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deform-effect: do not redraw actor on invalidate
When invalidating the deform effect, we are invalidating the vertices shaping the deformation of an actor. Therefore, there is no need to trigger a redraw of the associated actor, we can just repaint the effect. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com> https://bugzilla.gnome.org/show_bug.cgi?id=663720
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@ -766,5 +766,5 @@ clutter_deform_effect_invalidate (ClutterDeformEffect *effect)
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect));
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if (actor != NULL)
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if (actor != NULL)
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clutter_actor_queue_redraw (actor);
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clutter_effect_queue_repaint (CLUTTER_EFFECT (effect));
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}
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}
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