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align-constraint: Fix typo in the vertical align
We're clamping the x1 coordinate to the nearest pixel, instead of doing so for the y1 coordinate.
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@ -144,7 +144,7 @@ clutter_align_constraint_update_allocation (ClutterConstraint *constraint,
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actor_height = clutter_actor_box_get_height (allocation);
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allocation->y1 = ((source_height - actor_height) * align->factor)
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+ source_y;
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allocation->x1 = floorf (allocation->x1 + 0.5);
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allocation->y1 = floorf (allocation->y1 + 0.5);
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allocation->y2 = allocation->y1 + actor_height;
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break;
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