mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 17:40:40 -05:00
compositor: Fix regression of shaded windows
Fix issues drawing shaded window shadows. https://bugzilla.gnome.org/show_bug.cgi?id=693714
This commit is contained in:
parent
a487d4dd01
commit
dfa4c7d670
@ -1645,7 +1645,7 @@ meta_window_actor_get_obscured_region (MetaWindowActor *self)
|
|||||||
{
|
{
|
||||||
MetaWindowActorPrivate *priv = self->priv;
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
|
|
||||||
if (priv->back_pixmap && priv->opacity == 0xff)
|
if (priv->back_pixmap && priv->opacity == 0xff && !priv->window->shaded)
|
||||||
return priv->opaque_region;
|
return priv->opaque_region;
|
||||||
else
|
else
|
||||||
return NULL;
|
return NULL;
|
||||||
@ -2146,6 +2146,9 @@ check_needs_reshape (MetaWindowActor *self)
|
|||||||
client_area.x = borders.total.left;
|
client_area.x = borders.total.left;
|
||||||
client_area.y = borders.total.top;
|
client_area.y = borders.total.top;
|
||||||
client_area.width = priv->window->rect.width;
|
client_area.width = priv->window->rect.width;
|
||||||
|
if (priv->window->shaded)
|
||||||
|
client_area.height = 0;
|
||||||
|
else
|
||||||
client_area.height = priv->window->rect.height;
|
client_area.height = priv->window->rect.height;
|
||||||
|
|
||||||
meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), NULL);
|
meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), NULL);
|
||||||
|
Loading…
Reference in New Issue
Block a user