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window: Don't crash when moving across non-adjecent logical monitors
When moving a window between two non-adjecent logical monitors, don't try to tile a window when the window position is outside of any logical monitor. https://bugzilla.gnome.org/show_bug.cgi?id=783630
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@ -5581,6 +5581,60 @@ update_move_timeout (gpointer data)
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return FALSE;
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}
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static void
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update_move_maybe_tile (MetaWindow *window,
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int shake_threshold,
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int x,
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int y)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaMonitorManager *monitor_manager =
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meta_backend_get_monitor_manager (backend);
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MetaLogicalMonitor *logical_monitor;
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MetaRectangle work_area;
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/* For side-by-side tiling we are interested in the inside vertical
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* edges of the work area of the monitor where the pointer is located,
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* and in the outside top edge for maximized tiling.
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*
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* For maximized tiling we use the outside edge instead of the
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* inside edge, because we don't want to force users to maximize
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* windows they are placing near the top of their screens.
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*
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* The "current" idea of meta_window_get_work_area_current_monitor() and
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* meta_screen_get_current_monitor() is slightly different: the former
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* refers to the monitor which contains the largest part of the window,
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* the latter to the one where the pointer is located.
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*/
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logical_monitor =
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meta_monitor_manager_get_logical_monitor_at (monitor_manager, x, y);
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if (!logical_monitor)
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return;
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meta_window_get_work_area_for_monitor (window,
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logical_monitor->number,
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&work_area);
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/* Check if the cursor is in a position which triggers tiling
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* and set tile_mode accordingly.
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*/
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if (meta_window_can_tile_side_by_side (window) &&
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x >= logical_monitor->rect.x && x < (work_area.x + shake_threshold))
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window->tile_mode = META_TILE_LEFT;
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else if (meta_window_can_tile_side_by_side (window) &&
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x >= work_area.x + work_area.width - shake_threshold &&
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x < (logical_monitor->rect.x + logical_monitor->rect.width))
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window->tile_mode = META_TILE_RIGHT;
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else if (meta_window_can_tile_maximized (window) &&
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y >= logical_monitor->rect.y && y <= work_area.y)
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window->tile_mode = META_TILE_MAXIMIZED;
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else
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window->tile_mode = META_TILE_NONE;
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if (window->tile_mode != META_TILE_NONE)
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window->tile_monitor_number = logical_monitor->number;
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}
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static void
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update_move (MetaWindow *window,
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gboolean snap,
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@ -5636,49 +5690,7 @@ update_move (MetaWindow *window,
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!META_WINDOW_MAXIMIZED (window) &&
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!META_WINDOW_TILED_SIDE_BY_SIDE (window))
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{
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MetaBackend *backend = meta_get_backend ();
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MetaMonitorManager *monitor_manager =
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meta_backend_get_monitor_manager (backend);
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const MetaLogicalMonitor *monitor;
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MetaRectangle work_area;
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/* For side-by-side tiling we are interested in the inside vertical
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* edges of the work area of the monitor where the pointer is located,
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* and in the outside top edge for maximized tiling.
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*
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* For maximized tiling we use the outside edge instead of the
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* inside edge, because we don't want to force users to maximize
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* windows they are placing near the top of their screens.
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*
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* The "current" idea of meta_window_get_work_area_current_monitor() and
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* meta_screen_get_current_monitor() is slightly different: the former
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* refers to the monitor which contains the largest part of the window,
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* the latter to the one where the pointer is located.
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*/
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monitor = meta_monitor_manager_get_logical_monitor_at (monitor_manager,
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x, y);
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meta_window_get_work_area_for_monitor (window,
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monitor->number,
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&work_area);
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/* Check if the cursor is in a position which triggers tiling
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* and set tile_mode accordingly.
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*/
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if (meta_window_can_tile_side_by_side (window) &&
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x >= monitor->rect.x && x < (work_area.x + shake_threshold))
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window->tile_mode = META_TILE_LEFT;
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else if (meta_window_can_tile_side_by_side (window) &&
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x >= work_area.x + work_area.width - shake_threshold &&
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x < (monitor->rect.x + monitor->rect.width))
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window->tile_mode = META_TILE_RIGHT;
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else if (meta_window_can_tile_maximized (window) &&
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y >= monitor->rect.y && y <= work_area.y)
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window->tile_mode = META_TILE_MAXIMIZED;
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else
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window->tile_mode = META_TILE_NONE;
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if (window->tile_mode != META_TILE_NONE)
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window->tile_monitor_number = monitor->number;
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update_move_maybe_tile (window, shake_threshold, x, y);
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}
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/* shake loose (unmaximize) maximized or tiled window if dragged beyond
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