Release 1.3.8

This commit is contained in:
Emmanuele Bassi 2010-07-12 21:31:15 +01:00
parent 1eec056bfd
commit e1320b559d
2 changed files with 42 additions and 2 deletions

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NEWS
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Clutter 1.3.8 (12/07/2010)
===============================================================================
• List of changes since Clutter 1.3.6
» Merge Cally, the Clutter Accessibility Library, in the Clutter tree.
» Take into consideration the source actor's position in the
AlignConstraint logic.
» Update the internal COGL tesselator with the latest GLU code.
» Fix CoglTexture data readback.
» Use GL_MAX_TEXTURE_SIZE on GLES when checking the supported texture size.
» Add missing public functions from COGL headers.
» Fix GLES build after the Cogl material changes.
» Rename the experimental CoglPixelBuffer API to CoglPixelArray.
» Split the clutter_state_change() method into two:
clutter_state_set_state(), for animated state changes; and
clutter_state_warp_to_state() for immediate state changes.
» Documentation and introspection fixes.
» Build fixes
Many thanks to:
Robert Bragg
Neil Roberts
Elliot Smith
Alejandro Piñeiro
Øyvind Kolås
Damien Lespiau
Alexandros Frantzis
Clutter 1.3.6 (30/06/2010)
===============================================================================
• List of changes since Clutter 1.34.
• List of changes since Clutter 1.3.4
» Provide a fallback on GLX if the MESA_copy_sub_buffer extension is not
available, by using EXT_framebuffer_blit. Both mechanisms are also

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# - increase clutter_interface_version to the next odd number
m4_define([clutter_major_version], [1])
m4_define([clutter_minor_version], [3])
m4_define([clutter_micro_version], [7])
m4_define([clutter_micro_version], [8])
m4_define([clutter_release_status],
[m4_if(m4_eval(clutter_micro_version % 2), [1], [git],