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configure.ac: move gles checks after the flavour checks
The flavour AS_CASE should define whether a flavour uses the gl or gles COGL_DRIVER and so we shouldn't need to have an expanding list of tests to gate when we check for a gles driver because if we move the checks for gles after the flavour checks we can just look at $COGL_DRIVER.
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177
configure.ac
177
configure.ac
@ -140,94 +140,6 @@ BACKEND_PC_FILES=""
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AC_CHECK_LIB(dl, [dlopen], [HAVE_LIBDL=yes], [HAVE_LIBDL=no])
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AM_CONDITIONAL(HAVE_LIBDL, [test "x$HAVE_LIBDL" = "xyes"])
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dnl === COGL GLES backend =====================================================
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AS_IF([test "x$CLUTTER_WINSYS" = "xeglnative" ||
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test "x$CLUTTER_WINSYS" = "xeglx" ||
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test "x$CLUTTER_WINSYS" = "xfruity"],
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[
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AS_CASE([$glesversion],
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[1*],
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[
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clutter_gl_header="GLES/gl.h"
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COGL_DRIVER="gles"
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AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
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AC_CHECK_HEADERS([GLES/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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# check for upper/lower case libgles_em
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# The powervr sdk uses lower case.
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AC_CHECK_LIB(GLES_CM, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLES_CM"],
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[
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AC_CHECK_LIB(GLESv1_CM, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv1_CM"],
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[
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AC_CHECK_LIB(gles_cm, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lgles_cm"],
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[
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AC_MSG_ERROR([GLES library not found and egl backend requested.])
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]
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)
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]
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)
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]
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)
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],
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[2*],
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[
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clutter_gl_header="GLES2/gl2.h"
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use_gles2_wrapper=yes
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COGL_DRIVER="gles"
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AC_DEFINE([HAVE_COGL_GLES2], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES2])
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AC_CHECK_HEADERS([EGL/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv2 -lEGL"
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],
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[fruity],
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[
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clutter_gl_header="GLES/gl.h"
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COGL_DRIVER="gles"
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AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
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AC_CHECK_HEADERS([GLES/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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],
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[AC_MSG_ERROR([Unknown argument for --with-gles])]
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)
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]
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)
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AM_CONDITIONAL(USE_GLES2_WRAPPER, [test "x$use_gles2_wrapper" = "xyes"])
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dnl === Clutter windowing system backend ======================================
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AS_CASE([$CLUTTER_WINSYS],
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@ -274,6 +186,8 @@ AS_CASE([$CLUTTER_WINSYS],
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AC_DEFINE([COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT], [1],
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[Cogl supports OpenGLES using the EGL API with PowerVR X11 platform typedefs])
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COGL_DRIVER="gles"
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FLAVOUR_LIBS="$FLAVOUR_LIBS $X11_LIBS"
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FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $X11_CFLAGS"
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@ -295,6 +209,8 @@ AS_CASE([$CLUTTER_WINSYS],
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[AC_DEFINE([HAVE_TSLIB], [1], [Have tslib for touchscreen handling])]
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)
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COGL_DRIVER="gles"
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FLAVOUR_LIBS="$FLAVOUR_LIBS $TSLIB_LIBS"
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FLAVOUR_CFLAGS="$FLAVOUR_CFLAGS $TSLIB_CFLAGS"
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],
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@ -308,6 +224,8 @@ AS_CASE([$CLUTTER_WINSYS],
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AC_DEFINE([COGL_HAS_EGL_PLATFORM_FRUITY_SUPPORT], [1],
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[Cogl supports OpenGLES using the EGL API with Fruity platform typedefs])
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COGL_DRIVER="gles"
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FLAVOUR_LIBS="$FLAVOUR_LIBS -ObjC -framework Foundation -framework CoreFoundation -framework CoreGraphics -framework CoreSurface -framework GraphicsServices -framework OpenGLES -framework LayerKit -framework UIKit"
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],
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@ -365,6 +283,89 @@ AM_CONDITIONAL(SUPPORT_EGL_PLATFORM_FRUITY, [test "x$CLUTTER_WINSYS" = "xfruity"
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AM_CONDITIONAL(SUPPORT_OSX, [test "x$CLUTTER_WINSYS" = "xosx"])
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AM_CONDITIONAL(SUPPORT_WIN32, [test "x$CLUTTER_WINSYS" = "xwin32"])
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dnl === COGL GLES backend =====================================================
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AS_IF([test "x$COGL_DRIVER" = "xgles" ],
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[
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AS_CASE([$glesversion],
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[1*],
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[
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clutter_gl_header="GLES/gl.h"
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AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
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AC_CHECK_HEADERS([GLES/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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# check for upper/lower case libgles_em
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# The powervr sdk uses lower case.
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AC_CHECK_LIB(GLES_CM, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLES_CM"],
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[
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AC_CHECK_LIB(GLESv1_CM, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv1_CM"],
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[
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AC_CHECK_LIB(gles_cm, [eglInitialize],
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[HAVE_LIBGLES=yes],
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[HAVE_LIBGLES=no])
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AS_IF([test "x$HAVE_LIBGLES" = "xyes"],
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[FLAVOUR_LIBS="$FLAVOUR_LIBS -lgles_cm"],
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[
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AC_MSG_ERROR([GLES library not found and egl backend requested.])
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]
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)
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]
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)
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]
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)
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],
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[2*],
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[
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clutter_gl_header="GLES2/gl2.h"
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use_gles2_wrapper=yes
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AC_DEFINE([HAVE_COGL_GLES2], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES2])
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AC_CHECK_HEADERS([EGL/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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FLAVOUR_LIBS="$FLAVOUR_LIBS -lGLESv2 -lEGL"
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],
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[fruity],
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[
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clutter_gl_header="GLES/gl.h"
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AC_DEFINE([HAVE_COGL_GLES], 1, [Have GL/ES for rendering])
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AC_SUBST(COGL_GLES_VERSION, [COGL_HAS_GLES1])
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AC_CHECK_HEADERS([GLES/egl.h],
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[],
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[AC_MSG_ERROR([Unable to locate required GLES headers])])
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],
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[AC_MSG_ERROR([Unknown argument for --with-gles])]
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)
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]
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)
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AM_CONDITIONAL(USE_GLES2_WRAPPER, [test "x$use_gles2_wrapper" = "xyes"])
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# at this point we must have a GL header to check
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AS_IF([test "x$clutter_gl_header" = "x"], [AC_MSG_ERROR([Internal error: no GL header set])])
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AC_CHECK_HEADERS([$clutter_gl_header],
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