diff --git a/clutter/clutter/clutter-deform-effect.c b/clutter/clutter/clutter-deform-effect.c index fbd524690..eca46e8f9 100644 --- a/clutter/clutter/clutter-deform-effect.c +++ b/clutter/clutter/clutter-deform-effect.c @@ -179,7 +179,6 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect, if (priv->is_dirty) { - graphene_rect_t rect; gboolean mapped_buffer; CoglVertexP3T2C4 *verts; ClutterActor *actor; @@ -193,12 +192,7 @@ clutter_deform_effect_paint_target (ClutterOffscreenEffect *effect, /* if we don't have a target size, fall back to the actor's * allocation, though wrong it might be */ - if (clutter_offscreen_effect_get_target_rect (effect, &rect)) - { - width = graphene_rect_get_width (&rect); - height = graphene_rect_get_height (&rect); - } - else + if (!clutter_offscreen_effect_get_target_size (effect, &width, &height)) clutter_actor_get_size (actor, &width, &height); /* XXX ideally, the sub-classes should tell us what they