data for the other
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* levels. By default auto mipmapping is enabled.
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*
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* Since: 2.0
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* Stability: unstable
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*/
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void
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cogl_primitive_texture_set_auto_mipmap (CoglPrimitiveTexture *primitive_texture,
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gboolean value);
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G_END_DECLS
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#endif /* __COGL_PRIMITIVE_TEXTURE_H__ */
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@ -427,6 +427,7 @@ _cogl_sub_texture_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_sub_texture_vtable =
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{
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FALSE, /* not primitive */
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_cogl_sub_texture_set_region,
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NULL, /* get_data */
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_cogl_sub_texture_foreach_sub_texture_in_region,
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@ -445,5 +446,6 @@ cogl_sub_texture_vtable =
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_cogl_sub_texture_get_width,
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_cogl_sub_texture_get_height,
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_cogl_sub_texture_get_type,
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NULL /* is_foreign */
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NULL, /* is_foreign */
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NULL /* set_auto_mipmap */
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};
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@ -1303,6 +1303,7 @@ _cogl_texture_2d_sliced_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_texture_2d_sliced_vtable =
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{
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FALSE, /* not primitive */
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_cogl_texture_2d_sliced_set_region,
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NULL, /* get_data */
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_cogl_texture_2d_sliced_foreach_sub_texture_in_region,
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@ -1321,5 +1322,6 @@ cogl_texture_2d_sliced_vtable =
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_cogl_texture_2d_sliced_get_width,
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_cogl_texture_2d_sliced_get_height,
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_cogl_texture_2d_sliced_get_type,
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_cogl_texture_2d_sliced_is_foreign
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_cogl_texture_2d_sliced_is_foreign,
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NULL /* set_auto_mipmap */
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};
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@ -138,10 +138,18 @@ _cogl_texture_2d_can_create (unsigned int width,
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return TRUE;
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}
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static void
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_cogl_texture_2d_set_auto_mipmap (CoglTexture *tex,
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gboolean value)
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{
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CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
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tex_2d->auto_mipmap = value;
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}
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static CoglTexture2D *
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_cogl_texture_2d_create_base (unsigned int width,
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unsigned int height,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format)
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{
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CoglTexture2D *tex_2d = g_new (CoglTexture2D, 1);
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@ -152,7 +160,7 @@ _cogl_texture_2d_create_base (unsigned int width,
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tex_2d->width = width;
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tex_2d->height = height;
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tex_2d->mipmaps_dirty = TRUE;
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tex_2d->auto_mipmap = (flags & COGL_TEXTURE_NO_AUTO_MIPMAP) == 0;
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tex_2d->auto_mipmap = TRUE;
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/* We default to GL_LINEAR for both filters */
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tex_2d->min_filter = GL_LINEAR;
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@ -200,7 +208,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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&gl_format,
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&gl_type);
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tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
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tex_2d = _cogl_texture_2d_create_base (width, height,
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internal_format);
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ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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@ -262,7 +270,6 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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tex_2d = _cogl_texture_2d_create_base (cogl_bitmap_get_width (bmp),
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cogl_bitmap_get_height (bmp),
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flags,
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internal_format);
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/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
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@ -294,6 +301,9 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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cogl_object_unref (dst_bmp);
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_cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d),
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!(flags & COGL_TEXTURE_NO_AUTO_MIPMAP));
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return _cogl_texture_2d_handle_new (tex_2d);
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}
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@ -432,8 +442,8 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
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/* Create new texture */
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tex_2d = _cogl_texture_2d_create_base (width, height,
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COGL_TEXTURE_NO_AUTO_MIPMAP,
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format);
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_cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d), FALSE);
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/* Setup bitmap info */
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tex_2d->is_foreign = TRUE;
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@ -474,7 +484,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
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COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
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NULL);
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tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
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tex_2d = _cogl_texture_2d_create_base (width, height,
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format);
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ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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@ -877,6 +887,7 @@ _cogl_texture_2d_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_texture_2d_vtable =
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{
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TRUE, /* primitive */
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_cogl_texture_2d_set_region,
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_cogl_texture_2d_get_data,
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NULL, /* foreach_sub_texture_in_region */
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@ -895,5 +906,6 @@ cogl_texture_2d_vtable =
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_cogl_texture_2d_get_width,
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_cogl_texture_2d_get_height,
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_cogl_texture_2d_get_type,
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_cogl_texture_2d_is_foreign
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_cogl_texture_2d_is_foreign,
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_cogl_texture_2d_set_auto_mipmap
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};
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@ -99,6 +99,15 @@ _cogl_texture_3d_free (CoglTexture3D *tex_3d)
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_cogl_texture_free (COGL_TEXTURE (tex_3d));
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}
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static void
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_cogl_texture_3d_set_auto_mipmap (CoglTexture *tex,
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gboolean value)
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{
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CoglTexture3D *tex_3d = COGL_TEXTURE_3D (tex);
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tex_3d->auto_mipmap = value;
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}
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static CoglTexture3D *
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_cogl_texture_3d_create_base (CoglContext *ctx,
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int width,
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@ -609,6 +618,7 @@ _cogl_texture_3d_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_texture_3d_vtable =
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{
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TRUE, /* primitive */
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_cogl_texture_3d_set_region,
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_cogl_texture_3d_get_data,
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NULL, /* foreach_sub_texture_in_region */
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@ -627,5 +637,6 @@ cogl_texture_3d_vtable =
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_cogl_texture_3d_get_width,
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_cogl_texture_3d_get_height,
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_cogl_texture_3d_get_type,
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NULL /* is_foreign */
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NULL, /* is_foreign */
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_cogl_texture_3d_set_auto_mipmap
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};
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@ -58,6 +58,8 @@ struct _CoglTextureVtable
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/* Virtual functions that must be implemented for a texture
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backend */
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gboolean is_primitive;
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/* This should update the specified sub region of the texture with a
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sub region of the given bitmap. The bitmap is not converted
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before being passed so the implementation is expected to call
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@ -126,6 +128,10 @@ struct _CoglTextureVtable
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CoglTextureType (* get_type) (CoglTexture *tex);
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gboolean (* is_foreign) (CoglTexture *tex);
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/* Only needs to be implemented if is_primitive == TRUE */
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void (* set_auto_mipmap) (CoglTexture *texture,
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gboolean value);
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};
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struct _CoglTexture
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@ -152,6 +152,14 @@ _cogl_texture_rectangle_can_create (unsigned int width,
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return TRUE;
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}
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static void
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_cogl_texture_rectangle_set_auto_mipmap (CoglTexture *tex,
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gboolean value)
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{
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/* Rectangle textures currently never support mipmapping so there's
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no point in doing anything here */
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}
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static CoglTextureRectangle *
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_cogl_texture_rectangle_create_base (unsigned int width,
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unsigned int height,
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@ -604,6 +612,7 @@ _cogl_texture_rectangle_get_type (CoglTexture *tex)
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static const CoglTextureVtable
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cogl_texture_rectangle_vtable =
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{
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TRUE, /* primitive */
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_cogl_texture_rectangle_set_region,
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_cogl_texture_rectangle_get_data,
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NULL, /* foreach_sub_texture_in_region */
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@ -622,5 +631,6 @@ cogl_texture_rectangle_vtable =
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_cogl_texture_rectangle_get_width,
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_cogl_texture_rectangle_get_height,
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_cogl_texture_rectangle_get_type,
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_cogl_texture_rectangle_is_foreign
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_cogl_texture_rectangle_is_foreign,
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_cogl_texture_rectangle_set_auto_mipmap
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};
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@ -89,6 +89,7 @@
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#include <cogl/cogl-texture-2d-sliced.h>
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#include <cogl/cogl-sub-texture.h>
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#include <cogl/cogl-meta-texture.h>
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#include <cogl/cogl-primitive-texture.h>
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#include <cogl/cogl-index-buffer.h>
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#include <cogl/cogl-attribute-buffer.h>
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#include <cogl/cogl-indices.h>
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@ -1009,6 +1009,7 @@ _cogl_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
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static const CoglTextureVtable
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cogl_texture_pixmap_x11_vtable =
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{
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FALSE, /* not primitive */
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_cogl_texture_pixmap_x11_set_region,
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_cogl_texture_pixmap_x11_get_data,
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_cogl_texture_pixmap_x11_foreach_sub_texture_in_region,
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@ -1027,5 +1028,6 @@ cogl_texture_pixmap_x11_vtable =
|
||||
_cogl_texture_pixmap_x11_get_width,
|
||||
_cogl_texture_pixmap_x11_get_height,
|
||||
_cogl_texture_pixmap_x11_get_type,
|
||||
NULL /* is_foreign */
|
||||
NULL, /* is_foreign */
|
||||
NULL /* set_auto_mipmap */
|
||||
};
|
||||
|
@ -94,9 +94,6 @@
|
||||
<section id="cogl-textures">
|
||||
<title>Textures</title>
|
||||
<xi:include href="xml/cogl-texture.xml"/>
|
||||
<xi:include href="xml/cogl-texture-2d.xml"/>
|
||||
<xi:include href="xml/cogl-texture-3d.xml"/>
|
||||
<xi:include href="xml/cogl-texture-rectangle.xml"/>
|
||||
</section>
|
||||
|
||||
<section id="cogl-meta-textures">
|
||||
@ -107,6 +104,14 @@
|
||||
<xi:include href="xml/cogl-texture-pixmap-x11.xml"/>
|
||||
</section>
|
||||
|
||||
<section id="cogl-primitive-textures">
|
||||
<title>Primitive Textures</title>
|
||||
<xi:include href="xml/cogl-primitive-texture.xml"/>
|
||||
<xi:include href="xml/cogl-texture-2d.xml"/>
|
||||
<xi:include href="xml/cogl-texture-3d.xml"/>
|
||||
<xi:include href="xml/cogl-texture-rectangle.xml"/>
|
||||
</section>
|
||||
|
||||
<xi:include href="xml/cogl-clipping.xml"/>
|
||||
<section id="cogl-framebuffer-apis">
|
||||
<title>Framebuffers</title>
|
||||
|
@ -344,6 +344,14 @@ CoglMetaTextureCallback
|
||||
cogl_meta_texture_foreach_in_region
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>cogl-primitive-texture</FILE>
|
||||
<TITLE>Low-level primitive textures</TITLE>
|
||||
CoglPrimitiveTexture
|
||||
cogl_is_primitive_texture
|
||||
cogl_primitive_texture_set_auto_mipmap
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>cogl-sub-texture</FILE>
|
||||
<TITLE>Sub Textures</TITLE>
|
||||
|
Loading…
Reference in New Issue
Block a user