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compositor: Fix regression of shaded windows
Fix issues drawing shaded window shadows. https://bugzilla.gnome.org/show_bug.cgi?id=693714
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@ -1645,7 +1645,7 @@ meta_window_actor_get_obscured_region (MetaWindowActor *self)
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{
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->back_pixmap && priv->opacity == 0xff)
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if (priv->back_pixmap && priv->opacity == 0xff && !priv->window->shaded)
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return priv->opaque_region;
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return priv->opaque_region;
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else
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else
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return NULL;
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return NULL;
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@ -2146,7 +2146,10 @@ check_needs_reshape (MetaWindowActor *self)
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client_area.x = borders.total.left;
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client_area.x = borders.total.left;
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client_area.y = borders.total.top;
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client_area.y = borders.total.top;
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client_area.width = priv->window->rect.width;
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client_area.width = priv->window->rect.width;
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client_area.height = priv->window->rect.height;
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if (priv->window->shaded)
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client_area.height = 0;
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else
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client_area.height = priv->window->rect.height;
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meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), NULL);
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meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), NULL);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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