mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 12:02:04 +00:00
update backend to use lazy context/stage creation
http://bugzilla.openedhand.com/show_bug.cgi?id=2056
This commit is contained in:
parent
07880d8b74
commit
e2a990dfd5
@ -32,7 +32,7 @@ clutter_backend_egl_post_parse (ClutterBackend *backend,
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EGLBoolean status;
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backend_egl->edpy =
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eglGetDisplay ((NativeDisplayType) backend_x11->xdpy);
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eglGetDisplay ((EGLNativeDisplayType) backend_x11->xdpy);
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status = eglInitialize (backend_egl->edpy,
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&backend_egl->egl_version_major,
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@ -57,13 +57,120 @@ clutter_backend_egl_post_parse (ClutterBackend *backend,
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return TRUE;
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}
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static gboolean
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clutter_backend_egl_create_context (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendEGL *backend_egl;
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ClutterBackendX11 *backend_x11;
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EGLConfig config;
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EGLint config_count = 0;
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EGLBoolean status;
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EGLint cfg_attribs[] = {
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/* NB: This must be the first attribute, since we may
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* try and fallback to no stencil buffer */
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EGL_STENCIL_SIZE, 8,
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EGL_RED_SIZE, 5,
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EGL_GREEN_SIZE, 6,
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EGL_BLUE_SIZE, 5,
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EGL_BUFFER_SIZE, EGL_DONT_CARE,
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#ifdef HAVE_COGL_GLES2
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else /* HAVE_COGL_GLES2 */
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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#endif /* HAVE_COGL_GLES2 */
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EGL_NONE
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};
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EGLDisplay edpy;
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gint retry_cookie = 0;
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backend = clutter_get_default_backend ();
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backend_egl = CLUTTER_BACKEND_EGL (backend);
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if (backend_egl->egl_context != EGL_NO_CONTEXT)
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return TRUE;
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backend_x11 = CLUTTER_BACKEND_X11 (backend);
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edpy = clutter_eglx_display ();
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retry:
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/* Here we can change the attributes depending on the fallback count... */
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/* Some GLES hardware can't support a stencil buffer: */
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if (retry_cookie == 1)
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{
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g_warning ("Trying with stencil buffer disabled...");
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cfg_attribs[1 /* EGL_STENCIL_SIZE */] = 0;
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}
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/* XXX: at this point we only have one fallback */
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status = eglChooseConfig (edpy,
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cfg_attribs,
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&config, 1,
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&config_count);
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if (status != EGL_TRUE || config_count == 0)
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{
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g_warning ("eglChooseConfig failed");
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goto fail;
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}
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if (G_UNLIKELY (backend_egl->egl_context == EGL_NO_CONTEXT))
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{
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#ifdef HAVE_COGL_GLES2
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static const EGLint attribs[3]
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= { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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backend_egl->egl_context = eglCreateContext (edpy,
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config,
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EGL_NO_CONTEXT,
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attribs);
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#else
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/* Seems some GLES implementations 1.x do not like attribs... */
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backend_egl->egl_context = eglCreateContext (edpy,
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config,
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EGL_NO_CONTEXT,
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NULL);
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#endif
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if (backend_egl->egl_context == EGL_NO_CONTEXT)
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{
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g_warning ("Unable to create a suitable EGL context");
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goto fail;
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}
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backend_egl->egl_config = config;
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CLUTTER_NOTE (GL, "Created EGL Context");
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}
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return TRUE;
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fail:
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/* NB: We currently only support a single fallback option */
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if (retry_cookie == 0)
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{
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retry_cookie = 1;
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goto retry;
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}
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return FALSE;
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}
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static void
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clutter_backend_egl_ensure_context (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterStageWindow *impl;
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if (stage == NULL)
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if (stage == NULL ||
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(CLUTTER_PRIVATE_FLAGS (stage) & CLUTTER_ACTOR_IN_DESTRUCTION) ||
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((impl = _clutter_stage_get_window (stage)) == NULL))
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{
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CLUTTER_NOTE (BACKEND, "Clearing EGL context");
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eglMakeCurrent (backend_egl->edpy,
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@ -73,11 +180,9 @@ clutter_backend_egl_ensure_context (ClutterBackend *backend,
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}
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else
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{
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ClutterStageWindow *impl;
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ClutterStageEGL *stage_egl;
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ClutterStageX11 *stage_x11;
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impl = _clutter_stage_get_window (stage);
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g_assert (impl != NULL);
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CLUTTER_NOTE (MULTISTAGE, "Setting context for stage of type %s [%p]",
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@ -87,7 +192,7 @@ clutter_backend_egl_ensure_context (ClutterBackend *backend,
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stage_egl = CLUTTER_STAGE_EGL (impl);
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stage_x11 = CLUTTER_STAGE_X11 (impl);
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if (!backend_egl->egl_context)
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if (backend_egl->egl_context == EGL_NO_CONTEXT)
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return;
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clutter_x11_trap_x_errors ();
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@ -107,10 +212,13 @@ clutter_backend_egl_ensure_context (ClutterBackend *backend,
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EGL_NO_CONTEXT);
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}
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else
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eglMakeCurrent (backend_egl->edpy,
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stage_egl->egl_surface,
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stage_egl->egl_surface,
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backend_egl->egl_context);
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{
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CLUTTER_NOTE (MULTISTAGE, "Setting real surface current");
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eglMakeCurrent (backend_egl->edpy,
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stage_egl->egl_surface,
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stage_egl->egl_surface,
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backend_egl->egl_context);
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}
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if (clutter_x11_untrap_x_errors ())
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g_critical ("Unable to make the stage window 0x%x the current "
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@ -123,9 +231,6 @@ static void
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clutter_backend_egl_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterStageEGL *stage_egl;
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ClutterStageX11 *stage_x11;
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ClutterStageWindow *impl;
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impl = _clutter_stage_get_window (stage);
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@ -134,26 +239,7 @@ clutter_backend_egl_redraw (ClutterBackend *backend,
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g_assert (CLUTTER_IS_STAGE_EGL (impl));
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stage_x11 = CLUTTER_STAGE_X11 (impl);
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stage_egl = CLUTTER_STAGE_EGL (impl);
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/* this will cause the stage implementation to be painted as well */
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clutter_actor_paint (CLUTTER_ACTOR (stage));
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cogl_flush ();
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/* Why this paint is done in backend as likely GL windowing system
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* specific calls, like swapping buffers.
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*/
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if (stage_x11->xwin)
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{
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/* clutter_feature_wait_for_vblank (); */
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eglSwapBuffers (backend_egl->edpy, stage_egl->egl_surface);
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}
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else
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{
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eglWaitGL ();
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CLUTTER_GLERR ();
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}
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clutter_stage_egl_redraw (CLUTTER_STAGE_EGL (impl), stage);
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}
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static void
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@ -213,6 +299,10 @@ static ClutterFeatureFlags
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clutter_backend_egl_get_features (ClutterBackend *backend)
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{
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ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
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ClutterFeatureFlags flags;
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flags = clutter_backend_x11_get_features (backend);
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flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
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CLUTTER_NOTE (BACKEND, "Checking features\n"
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"GL_VENDOR: %s\n"
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@ -228,8 +318,7 @@ clutter_backend_egl_get_features (ClutterBackend *backend)
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eglQueryString (backend_egl->edpy, EGL_VERSION),
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eglQueryString (backend_egl->edpy, EGL_EXTENSIONS));
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/* We can actually resize too */
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return CLUTTER_FEATURE_STAGE_CURSOR|CLUTTER_FEATURE_STAGE_MULTIPLE;
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return flags;
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}
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static ClutterStageWindow *
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@ -244,7 +333,7 @@ clutter_backend_egl_create_stage (ClutterBackend *backend,
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CLUTTER_NOTE (BACKEND, "Creating stage of type '%s'",
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g_type_name (CLUTTER_STAGE_TYPE));
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stage = g_object_new (CLUTTER_STAGE_TYPE, NULL);
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stage = g_object_new (CLUTTER_TYPE_STAGE_EGL, NULL);
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/* copy backend data into the stage */
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stage_x11 = CLUTTER_STAGE_X11 (stage);
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@ -267,6 +356,9 @@ clutter_backend_egl_get_visual_info (ClutterBackendX11 *backend_x11)
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XVisualInfo *visinfo = None;
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int visinfos_count;
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if (!clutter_backend_egl_create_context (CLUTTER_BACKEND (backend_x11), NULL))
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return NULL;
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eglGetConfigAttrib (backend_egl->edpy, backend_egl->egl_config,
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EGL_NATIVE_VISUAL_ID, &visualid);
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@ -298,17 +390,14 @@ clutter_backend_egl_class_init (ClutterBackendEGLClass *klass)
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backend_class->get_features = clutter_backend_egl_get_features;
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backend_class->create_stage = clutter_backend_egl_create_stage;
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backend_class->ensure_context = clutter_backend_egl_ensure_context;
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backend_class->create_context = clutter_backend_egl_create_context;
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backendx11_class->get_visual_info = clutter_backend_egl_get_visual_info;
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}
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static void
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clutter_backend_egl_init (ClutterBackendEGL *backend_egl)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (backend_egl);
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clutter_backend_set_resolution (backend, 96.0);
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clutter_backend_set_double_click_time (backend, 250);
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clutter_backend_set_double_click_distance (backend, 5);
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backend_egl->egl_context = EGL_NO_CONTEXT;
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}
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GType
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@ -51,9 +51,8 @@ struct _ClutterBackendEGL
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/* EGL Specific */
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EGLDisplay edpy;
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EGLSurface egl_surface;
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EGLContext egl_context;
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EGLConfig egl_config;
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EGLConfig egl_config;
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gint egl_version_major;
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gint egl_version_minor;
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@ -49,7 +49,7 @@ clutter_stage_egl_unrealize (ClutterStageWindow *stage_window)
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else
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stage_x11->xwin = None;
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if (stage_egl->egl_surface)
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if (stage_egl->egl_surface != EGL_NO_SURFACE)
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{
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eglDestroySurface (clutter_eglx_display (), stage_egl->egl_surface);
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stage_egl->egl_surface = EGL_NO_SURFACE;
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@ -61,50 +61,16 @@ clutter_stage_egl_unrealize (ClutterStageWindow *stage_window)
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}
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static gboolean
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_clutter_stage_egl_try_realize (ClutterStageWindow *stage_window, int *retry_cookie)
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clutter_stage_egl_realize (ClutterStageWindow *stage_window)
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{
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ClutterStageEGL *stage_egl = CLUTTER_STAGE_EGL (stage_window);
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ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
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ClutterBackend *backend;
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ClutterBackendEGL *backend_egl;
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ClutterBackendX11 *backend_x11;
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EGLConfig config;
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EGLint config_count;
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EGLBoolean status;
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int i;
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int num_configs;
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EGLConfig *all_configs;
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EGLint cfg_attribs[] = {
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/* NB: This must be the first attribute, since we may
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* try and fallback to no stencil buffer */
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EGL_STENCIL_SIZE, 8,
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EGLDisplay edpy;
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EGL_RED_SIZE, 5,
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EGL_GREEN_SIZE, 6,
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EGL_BLUE_SIZE, 5,
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EGL_BUFFER_SIZE, EGL_DONT_CARE,
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#ifdef HAVE_COGL_GLES2
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else /* HAVE_COGL_GLES2 */
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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#endif /* HAVE_COGL_GLES2 */
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EGL_NONE
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};
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EGLDisplay edpy;
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/* Here we can change the attributes depending on the fallback count... */
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/* Some GLES hardware can't support a stencil buffer: */
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if (*retry_cookie == 1)
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{
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g_warning ("Trying with stencil buffer disabled...");
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cfg_attribs[1 /* EGL_STENCIL_SIZE */] = 0;
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}
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/* XXX: at this point we only have one fallback */
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CLUTTER_NOTE (BACKEND, "Realizing main stage");
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backend = clutter_get_default_backend ();
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backend_egl = CLUTTER_BACKEND_EGL (backend);
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@ -112,59 +78,74 @@ _clutter_stage_egl_try_realize (ClutterStageWindow *stage_window, int *retry_coo
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edpy = clutter_eglx_display ();
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eglGetConfigs (edpy, NULL, 0, &num_configs);
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all_configs = g_malloc (num_configs * sizeof (EGLConfig));
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eglGetConfigs (clutter_eglx_display (),
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all_configs,
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num_configs,
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&num_configs);
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for (i = 0; i < num_configs; ++i)
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{
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EGLint red = -1, green = -1, blue = -1, alpha = -1, stencil = -1;
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eglGetConfigAttrib (edpy,
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all_configs[i],
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EGL_RED_SIZE, &red);
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eglGetConfigAttrib (edpy,
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all_configs[i],
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EGL_GREEN_SIZE, &green);
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eglGetConfigAttrib (edpy,
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all_configs[i],
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EGL_BLUE_SIZE, &blue);
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eglGetConfigAttrib (edpy,
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all_configs[i],
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EGL_ALPHA_SIZE, &alpha);
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eglGetConfigAttrib (edpy,
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all_configs[i],
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EGL_STENCIL_SIZE, &stencil);
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CLUTTER_NOTE (BACKEND, "EGLConfig == R:%d G:%d B:%d A:%d S:%d \n",
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red, green, blue, alpha, stencil);
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}
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g_free (all_configs);
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status = eglChooseConfig (edpy,
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cfg_attribs,
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&config, 1,
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&config_count);
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if (status != EGL_TRUE)
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{
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g_warning ("eglChooseConfig failed");
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goto fail;
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}
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if (stage_x11->xwin == None)
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stage_x11->xwin =
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XCreateSimpleWindow (backend_x11->xdpy,
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backend_x11->xwin_root,
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0, 0,
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stage_x11->xwin_width,
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stage_x11->xwin_height,
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0, 0,
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WhitePixel (backend_x11->xdpy,
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backend_x11->xscreen_num));
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{
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XSetWindowAttributes xattr;
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unsigned long mask;
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XVisualInfo *xvisinfo;
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gfloat width, height;
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CLUTTER_NOTE (MISC, "Creating stage X window");
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xvisinfo = clutter_backend_x11_get_visual_info (backend_x11);
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if (xvisinfo == NULL)
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{
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g_critical ("Unable to find suitable GL visual.");
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return FALSE;
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}
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/* window attributes */
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xattr.background_pixel = WhitePixel (backend_x11->xdpy,
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backend_x11->xscreen_num);
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xattr.border_pixel = 0;
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xattr.colormap = XCreateColormap (backend_x11->xdpy,
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backend_x11->xwin_root,
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xvisinfo->visual,
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AllocNone);
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mask = CWBorderPixel | CWColormap;
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/* Call get_size - this will either get the geometry size (which
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* before we create the window is set to 640x480), or if a size
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* is set, it will get that. This lets you set a size on the
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* stage before it's realized.
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*/
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clutter_actor_get_size (CLUTTER_ACTOR (stage_x11->wrapper),
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&width,
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&height);
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stage_x11->xwin_width = (gint)width;
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stage_x11->xwin_height = (gint)height;
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stage_x11->xwin = XCreateWindow (backend_x11->xdpy,
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backend_x11->xwin_root,
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0, 0,
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stage_x11->xwin_width,
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stage_x11->xwin_height,
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0,
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xvisinfo->depth,
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InputOutput,
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xvisinfo->visual,
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mask, &xattr);
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CLUTTER_NOTE (BACKEND, "Stage [%p], window: 0x%x, size: %dx%d",
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stage_window,
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(unsigned int) stage_x11->xwin,
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stage_x11->xwin_width,
|
||||
stage_x11->xwin_height);
|
||||
|
||||
XFree (xvisinfo);
|
||||
}
|
||||
|
||||
if (stage_egl->egl_surface == EGL_NO_SURFACE)
|
||||
{
|
||||
stage_egl->egl_surface =
|
||||
eglCreateWindowSurface (edpy,
|
||||
backend_egl->egl_config,
|
||||
(EGLNativeWindowType) stage_x11->xwin,
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (stage_egl->egl_surface == EGL_NO_SURFACE)
|
||||
g_warning ("Unable to create an EGL surface");
|
||||
|
||||
if (clutter_x11_has_event_retrieval ())
|
||||
{
|
||||
@ -192,107 +173,13 @@ _clutter_stage_egl_try_realize (ClutterStageWindow *stage_window, int *retry_coo
|
||||
PropertyChangeMask);
|
||||
}
|
||||
|
||||
clutter_stage_x11_fix_window_size (stage_x11, -1, -1);
|
||||
/* no user resize... */
|
||||
clutter_stage_x11_fix_window_size (stage_x11,
|
||||
stage_x11->xwin_width,
|
||||
stage_x11->xwin_height);
|
||||
clutter_stage_x11_set_wm_protocols (stage_x11);
|
||||
|
||||
if (stage_egl->egl_surface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface (edpy, stage_egl->egl_surface);
|
||||
stage_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
stage_egl->egl_surface =
|
||||
eglCreateWindowSurface (edpy,
|
||||
config,
|
||||
(NativeWindowType) stage_x11->xwin,
|
||||
NULL);
|
||||
|
||||
if (stage_egl->egl_surface == EGL_NO_SURFACE)
|
||||
{
|
||||
g_warning ("Unable to create an EGL surface");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (G_UNLIKELY (backend_egl->egl_context == None))
|
||||
{
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
static const EGLint attribs[3]
|
||||
= { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
||||
|
||||
backend_egl->egl_context = eglCreateContext (edpy,
|
||||
config,
|
||||
EGL_NO_CONTEXT,
|
||||
attribs);
|
||||
#else
|
||||
/* Seems some GLES implementations 1.x do not like attribs... */
|
||||
backend_egl->egl_context = eglCreateContext (edpy,
|
||||
config,
|
||||
EGL_NO_CONTEXT,
|
||||
NULL);
|
||||
#endif
|
||||
if (backend_egl->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
g_warning ("Unable to create a suitable EGL context");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
backend_egl->egl_config = config;
|
||||
CLUTTER_NOTE (GL, "Created EGL Context");
|
||||
}
|
||||
|
||||
*retry_cookie = 0;
|
||||
return TRUE;
|
||||
|
||||
fail:
|
||||
|
||||
if (stage_egl->egl_surface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface (backend_egl->edpy, stage_egl->egl_surface);
|
||||
stage_egl->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
if (stage_x11->xwin != None)
|
||||
{
|
||||
XDestroyWindow (backend_x11->xdpy, stage_x11->xwin);
|
||||
stage_x11->xwin = None;
|
||||
}
|
||||
|
||||
/* NB: We currently only support a single fallback option */
|
||||
if (*retry_cookie == 0)
|
||||
*retry_cookie = 1; /* tell the caller to try again */
|
||||
else
|
||||
*retry_cookie = 0; /* tell caller not to try again! */
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_egl_realize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
int retry_cookie = 0;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Realizing main stage");
|
||||
|
||||
while (1)
|
||||
{
|
||||
/* _clutter_stage_egl_try_realize supports fallbacks, and the number of
|
||||
* fallbacks already tried is tracked in the retry_cookie, so what we are
|
||||
* doing here is re-trying until we get told there are no more fallback
|
||||
* options... */
|
||||
if (_clutter_stage_egl_try_realize (stage_window, &retry_cookie))
|
||||
{
|
||||
gboolean ret = clutter_stage_egl_parent_iface->realize (stage_window);
|
||||
if (G_LIKELY (ret))
|
||||
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
|
||||
|
||||
return ret;
|
||||
}
|
||||
if (retry_cookie == 0)
|
||||
return FALSE; /* we've been told not to try again! */
|
||||
|
||||
g_warning ("%s: Trying fallback", G_STRFUNC);
|
||||
}
|
||||
|
||||
g_return_val_if_reached (FALSE);
|
||||
return clutter_stage_egl_parent_iface->realize (stage_window);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -323,4 +210,29 @@ clutter_stage_egl_class_init (ClutterStageEGLClass *klass)
|
||||
static void
|
||||
clutter_stage_egl_init (ClutterStageEGL *stage)
|
||||
{
|
||||
stage->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
void
|
||||
clutter_stage_egl_redraw (ClutterStageEGL *stage_egl,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterBackendEGL *backend_egl = CLUTTER_BACKEND_EGL (backend);
|
||||
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_egl);
|
||||
ClutterStageWindow *impl;
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
if (impl == NULL)
|
||||
return;
|
||||
|
||||
g_assert (CLUTTER_IS_STAGE_EGL (impl));
|
||||
stage_egl = CLUTTER_STAGE_EGL (impl);
|
||||
|
||||
eglWaitNative (EGL_CORE_NATIVE_ENGINE);
|
||||
clutter_actor_paint (CLUTTER_ACTOR (stage_x11->wrapper));
|
||||
cogl_flush ();
|
||||
|
||||
eglWaitGL ();
|
||||
eglSwapBuffers (backend_egl->edpy, stage_egl->egl_surface);
|
||||
}
|
||||
|
@ -36,4 +36,7 @@ struct _ClutterStageEGLClass
|
||||
|
||||
GType clutter_stage_egl_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void clutter_stage_egl_redraw (ClutterStageEGL *stage_egl,
|
||||
ClutterStage *stage);
|
||||
|
||||
#endif /* __CLUTTER_STAGE_EGL_H__ */
|
||||
|
Loading…
Reference in New Issue
Block a user