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Fix colors for horizontal background gradients
COGL_PIXEL_FORMAT_RGB_888 is packed 3-bytes per pixel.
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@ -505,7 +505,7 @@ ensure_color_texture (MetaBackground *self)
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{
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ClutterBackend *backend = clutter_get_default_backend ();
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CoglContext *ctx = clutter_backend_get_cogl_context (backend);
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uint8_t pixels[8];
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uint8_t pixels[6];
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int width, height;
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if (priv->shading_direction == G_DESKTOP_BACKGROUND_SHADING_SOLID)
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@ -516,7 +516,6 @@ ensure_color_texture (MetaBackground *self)
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pixels[0] = priv->color.red;
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pixels[1] = priv->color.green;
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pixels[2] = priv->color.blue;
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pixels[3] = 0xFF;
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}
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else
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{
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@ -537,16 +536,14 @@ ensure_color_texture (MetaBackground *self)
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pixels[0] = priv->color.red;
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pixels[1] = priv->color.green;
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pixels[2] = priv->color.blue;
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pixels[3] = 0xFF;
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pixels[4] = priv->second_color.red;
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pixels[5] = priv->second_color.green;
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pixels[6] = priv->second_color.blue;
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pixels[7] = 0xFF;
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pixels[3] = priv->second_color.red;
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pixels[4] = priv->second_color.green;
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pixels[5] = priv->second_color.blue;
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}
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priv->color_texture = COGL_TEXTURE (cogl_texture_2d_new_from_data (ctx, width, height,
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COGL_PIXEL_FORMAT_RGB_888,
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4,
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width * 3,
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pixels,
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NULL));
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}
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