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Add some debugging notes for picking
This adds a new CLUTTER_DEBUG option for picking. Currently this just reports the position for each pick and whether it is clipped or not.
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@@ -22,7 +22,8 @@ typedef enum {
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CLUTTER_DEBUG_SHADER = 1 << 12,
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CLUTTER_DEBUG_MULTISTAGE = 1 << 13,
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CLUTTER_DEBUG_ANIMATION = 1 << 14,
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CLUTTER_DEBUG_LAYOUT = 1 << 15
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CLUTTER_DEBUG_LAYOUT = 1 << 15,
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CLUTTER_DEBUG_PICK = 1 << 16
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} ClutterDebugFlag;
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typedef enum {
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