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Don't set mark newly mapped windows as damaged. Fixes a shadow drawing
issue svn path=/trunk/; revision=3499
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@ -1029,7 +1029,7 @@ paint_windows (MetaScreen *screen,
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cw->border_size = None;
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}
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#if 0
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#if 0
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if (cw->extents)
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{
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XFixesDestroyRegion (xdisplay, cw->extents);
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@ -1453,7 +1453,7 @@ map_win (MetaDisplay *display,
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#endif
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cw->attrs.map_state = IsViewable;
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cw->damaged = TRUE;
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cw->damaged = FALSE;
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}
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static void
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