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Allow shaped windows _with frames_ to have shadows.
2008-03-18 Iain Holmes <iain@gnome.org> * src/core/compositor.c (window_has_shadow): Allow shaped windows _with frames_ to have shadows. (meta_compositor_set_active_window): Watch for the focus of windows and change the size of the drop shadows. (generate_shadows): Create differently sized shadows. (meta_compositor_get_window_pixmap): Get the xwindow correctly. * src/core/window.c (meta_window_notify_focus): Set the active window in the compositor. svn path=/trunk/; revision=3653
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ChangeLog
12
ChangeLog
@ -1,3 +1,15 @@
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2008-03-18 Iain Holmes <iain@gnome.org>
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* src/core/compositor.c (window_has_shadow): Allow shaped windows
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_with frames_ to have shadows.
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(meta_compositor_set_active_window): Watch for the focus of windows
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and change the size of the drop shadows.
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(generate_shadows): Create differently sized shadows.
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(meta_compositor_get_window_pixmap): Get the xwindow correctly.
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* src/core/window.c (meta_window_notify_focus): Set the active window
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in the compositor.
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2008-03-18 Marco Pesenti Gritti <mpgritti@gmail.com>
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* src/core/window.c (window_would_be_covered): newly created windows
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@ -83,6 +83,14 @@ typedef enum _MetaCompWindowType
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META_COMP_WINDOW_DOCK
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} MetaCompWindowType;
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typedef enum _MetaShadowType
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{
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META_SHADOW_SMALL,
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META_SHADOW_MEDIUM,
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META_SHADOW_LARGE,
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LAST_SHADOW_TYPE
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} MetaShadowType;
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struct _MetaCompositor
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{
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MetaDisplay *display;
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@ -106,18 +114,25 @@ typedef struct _conv
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double *data;
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} conv;
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typedef struct _shadow
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{
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conv *gaussian_map;
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guchar *shadow_corner;
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guchar *shadow_top;
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} shadow;
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typedef struct _MetaCompScreen
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{
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MetaScreen *screen;
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GList *windows;
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GHashTable *windows_by_xid;
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MetaWindow *focus_window;
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Window output;
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gboolean have_shadows;
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conv *gaussian_map;
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guchar *shadow_corner;
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guchar *shadow_top;
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shadow *shadows[LAST_SHADOW_TYPE];
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Picture root_picture;
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Picture root_buffer;
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@ -154,13 +169,15 @@ typedef struct _MetaCompWindow
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gboolean damaged;
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gboolean shaped;
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gboolean needs_shadow;
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MetaCompWindowType type;
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Damage damage;
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Picture picture;
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Picture alpha_pict;
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gboolean needs_shadow;
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MetaShadowType shadow_type;
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Picture shadow_pict;
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XserverRegion border_size;
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@ -185,9 +202,16 @@ typedef struct _MetaCompWindow
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#define WINDOW_SOLID 0
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#define WINDOW_ARGB 1
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#define SHADOW_RADIUS 6.0
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#define SHADOW_OFFSET_X (SHADOW_RADIUS * -3 / 2)
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#define SHADOW_OFFSET_Y (SHADOW_RADIUS * -5 / 4)
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#define SHADOW_SMALL_RADIUS 3.0
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#define SHADOW_MEDIUM_RADIUS 6.0
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#define SHADOW_LARGE_RADIUS 12.0
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#define SHADOW_SMALL_OFFSET_X (SHADOW_SMALL_RADIUS * -3 / 2)
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#define SHADOW_SMALL_OFFSET_Y (SHADOW_SMALL_RADIUS * -3 / 2)
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#define SHADOW_MEDIUM_OFFSET_X (SHADOW_MEDIUM_RADIUS * -3 / 2)
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#define SHADOW_MEDIUM_OFFSET_Y (SHADOW_MEDIUM_RADIUS * -5 / 4)
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#define SHADOW_LARGE_OFFSET_X -15
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#define SHADOW_LARGE_OFFSET_Y -15
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#define SHADOW_OPACITY 0.66
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@ -343,73 +367,93 @@ sum_gaussian (conv *map,
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/* precompute shadow corners and sides to save time for large windows */
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static void
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presum_gaussian (MetaCompScreen *info)
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presum_gaussian (shadow *shad)
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{
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int centre;
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int opacity, x, y;
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int msize;
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conv *map;
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map = info->gaussian_map;
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map = shad->gaussian_map;
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msize = map->size;
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centre = map->size / 2;
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if (info->shadow_corner)
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g_free (info->shadow_corner);
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if (info->shadow_top)
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g_free (info->shadow_top);
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if (shad->shadow_corner)
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g_free (shad->shadow_corner);
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if (shad->shadow_top)
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g_free (shad->shadow_top);
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info->shadow_corner = (guchar *)(g_malloc ((msize + 1) * (msize + 1) * 26));
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info->shadow_top = (guchar *) (g_malloc ((msize + 1) * 26));
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shad->shadow_corner = (guchar *)(g_malloc ((msize + 1) * (msize + 1) * 26));
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shad->shadow_top = (guchar *) (g_malloc ((msize + 1) * 26));
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for (x = 0; x <= msize; x++)
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{
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info->shadow_top[25 * (msize + 1) + x] =
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shad->shadow_top[25 * (msize + 1) + x] =
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sum_gaussian (map, 1, x - centre, centre, msize * 2, msize * 2);
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for (opacity = 0; opacity < 25; opacity++)
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{
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info->shadow_top[opacity * (msize + 1) + x] =
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info->shadow_top[25 * (msize + 1) + x] * opacity / 25;
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shad->shadow_top[opacity * (msize + 1) + x] =
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shad->shadow_top[25 * (msize + 1) + x] * opacity / 25;
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}
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for (y = 0; y <= x; y++)
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{
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info->shadow_corner[25 * (msize + 1) * (msize + 1)
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shad->shadow_corner[25 * (msize + 1) * (msize + 1)
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+ y * (msize + 1)
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+ x]
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= sum_gaussian (map, 1, x - centre, y - centre,
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msize * 2, msize * 2);
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info->shadow_corner[25 * (msize + 1) * (msize + 1)
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shad->shadow_corner[25 * (msize + 1) * (msize + 1)
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+ x * (msize + 1) + y] =
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info->shadow_corner[25 * (msize + 1) * (msize + 1)
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shad->shadow_corner[25 * (msize + 1) * (msize + 1)
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+ y * (msize + 1) + x];
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for (opacity = 0; opacity < 25; opacity++)
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{
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info->shadow_corner[opacity * (msize + 1) * (msize + 1)
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shad->shadow_corner[opacity * (msize + 1) * (msize + 1)
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+ y * (msize + 1) + x]
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= info->shadow_corner[opacity * (msize + 1) * (msize + 1)
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= shad->shadow_corner[opacity * (msize + 1) * (msize + 1)
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+ x * (msize + 1) + y]
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= info->shadow_corner[25 * (msize + 1) * (msize + 1)
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= shad->shadow_corner[25 * (msize + 1) * (msize + 1)
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+ y * (msize + 1) + x] * opacity / 25;
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}
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}
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}
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}
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static void
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generate_shadows (MetaCompScreen *info)
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{
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double radii[LAST_SHADOW_TYPE] = {SHADOW_SMALL_RADIUS,
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SHADOW_MEDIUM_RADIUS,
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SHADOW_LARGE_RADIUS};
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int i;
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for (i = 0; i < LAST_SHADOW_TYPE; i++) {
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shadow *shad = g_new0 (shadow, 1);
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shad->gaussian_map = make_gaussian_map (radii[i]);
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presum_gaussian (shad);
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info->shadows[i] = shad;
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}
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}
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static XImage *
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make_shadow (MetaDisplay *display,
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MetaScreen *screen,
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double opacity,
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int width,
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int height)
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make_shadow (MetaDisplay *display,
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MetaScreen *screen,
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MetaShadowType shadow_type,
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double opacity,
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int width,
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int height)
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{
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MetaCompScreen *info = screen->compositor_data;
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XImage *ximage;
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guchar *data;
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int msize = info->gaussian_map->size;
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shadow *shad = info->shadows[shadow_type];
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int msize = shad->gaussian_map->size;
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int ylimit, xlimit;
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int swidth = width + msize;
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int sheight = height + msize;
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@ -439,9 +483,9 @@ make_shadow (MetaDisplay *display,
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* centre (fill the complete data array
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*/
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if (msize > 0)
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d = info->shadow_top[opacity_int * (msize + 1) + msize];
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d = shad->shadow_top[opacity_int * (msize + 1) + msize];
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else
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d = sum_gaussian (info->gaussian_map, opacity, centre,
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d = sum_gaussian (shad->gaussian_map, opacity, centre,
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centre, width, height);
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memset (data, d, sheight * swidth);
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@ -462,9 +506,9 @@ make_shadow (MetaDisplay *display,
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{
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if (xlimit == msize && ylimit == msize)
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d = info->shadow_corner[opacity_int * (msize + 1) * (msize + 1) + y * (msize + 1) + x];
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d = shad->shadow_corner[opacity_int * (msize + 1) * (msize + 1) + y * (msize + 1) + x];
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else
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d = sum_gaussian (info->gaussian_map, opacity, x - centre,
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d = sum_gaussian (shad->gaussian_map, opacity, x - centre,
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y - centre, width, height);
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data[y * swidth + x] = d;
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@ -481,9 +525,9 @@ make_shadow (MetaDisplay *display,
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for (y = 0; y < ylimit; y++)
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{
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if (ylimit == msize)
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d = info->shadow_top[opacity_int * (msize + 1) + y];
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d = shad->shadow_top[opacity_int * (msize + 1) + y];
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else
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d = sum_gaussian (info->gaussian_map, opacity, centre,
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d = sum_gaussian (shad->gaussian_map, opacity, centre,
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y - centre, width, height);
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memset (&data[y * swidth + msize], d, x_diff);
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@ -497,10 +541,10 @@ make_shadow (MetaDisplay *display,
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for (x = 0; x < xlimit; x++)
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{
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if (xlimit == msize)
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d = info->shadow_top[opacity_int * (msize + 1) + x];
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d = shad->shadow_top[opacity_int * (msize + 1) + x];
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else
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d = sum_gaussian (info->gaussian_map, opacity, x - centre,
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centre, width, height);
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d = sum_gaussian (shad->gaussian_map, opacity, x - centre,
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centre, width, height);
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for (y = msize; y < sheight - msize; y++)
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{
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@ -513,21 +557,23 @@ make_shadow (MetaDisplay *display,
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}
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static Picture
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shadow_picture (MetaDisplay *display,
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MetaScreen *screen,
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double opacity,
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Picture alpha_pict,
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int width,
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int height,
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int *wp,
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int *hp)
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shadow_picture (MetaDisplay *display,
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MetaScreen *screen,
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MetaShadowType shadow_type,
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double opacity,
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Picture alpha_pict,
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int width,
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int height,
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int *wp,
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int *hp)
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{
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XImage *shadow_image;
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Pixmap shadow_pixmap;
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Picture shadow_picture;
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GC gc;
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shadow_image = make_shadow (display, screen, opacity, width, height);
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shadow_image = make_shadow (display, screen, shadow_type,
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opacity, width, height);
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if (!shadow_image)
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return None;
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@ -777,13 +823,9 @@ window_has_shadow (MetaCompWindow *cw)
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if (((MetaCompScreen *)cw->screen->compositor_data)->have_shadows == FALSE)
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return FALSE;
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/* Never put a shadow around shaped windows */
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if (cw->shaped) {
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meta_verbose ("Window has no shadow as it is shaped\n");
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return FALSE;
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}
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/* Always put a shadow around windows with a frame */
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/* Always put a shadow around windows with a frame - This should override
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the restriction about not putting a shadow around shaped windows
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as the frame might be the reason the window is shaped */
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if (cw->window)
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{
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if (cw->window->frame) {
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@ -792,6 +834,12 @@ window_has_shadow (MetaCompWindow *cw)
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}
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}
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/* Never put a shadow around shaped windows */
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if (cw->shaped) {
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meta_verbose ("Window has no shadow as it is shaped\n");
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return FALSE;
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}
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/* Don't put shadow around DND icon windows */
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if (cw->type == META_COMP_WINDOW_DND ||
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cw->type == META_COMP_WINDOW_DESKTOP) {
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@ -808,6 +856,12 @@ window_has_shadow (MetaCompWindow *cw)
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return FALSE;
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}
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double shadow_offsets_x[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_X,
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SHADOW_MEDIUM_OFFSET_X,
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SHADOW_LARGE_OFFSET_X};
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double shadow_offsets_y[LAST_SHADOW_TYPE] = {SHADOW_SMALL_OFFSET_Y,
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SHADOW_MEDIUM_OFFSET_Y,
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SHADOW_LARGE_OFFSET_Y};
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static XserverRegion
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win_extents (MetaCompWindow *cw)
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{
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@ -829,8 +883,8 @@ win_extents (MetaCompWindow *cw)
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{
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XRectangle sr;
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cw->shadow_dx = SHADOW_OFFSET_X;
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cw->shadow_dy = SHADOW_OFFSET_Y;
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cw->shadow_dx = shadow_offsets_x [cw->shadow_type];
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cw->shadow_dy = shadow_offsets_y [cw->shadow_type];
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if (!cw->shadow)
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{
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@ -838,7 +892,8 @@ win_extents (MetaCompWindow *cw)
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if (cw->opacity != (guint) OPAQUE)
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opacity = opacity * ((double) cw->opacity) / ((double) OPAQUE);
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cw->shadow = shadow_picture (display, screen, opacity, cw->alpha_pict,
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cw->shadow = shadow_picture (display, screen, cw->shadow_type,
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opacity, cw->alpha_pict,
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cw->attrs.width + cw->attrs.border_width * 2,
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cw->attrs.height + cw->attrs.border_width * 2,
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&cw->shadow_width, &cw->shadow_height);
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@ -1692,6 +1747,12 @@ add_win (MetaScreen *screen,
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cw->shadow_dy = 0;
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cw->shadow_width = 0;
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cw->shadow_height = 0;
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if (window && window->has_focus)
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cw->shadow_type = META_SHADOW_LARGE;
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else
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cw->shadow_type = META_SHADOW_MEDIUM;
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cw->opacity = OPAQUE;
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cw->border_clip = None;
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@ -2437,13 +2498,20 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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info->windows = NULL;
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info->windows_by_xid = g_hash_table_new (g_direct_hash, g_direct_equal);
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info->focus_window = display->focus_window;
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info->compositor_active = TRUE;
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info->overlays = 0;
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info->clip_changed = TRUE;
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info->have_shadows = (g_getenv("META_DEBUG_NO_SHADOW") == NULL);
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info->gaussian_map = make_gaussian_map (SHADOW_RADIUS);
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presum_gaussian (info);
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if (info->have_shadows)
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{
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meta_verbose ("Enabling shadows\n");
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generate_shadows (info);
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}
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else
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meta_verbose ("Disabling shadows\n");
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XClearArea (display->xdisplay, info->output, 0, 0, 0, 0, TRUE);
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@ -2484,7 +2552,13 @@ meta_compositor_unmanage_screen (MetaCompositor *compositor,
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if (info->black_picture)
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XRenderFreePicture (display->xdisplay, info->black_picture);
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g_free (info->gaussian_map);
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if (info->have_shadows)
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{
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int i;
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for (i = 0; i < LAST_SHADOW_TYPE; i++)
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g_free (info->shadows[i]->gaussian_map);
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}
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XCompositeUnredirectSubwindows (display->xdisplay, screen->xroot,
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CompositeRedirectManual);
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@ -2637,13 +2711,9 @@ meta_compositor_get_window_pixmap (MetaCompositor *compositor,
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#ifdef HAVE_COMPOSITE_EXTENSIONS
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MetaCompWindow *cw = NULL;
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if (window->frame)
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{
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cw = find_window_for_screen (window->screen, window->frame->xwindow);
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if (cw == NULL)
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cw = find_window_for_screen (window->screen, window->xwindow);
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}
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cw = find_window_for_screen (window->screen,
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window->frame ? window->frame->xwindow :
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window->xwindow);
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if (cw == NULL)
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return None;
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@ -2660,3 +2730,115 @@ meta_compositor_get_window_pixmap (MetaCompositor *compositor,
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return None;
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#endif
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}
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void
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meta_compositor_set_active_window (MetaCompositor *compositor,
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MetaWindow *window)
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{
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#ifdef HAVE_COMPOSITE_EXTENSIONS
|
||||
MetaDisplay *display = compositor->display;
|
||||
Display *xdisplay = display->xdisplay;
|
||||
MetaScreen *screen = window->screen;
|
||||
MetaCompWindow *old_focus = NULL, *new_focus = NULL;
|
||||
MetaCompScreen *info = screen->compositor_data;
|
||||
MetaWindow *old_focus_win = info->focus_window;
|
||||
|
||||
if (old_focus_win)
|
||||
{
|
||||
old_focus = find_window_for_screen (screen,
|
||||
old_focus_win->frame ? old_focus_win->frame->xwindow :
|
||||
old_focus_win->xwindow);
|
||||
}
|
||||
new_focus = find_window_for_screen (screen,
|
||||
window->frame ? window->frame->xwindow :
|
||||
window->xwindow);
|
||||
|
||||
info->focus_window = window;
|
||||
if (old_focus)
|
||||
{
|
||||
XserverRegion damage;
|
||||
|
||||
/* Tear down old shadows */
|
||||
old_focus->shadow_type = META_SHADOW_MEDIUM;
|
||||
determine_mode (display, screen, old_focus);
|
||||
old_focus->needs_shadow = window_has_shadow (old_focus);
|
||||
|
||||
if (old_focus->attrs.map_state == IsViewable)
|
||||
{
|
||||
if (old_focus->shadow)
|
||||
{
|
||||
XRenderFreePicture (xdisplay, old_focus->shadow);
|
||||
old_focus->shadow = None;
|
||||
}
|
||||
|
||||
if (old_focus->extents)
|
||||
{
|
||||
damage = XFixesCreateRegion (xdisplay, NULL, 0);
|
||||
XFixesCopyRegion (xdisplay, damage, old_focus->extents);
|
||||
XFixesDestroyRegion (xdisplay, old_focus->extents);
|
||||
}
|
||||
else
|
||||
damage = None;
|
||||
|
||||
/* Build new extents */
|
||||
old_focus->extents = win_extents (old_focus);
|
||||
|
||||
if (damage)
|
||||
XFixesUnionRegion (xdisplay, damage, damage, old_focus->extents);
|
||||
else
|
||||
{
|
||||
damage = XFixesCreateRegion (xdisplay, NULL, 0);
|
||||
XFixesCopyRegion (xdisplay, damage, old_focus->extents);
|
||||
}
|
||||
|
||||
dump_xserver_region ("resize_win", display, damage);
|
||||
add_damage (screen, damage);
|
||||
|
||||
info->clip_changed = TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (new_focus)
|
||||
{
|
||||
XserverRegion damage;
|
||||
|
||||
new_focus->shadow_type = META_SHADOW_LARGE;
|
||||
determine_mode (display, screen, new_focus);
|
||||
new_focus->needs_shadow = window_has_shadow (new_focus);
|
||||
|
||||
if (new_focus->shadow)
|
||||
{
|
||||
XRenderFreePicture (xdisplay, new_focus->shadow);
|
||||
new_focus->shadow = None;
|
||||
}
|
||||
|
||||
if (new_focus->extents)
|
||||
{
|
||||
damage = XFixesCreateRegion (xdisplay, NULL, 0);
|
||||
XFixesCopyRegion (xdisplay, damage, new_focus->extents);
|
||||
XFixesDestroyRegion (xdisplay, new_focus->extents);
|
||||
}
|
||||
else
|
||||
damage = None;
|
||||
|
||||
/* Build new extents */
|
||||
new_focus->extents = win_extents (new_focus);
|
||||
|
||||
if (damage)
|
||||
XFixesUnionRegion (xdisplay, damage, damage, new_focus->extents);
|
||||
else
|
||||
{
|
||||
damage = XFixesCreateRegion (xdisplay, NULL, 0);
|
||||
XFixesCopyRegion (xdisplay, damage, new_focus->extents);
|
||||
}
|
||||
|
||||
dump_xserver_region ("resize_win", display, damage);
|
||||
add_damage (screen, damage);
|
||||
|
||||
info->clip_changed = TRUE;
|
||||
}
|
||||
#ifdef USE_IDLE_REPAINT
|
||||
add_repair (display);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
@ -64,5 +64,7 @@ void meta_compositor_free_window (MetaCompositor *compositor,
|
||||
MetaWindow *window);
|
||||
Pixmap meta_compositor_get_window_pixmap (MetaCompositor *compositor,
|
||||
MetaWindow *window);
|
||||
void meta_compositor_set_active_window (MetaCompositor *compositor,
|
||||
MetaWindow *window);
|
||||
|
||||
#endif /* META_COMPOSITOR_H */
|
||||
|
@ -5203,6 +5203,8 @@ meta_window_notify_focus (MetaWindow *window,
|
||||
"* Focus --> %s\n", window->desc);
|
||||
window->display->focus_window = window;
|
||||
window->has_focus = TRUE;
|
||||
meta_compositor_set_active_window (window->display->compositor,
|
||||
window);
|
||||
|
||||
/* Move to the front of the focusing workspace's MRU list.
|
||||
* We should only be "removing" it from the MRU list if it's
|
||||
|
Loading…
Reference in New Issue
Block a user