2007-05-05 Matthew Allum <mallum@openedhand.com>

* clutter/clutter-texture.c:
        Fix typos with new cogl using texture code. Fixes tiled textures.
        Add a check for max npots size.

        * configure.ac:
        * Makefile.am:
        * tests/Makefile.am:
        * tests/test-textures.c:
        Add a simple texture test.
This commit is contained in:
Matthew Allum
2007-05-04 23:53:49 +00:00
parent 76981c44a4
commit e1bf19f869
6 changed files with 147 additions and 16 deletions

View File

@ -116,11 +116,14 @@ can_create_rect_arb (int width,
GLenum pixel_format,
GLenum pixel_type)
{
/* FIXME: How to correctly query what max size of NPOTS text can be */
if (width > 4096 || height > 4096)
return FALSE;
#if HAVE_COGL_GL
gint max_size = 0;
return TRUE;
glGetIntegerv(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, &max_size);
return (max_size && width <= max_size && height <= max_size);
#endif
return FALSE;
}
static int
@ -172,8 +175,8 @@ texture_init_tiles (ClutterTexture *texture)
x_pot = clutter_util_next_p2 (priv->width);
y_pot = clutter_util_next_p2 (priv->height);
while (!(cogl_texture_can_size (x_pot, y_pot,
priv->pixel_format, priv->pixel_type)
while (!(cogl_texture_can_size (priv->pixel_format, priv->pixel_type,
x_pot, y_pot)
&& (x_pot - priv->width < priv->max_tile_waste)
&& (y_pot - priv->height < priv->max_tile_waste)))
{
@ -191,6 +194,8 @@ texture_init_tiles (ClutterTexture *texture)
x_pot /= 2;
else
y_pot /= 2;
g_return_if_fail (x_pot != 0 || y_pot != 0);
}
if (priv->x_tiles)
@ -495,9 +500,9 @@ texture_upload_data (ClutterTexture *texture,
}
#endif
cogl_texture_bind (priv->target_type, priv->tiles[0]);
cogl_texture_bind (priv->target_type, priv->tiles[i]);
cogl_texture_set_alignment (priv->target_type, 4, priv->width);
cogl_texture_set_alignment (priv->target_type, 4, src_w);
cogl_texture_set_filters
(priv->target_type,
@ -1186,15 +1191,21 @@ clutter_texture_set_from_data (ClutterTexture *texture,
priv->pixel_type))
{
/* If we cant create NPOT tex of this size fall back to tiles */
priv->is_tiled = TRUE;
CLUTTER_NOTE (TEXTURE,
"Cannot make npots of size %ix%i "
"falling back to tiled",
priv->width,
priv->height);
priv->target_type = CGL_TEXTURE_2D;
}
else if (priv->target_type == CGL_TEXTURE_2D
&& !cogl_texture_can_size
(clutter_util_next_p2(priv->width),
clutter_util_next_p2(priv->height),
priv->pixel_format,
priv->pixel_type))
if (priv->target_type == CGL_TEXTURE_2D
&& !cogl_texture_can_size
(priv->pixel_format,
priv->pixel_type,
clutter_util_next_p2(priv->width),
clutter_util_next_p2(priv->height)))
{
priv->is_tiled = TRUE;
}