[tests] Check em to unit conversion

We should be able to position elements of the stage using em as
a unit, and converting values into pixels.
This commit is contained in:
Emmanuele Bassi 2009-05-07 19:16:20 +01:00
parent 33ef1675f5
commit e41452fc0c

View File

@ -91,13 +91,19 @@ test_text_field_main (gint argc,
ClutterColor entry_color = {0x33, 0xff, 0x33, 0xff}; ClutterColor entry_color = {0x33, 0xff, 0x33, 0xff};
ClutterColor label_color = {0xff, 0xff, 0xff, 0xff}; ClutterColor label_color = {0xff, 0xff, 0xff, 0xff};
ClutterColor background_color = {0x00, 0x00, 0x00, 0xff}; ClutterColor background_color = {0x00, 0x00, 0x00, 0xff};
guint width, height; gfloat width, height;
gfloat h_padding, v_padding;
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &background_color); clutter_stage_set_color (CLUTTER_STAGE (stage), &background_color);
h_padding = clutter_units_em_for_font (FONT, 2.0); /* 2em */
v_padding = clutter_units_em_for_font (FONT, 3.0); /* 3em */
g_print ("padding: h:%.2f px, v:%.2f px\n", h_padding, v_padding);
text = create_label (&label_color, "<b>Input field:</b> "); text = create_label (&label_color, "<b>Input field:</b> ");
clutter_actor_set_position (text, 10, 10); clutter_actor_set_position (text, 10, 10);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), text); clutter_container_add_actor (CLUTTER_CONTAINER (stage), text);
@ -106,15 +112,17 @@ test_text_field_main (gint argc,
height = clutter_actor_get_height (text); height = clutter_actor_get_height (text);
text = create_entry (&entry_color, "<i>some</i> text", 0, 0); text = create_entry (&entry_color, "<i>some</i> text", 0, 0);
clutter_actor_set_position (text, width + 10 + 12, 10); clutter_actor_set_position (text, 10 + width + h_padding, 10);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), text); clutter_container_add_actor (CLUTTER_CONTAINER (stage), text);
text = create_label (&label_color, "<i>A very long password field</i>: "); text = create_label (&label_color, "<i>A very long password field</i>: ");
clutter_actor_set_position (text, 10, height + 12); clutter_actor_set_position (text, 10, height + v_padding);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), text); clutter_container_add_actor (CLUTTER_CONTAINER (stage), text);
text = create_entry (&entry_color, "password", '*', 8); text = create_entry (&entry_color, "password", '*', 8);
clutter_actor_set_position (text, width + 10 + 12, height + 12); clutter_actor_set_position (text,
width + 10 + h_padding,
height + 10 + v_padding);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), text); clutter_container_add_actor (CLUTTER_CONTAINER (stage), text);
clutter_actor_show (stage); clutter_actor_show (stage);