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docs: Update documentation for ::destroy
The ::destroy signal is meant to be used to break reference cycles on third party code. The documentation should really make it clear.
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@ -4319,11 +4319,22 @@ clutter_actor_class_init (ClutterActorClass *klass)
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/**
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* ClutterActor::destroy:
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* @actor: the object which received the signal
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* @actor: the #ClutterActor which emitted the signal
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*
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* The ::destroy signal is emitted when an actor is destroyed,
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* either by direct invocation of clutter_actor_destroy() or
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* when the #ClutterGroup that contains the actor is destroyed.
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* The ::destroy signal notifies that all references held on the
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* actor which emitted it should be released.
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*
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* The ::destroy signal should be used by all holders of a reference
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* on @actor.
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*
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* This signal might result in the finalization of the #ClutterActor
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* if all references are released.
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*
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* Composite actors and actors implementing the #ClutterContainer
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* interface should override the default implementation of the
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* class handler of this signal and call clutter_actor_destroy() on
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* their children. When overriding the default class handler, it is
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* required to chain up to the parent's implementation.
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*
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* Since: 0.2
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*/
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