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clutter: Remove some unused macros
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2672>
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@ -26,52 +26,6 @@
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#error "Only <clutter/clutter.h> can be included directly."
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#endif
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/**
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* CLUTTER_FLAVOUR:
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*
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* GL Windowing system used
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*
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* Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can be
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* compiled with multiple windowing system backends. Use the various
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* CLUTTER_WINDOWING_* macros to detect the windowing system that Clutter
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* is being compiled against, and the type check macros for the
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* #ClutterBackend for a run-time check.
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*/
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#define CLUTTER_FLAVOUR "deprecated"
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/**
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* CLUTTER_COGL:
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*
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* Cogl (internal GL abstraction utility library) backend. Can be "gl" or
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* "gles" currently
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*
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* Deprecated: 1.10: The macro evaluates to "deprecated" as Cogl can be
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* compiled against multiple GL implementations.
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*/
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#define CLUTTER_COGL "deprecated"
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/**
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* CLUTTER_STAGE_TYPE:
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*
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* The default GObject type for the Clutter stage.
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*
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* Deprecated: 1.10: The macro evaluates to "deprecated" as Clutter can
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* be compiled against multiple windowing systems. You can use the
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* CLUTTER_WINDOWING_* macros for compile-time checks, and the type
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* check macros for run-time checks.
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*/
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#define CLUTTER_STAGE_TYPE "deprecated"
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/**
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* CLUTTER_NO_FPU:
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*
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* Set to 1 if Clutter was built without FPU (i.e fixed math), 0 otherwise
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*
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* Deprecated: 0.6: This macro is no longer defined (identical code is used
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* regardless the presence of FPU).
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*/
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#define CLUTTER_NO_FPU (0)
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/* some structures are meant to be opaque and still be allocated on the stack;
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/* some structures are meant to be opaque and still be allocated on the stack;
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* in order to avoid people poking at their internals, we use this macro to
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* in order to avoid people poking at their internals, we use this macro to
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* ensure that users don't accidentally access a struct private members.
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* ensure that users don't accidentally access a struct private members.
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