diff --git a/cogl/cogl-offscreen.h b/cogl/cogl-offscreen.h index ca7374732..73a3abfa8 100644 --- a/cogl/cogl-offscreen.h +++ b/cogl/cogl-offscreen.h @@ -35,7 +35,7 @@ COGL_BEGIN_DECLS /** * SECTION:cogl-offscreen - * @short_description: Fuctions for creating and manipulating offscreen + * @short_description: Functions for creating and manipulating offscreen * framebuffers. * * Cogl allows creating and operating on offscreen framebuffers. diff --git a/cogl/cogl-texture-3d.h b/cogl/cogl-texture-3d.h index 1ddde3379..daf79b15c 100644 --- a/cogl/cogl-texture-3d.h +++ b/cogl/cogl-texture-3d.h @@ -35,7 +35,7 @@ COGL_BEGIN_DECLS /** * SECTION:cogl-texture-3d - * @short_description: Fuctions for creating and manipulating 3D textures + * @short_description: Functions for creating and manipulating 3D textures * * These functions allow 3D textures to be used. 3D textures can be * thought of as layers of 2D images arranged into a cuboid diff --git a/cogl/cogl-texture.h b/cogl/cogl-texture.h index 97311de97..17658ead7 100644 --- a/cogl/cogl-texture.h +++ b/cogl/cogl-texture.h @@ -44,7 +44,7 @@ COGL_BEGIN_DECLS /** * SECTION:cogl-texture - * @short_description: Fuctions for creating and manipulating textures + * @short_description: Functions for creating and manipulating textures * * Cogl allows creating and manipulating textures using a uniform * API that tries to hide all the various complexities of creating,