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shaped-texture: Implement ClutterContent
MetaWindowActor is the compositor-side representative of a MetaWindow. Specifically it represents the geometry of the window under Clutter scene graph. MetaWindowActors are backed by MetaSurfaceActors, that represent the windowing system's surfaces themselves. Naturally, these surfaces have textures with the pixel content of the clients associated with them. These textures are represented by MetaShapedTexture. MetaShapedTextures are currently implemented as ClutterActor subclasses that override the paint function to paint the textures it holds. Conceptually, however, Clutter has an abstraction layer for contents of actors: ClutterContent. Which MetaShapedTexture fits nicely, in fact. Make MetaShapedTexture a ClutterContent implementation. This forces a few changes in the stack: * MetaShapedTexture now manually tracks the content scale. * We now paint into ClutterPaintNode instead of the direct framebuffer. * Various pieces of Wayland code now use MetaSurfaceActor instead of MetaShapedTexture. * MetaSurfaceActorWayland doesn't override size negotiation vfuncs anymore
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@ -44,5 +44,13 @@ gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
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cairo_region_t * meta_shaped_texture_get_opaque_region (MetaShapedTexture *stex);
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void meta_shaped_texture_set_transform (MetaShapedTexture *stex,
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MetaMonitorTransform transform);
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void meta_shaped_texture_cull_out (MetaShapedTexture *stex,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region,
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uint8_t opacity);
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void meta_shaped_texture_reset_culling (MetaShapedTexture *stex);
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void meta_shaped_texture_set_scale (MetaShapedTexture *stex,
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double scale);
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double meta_shaped_texture_get_scale (MetaShapedTexture *stex);
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#endif
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@ -57,21 +57,7 @@
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static void meta_shaped_texture_dispose (GObject *object);
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static void meta_shaped_texture_paint (ClutterActor *actor);
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static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
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gfloat for_height,
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gfloat *min_width_p,
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gfloat *natural_width_p);
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static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
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gfloat for_width,
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gfloat *min_height_p,
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gfloat *natural_height_p);
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static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
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static void cullable_iface_init (MetaCullableInterface *iface);
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static void clutter_content_iface_init (ClutterContentIface *iface);
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enum {
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SIZE_CHANGED,
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@ -83,7 +69,7 @@ static guint signals[LAST_SIGNAL];
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struct _MetaShapedTexture
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{
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ClutterActor parent;
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GObject parent;
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MetaTextureTower *paint_tower;
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@ -116,25 +102,21 @@ struct _MetaShapedTexture
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guint remipmap_timeout_id;
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gint64 earliest_remipmap;
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double scale;
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guint create_mipmaps : 1;
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};
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G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
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G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT, clutter_content_iface_init));
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static void
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meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
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{
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GObjectClass *gobject_class = (GObjectClass *) klass;
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ClutterActorClass *actor_class = (ClutterActorClass *) klass;
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gobject_class->dispose = meta_shaped_texture_dispose;
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actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
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actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
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actor_class->paint = meta_shaped_texture_paint;
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actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
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signals[SIZE_CHANGED] = g_signal_new ("size-changed",
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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@ -154,16 +136,12 @@ meta_shaped_texture_init (MetaShapedTexture *stex)
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{
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stex->paint_tower = meta_texture_tower_new ();
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stex->scale = 1.0;
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stex->texture = NULL;
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stex->mask_texture = NULL;
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stex->create_mipmaps = TRUE;
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stex->is_y_inverted = TRUE;
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stex->transform = META_MONITOR_TRANSFORM_NORMAL;
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g_signal_connect (stex,
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"notify::scale-x",
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G_CALLBACK (invalidate_size),
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stex);
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}
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static void
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@ -207,7 +185,7 @@ update_size (MetaShapedTexture *stex)
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stex->dst_width = dst_width;
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stex->dst_height = dst_height;
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meta_shaped_texture_set_mask_texture (stex, NULL);
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
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clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
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g_signal_emit (stex, signals[SIZE_CHANGED], 0);
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}
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}
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@ -436,6 +414,40 @@ paint_clipped_rectangle (CoglFramebuffer *fb,
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&coords[0], 8);
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}
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static void
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paint_clipped_rectangle_node (ClutterPaintNode *root_node,
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CoglPipeline *pipeline,
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cairo_rectangle_int_t *rect,
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ClutterActorBox *alloc)
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{
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g_autoptr(ClutterPaintNode) node = NULL;
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float coords[8];
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coords[0] = rect->x / (alloc->x2 - alloc->x1);
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coords[1] = rect->y / (alloc->y2 - alloc->y1);
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coords[2] = (rect->x + rect->width) / (alloc->x2 - alloc->x1);
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coords[3] = (rect->y + rect->height) / (alloc->y2 - alloc->y1);
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coords[4] = coords[0];
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coords[5] = coords[1];
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coords[6] = coords[2];
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coords[7] = coords[3];
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node = clutter_pipeline_node_new (pipeline);
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clutter_paint_node_set_name (node, "MetaShapedTexture (clipped)");
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clutter_paint_node_add_child (root_node, node);
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clutter_paint_node_add_multitexture_rectangle (node,
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&(ClutterActorBox)
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{
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.x1 = rect->x,
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.x2 = rect->x + rect->width,
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.y1 = rect->y,
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.y2 = rect->y + rect->height,
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},
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coords, 8);
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}
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static void
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set_cogl_texture (MetaShapedTexture *stex,
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CoglTexture *cogl_tex)
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@ -476,6 +488,8 @@ set_cogl_texture (MetaShapedTexture *stex,
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if (stex->create_mipmaps)
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meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex);
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clutter_content_invalidate (CLUTTER_CONTENT (stex));
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}
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static gboolean
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@ -486,12 +500,31 @@ texture_is_idle_and_not_mipmapped (gpointer user_data)
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if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0)
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return G_SOURCE_CONTINUE;
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
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clutter_content_invalidate (CLUTTER_CONTENT (stex));
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stex->remipmap_timeout_id = 0;
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return G_SOURCE_REMOVE;
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}
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static cairo_region_t *
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effective_unobscured_region (MetaShapedTexture *stex)
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{
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/*
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ClutterActor *actor;
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actor = CLUTTER_ACTOR (stex);
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do
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{
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if (clutter_actor_has_mapped_clones (actor))
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return NULL;
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actor = clutter_actor_get_parent (actor);
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}
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while (actor != NULL);
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*/
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return stex->unobscured_region;
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}
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static void
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do_paint (MetaShapedTexture *stex,
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CoglFramebuffer *fb,
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@ -696,21 +729,262 @@ do_paint (MetaShapedTexture *stex,
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}
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static void
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meta_shaped_texture_paint (ClutterActor *actor)
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{
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MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor);
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CoglTexture *paint_tex;
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CoglFramebuffer *fb;
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do_paint_content (MetaShapedTexture *stex,
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ClutterPaintNode *root_node,
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CoglTexture *paint_tex,
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ClutterActorBox *alloc,
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double tex_scale,
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guchar opacity)
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if (!stex->texture)
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{
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int dst_width, dst_height;
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cairo_rectangle_int_t tex_rect;
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gboolean use_opaque_region;
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cairo_region_t *clip_tex_region;
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cairo_region_t *opaque_tex_region;
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cairo_region_t *blended_tex_region;
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CoglContext *ctx;
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CoglPipelineFilter filter;
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ensure_size_valid (stex);
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dst_width = stex->dst_width;
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dst_height = stex->dst_height;
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if (dst_width == 0 || dst_height == 0) /* no contents yet */
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return;
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tex_rect = (cairo_rectangle_int_t) { 0, 0, dst_width, dst_height };
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/* Use nearest-pixel interpolation if the texture is unscaled. This
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* improves performance, especially with software rendering.
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*/
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filter = COGL_PIPELINE_FILTER_LINEAR;
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/* FIXME: evil cogl_get_draw_framebuffer() */
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if (meta_actor_painting_untransformed (cogl_get_draw_framebuffer (),
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dst_width, dst_height,
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NULL, NULL))
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filter = COGL_PIPELINE_FILTER_NEAREST;
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ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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if (stex->opaque_region && opacity == 255)
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{
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opaque_tex_region =
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meta_region_scale_double (stex->opaque_region,
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1.0 / tex_scale,
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META_ROUNDING_STRATEGY_SHRINK);
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use_opaque_region = TRUE;
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}
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else
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{
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opaque_tex_region = NULL;
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use_opaque_region = FALSE;
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}
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if (stex->clip_region)
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{
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clip_tex_region =
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meta_region_scale_double (stex->clip_region,
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1.0 / tex_scale,
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META_ROUNDING_STRATEGY_GROW);
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}
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else
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{
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clip_tex_region = NULL;
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}
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if (use_opaque_region)
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{
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if (clip_tex_region)
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blended_tex_region = cairo_region_copy (clip_tex_region);
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else
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blended_tex_region = cairo_region_create_rectangle (&tex_rect);
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cairo_region_subtract (blended_tex_region, opaque_tex_region);
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}
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else
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{
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if (clip_tex_region)
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blended_tex_region = cairo_region_reference (clip_tex_region);
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else
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blended_tex_region = NULL;
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}
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/* Limit to how many separate rectangles we'll draw; beyond this just
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* fall back and draw the whole thing */
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#define MAX_RECTS 16
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if (blended_tex_region)
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{
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int n_rects = cairo_region_num_rectangles (blended_tex_region);
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if (n_rects > MAX_RECTS)
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{
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/* Fall back to taking the fully blended path. */
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use_opaque_region = FALSE;
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g_clear_pointer (&blended_tex_region, cairo_region_destroy);
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}
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}
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/* First, paint the unblended parts, which are part of the opaque region. */
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if (use_opaque_region)
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{
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cairo_region_t *region;
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int n_rects;
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int i;
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if (clip_tex_region)
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{
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region = cairo_region_copy (clip_tex_region);
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cairo_region_intersect (region, opaque_tex_region);
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}
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else
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{
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region = cairo_region_reference (opaque_tex_region);
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}
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if (!cairo_region_is_empty (region))
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{
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CoglPipeline *opaque_pipeline;
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opaque_pipeline = get_unblended_pipeline (stex, ctx);
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cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
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cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
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n_rects = cairo_region_num_rectangles (region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (region, i, &rect);
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paint_clipped_rectangle_node (root_node, opaque_pipeline, &rect, alloc);
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}
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}
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cairo_region_destroy (region);
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}
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/* Now, go ahead and paint the blended parts. */
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/* We have three cases:
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* 1) blended_tex_region has rectangles - paint the rectangles.
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* 2) blended_tex_region is empty - don't paint anything
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* 3) blended_tex_region is NULL - paint fully-blended.
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*
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* 1) and 3) are the times where we have to paint stuff. This tests
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* for 1) and 3).
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*/
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if (!blended_tex_region || !cairo_region_is_empty (blended_tex_region))
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{
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CoglPipeline *blended_pipeline;
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if (stex->mask_texture == NULL)
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{
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blended_pipeline = get_unmasked_pipeline (stex, ctx);
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}
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else
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{
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blended_pipeline = get_masked_pipeline (stex, ctx);
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cogl_pipeline_set_layer_texture (blended_pipeline, 1, stex->mask_texture);
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cogl_pipeline_set_layer_filters (blended_pipeline, 1, filter, filter);
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}
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cogl_pipeline_set_layer_texture (blended_pipeline, 0, paint_tex);
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cogl_pipeline_set_layer_filters (blended_pipeline, 0, filter, filter);
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CoglColor color;
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cogl_color_init_from_4ub (&color, opacity, opacity, opacity, opacity);
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cogl_pipeline_set_color (blended_pipeline, &color);
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if (blended_tex_region)
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{
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/* 1) blended_tex_region is not empty. Paint the rectangles. */
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int i;
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int n_rects = cairo_region_num_rectangles (blended_tex_region);
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for (i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (blended_tex_region, i, &rect);
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if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
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continue;
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paint_clipped_rectangle_node (root_node, blended_pipeline, &rect, alloc);
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}
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}
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else
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{
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g_autoptr(ClutterPaintNode) node = NULL;
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node = clutter_pipeline_node_new (blended_pipeline);
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clutter_paint_node_set_name (node, "MetaShapedTexture (unclipped)");
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clutter_paint_node_add_child (root_node, node);
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/* 3) blended_tex_region is NULL. Do a full paint. */
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clutter_paint_node_add_rectangle (node, alloc);
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}
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}
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g_clear_pointer (&clip_tex_region, cairo_region_destroy);
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g_clear_pointer (&opaque_tex_region, cairo_region_destroy);
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g_clear_pointer (&blended_tex_region, cairo_region_destroy);
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}
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static CoglTexture *
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select_texture_for_paint (MetaShapedTexture *stex)
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{
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CoglTexture *texture = NULL;
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gint64 now = g_get_monotonic_time ();
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if (stex->create_mipmaps && stex->last_invalidation)
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{
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gint64 age = now - stex->last_invalidation;
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if (age >= MIN_MIPMAP_AGE_USEC ||
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stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
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texture = meta_texture_tower_get_paint_texture (stex->paint_tower);
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}
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if (texture == NULL)
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{
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texture = COGL_TEXTURE (stex->texture);
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if (texture == NULL)
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return NULL;
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if (stex->create_mipmaps)
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{
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/* Minus 1000 to ensure we don't fail the age test in timeout */
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stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
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if (!stex->remipmap_timeout_id)
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stex->remipmap_timeout_id =
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g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
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texture_is_idle_and_not_mipmapped,
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stex);
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}
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}
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return texture;
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}
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static void
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meta_shaped_texture_paint_content (ClutterContent *content,
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ClutterActor *actor,
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ClutterPaintNode *root_node)
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{
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MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
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ClutterActorBox alloc;
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CoglTexture *paint_tex = NULL;
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double tex_scale;
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guchar opacity;
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||||
if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
|
||||
return;
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (stex)))
|
||||
clutter_actor_realize (CLUTTER_ACTOR (stex));
|
||||
|
||||
/* The GL EXT_texture_from_pixmap extension does allow for it to be
|
||||
* used together with SGIS_generate_mipmap, however this is very
|
||||
* rarely supported. Also, even when it is supported there
|
||||
@ -726,100 +1000,40 @@ meta_shaped_texture_paint (ClutterActor *actor)
|
||||
* Setting the texture quality to high without SGIS_generate_mipmap
|
||||
* support for TFP textures will result in fallbacks to XGetImage.
|
||||
*/
|
||||
if (stex->create_mipmaps)
|
||||
{
|
||||
int64_t now = g_get_monotonic_time ();
|
||||
int64_t age = now - stex->last_invalidation;
|
||||
|
||||
if (age >= MIN_MIPMAP_AGE_USEC ||
|
||||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
|
||||
{
|
||||
paint_tex = meta_texture_tower_get_paint_texture (stex->paint_tower);
|
||||
if (!paint_tex)
|
||||
paint_tex = stex->texture;
|
||||
}
|
||||
else
|
||||
{
|
||||
paint_tex = stex->texture;
|
||||
|
||||
/* Minus 1000 to ensure we don't fail the age test in timeout */
|
||||
stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
|
||||
|
||||
if (!stex->remipmap_timeout_id)
|
||||
stex->remipmap_timeout_id =
|
||||
g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
|
||||
texture_is_idle_and_not_mipmapped,
|
||||
stex);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
paint_tex = COGL_TEXTURE (stex->texture);
|
||||
}
|
||||
|
||||
if (cogl_texture_get_width (paint_tex) == 0 ||
|
||||
cogl_texture_get_height (paint_tex) == 0)
|
||||
paint_tex = select_texture_for_paint (stex);
|
||||
if (!paint_tex)
|
||||
return;
|
||||
|
||||
fb = cogl_get_draw_framebuffer ();
|
||||
do_paint (META_SHAPED_TEXTURE (actor), fb, paint_tex, stex->clip_region);
|
||||
}
|
||||
clutter_actor_get_scale (actor, &tex_scale, NULL);
|
||||
opacity = clutter_actor_get_paint_opacity (actor);
|
||||
clutter_actor_get_content_box (actor, &alloc);
|
||||
|
||||
static void
|
||||
meta_shaped_texture_get_preferred_width (ClutterActor *self,
|
||||
gfloat for_height,
|
||||
gfloat *min_width_p,
|
||||
gfloat *natural_width_p)
|
||||
{
|
||||
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
|
||||
|
||||
ensure_size_valid (stex);
|
||||
|
||||
if (min_width_p)
|
||||
*min_width_p = stex->dst_width;
|
||||
if (natural_width_p)
|
||||
*natural_width_p = stex->dst_width;
|
||||
}
|
||||
|
||||
static void
|
||||
meta_shaped_texture_get_preferred_height (ClutterActor *self,
|
||||
gfloat for_width,
|
||||
gfloat *min_height_p,
|
||||
gfloat *natural_height_p)
|
||||
{
|
||||
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
|
||||
|
||||
ensure_size_valid (stex);
|
||||
|
||||
if (min_height_p)
|
||||
*min_height_p = stex->dst_height;
|
||||
if (natural_height_p)
|
||||
*natural_height_p = stex->dst_height;
|
||||
}
|
||||
|
||||
static cairo_region_t *
|
||||
effective_unobscured_region (MetaShapedTexture *stex)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
/* Fail if we have any mapped clones. */
|
||||
actor = CLUTTER_ACTOR (stex);
|
||||
do
|
||||
{
|
||||
if (clutter_actor_has_mapped_clones (actor))
|
||||
return NULL;
|
||||
actor = clutter_actor_get_parent (actor);
|
||||
}
|
||||
while (actor != NULL);
|
||||
|
||||
return stex->unobscured_region;
|
||||
do_paint_content (stex, root_node, paint_tex, &alloc, tex_scale, opacity);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
meta_shaped_texture_get_paint_volume (ClutterActor *actor,
|
||||
ClutterPaintVolume *volume)
|
||||
meta_shaped_texture_get_preferred_size (ClutterContent *content,
|
||||
float *width,
|
||||
float *height)
|
||||
{
|
||||
return clutter_paint_volume_set_from_allocation (volume, actor);
|
||||
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
|
||||
|
||||
ensure_size_valid (stex);
|
||||
|
||||
if (width)
|
||||
*width = stex->dst_width * stex->scale;
|
||||
|
||||
if (height)
|
||||
*height = stex->dst_height * stex->scale;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_content_iface_init (ClutterContentIface *iface)
|
||||
{
|
||||
iface->paint_content = meta_shaped_texture_paint_content;
|
||||
iface->get_preferred_size = meta_shaped_texture_get_preferred_size;
|
||||
}
|
||||
|
||||
void
|
||||
@ -853,7 +1067,7 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
|
||||
cogl_object_ref (stex->mask_texture);
|
||||
}
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
|
||||
clutter_content_invalidate (CLUTTER_CONTENT (stex));
|
||||
}
|
||||
|
||||
gboolean
|
||||
@ -944,7 +1158,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
|
||||
{
|
||||
cairo_rectangle_int_t damage_rect;
|
||||
cairo_region_get_extents (intersection, &damage_rect);
|
||||
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
|
||||
clutter_content_invalidate (CLUTTER_CONTENT (stex));
|
||||
//clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
|
||||
cairo_region_destroy (intersection);
|
||||
return TRUE;
|
||||
}
|
||||
@ -954,7 +1169,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
|
||||
clutter_content_invalidate (CLUTTER_CONTENT (stex));
|
||||
//clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@ -1230,7 +1446,7 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
|
||||
|
||||
transformed_clip = alloca (sizeof (cairo_rectangle_int_t));
|
||||
|
||||
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
|
||||
tex_scale = stex->scale;
|
||||
meta_rectangle_scale_double (clip, 1.0 / tex_scale,
|
||||
META_ROUNDING_STRATEGY_GROW,
|
||||
transformed_clip);
|
||||
@ -1318,17 +1534,47 @@ meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
|
||||
invalidate_size (stex);
|
||||
}
|
||||
|
||||
static void
|
||||
meta_shaped_texture_cull_out (MetaCullable *cullable,
|
||||
cairo_region_t *unobscured_region,
|
||||
cairo_region_t *clip_region)
|
||||
ClutterActor *
|
||||
meta_shaped_texture_new (void)
|
||||
{
|
||||
MetaShapedTexture *stex = META_SHAPED_TEXTURE (cullable);
|
||||
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
|
||||
}
|
||||
|
||||
void
|
||||
meta_shaped_texture_set_scale (MetaShapedTexture *stex,
|
||||
double scale)
|
||||
{
|
||||
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
||||
|
||||
if (scale == stex->scale)
|
||||
return;
|
||||
|
||||
stex->scale = scale;
|
||||
|
||||
invalidate_size (stex);
|
||||
clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
|
||||
}
|
||||
|
||||
double
|
||||
meta_shaped_texture_get_scale (MetaShapedTexture *stex)
|
||||
{
|
||||
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 0.0);
|
||||
|
||||
return stex->scale;
|
||||
}
|
||||
|
||||
void
|
||||
meta_shaped_texture_cull_out (MetaShapedTexture *stex,
|
||||
cairo_region_t *unobscured_region,
|
||||
cairo_region_t *clip_region,
|
||||
uint8_t opacity)
|
||||
{
|
||||
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
||||
|
||||
set_unobscured_region (stex, unobscured_region);
|
||||
set_clip_region (stex, clip_region);
|
||||
|
||||
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex)) == 0xff)
|
||||
if (opacity == 0xff)
|
||||
{
|
||||
if (stex->opaque_region)
|
||||
{
|
||||
@ -1340,22 +1586,10 @@ meta_shaped_texture_cull_out (MetaCullable *cullable,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
meta_shaped_texture_reset_culling (MetaCullable *cullable)
|
||||
void
|
||||
meta_shaped_texture_reset_culling (MetaShapedTexture *stex)
|
||||
{
|
||||
MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
|
||||
set_clip_region (self, NULL);
|
||||
}
|
||||
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
|
||||
|
||||
static void
|
||||
cullable_iface_init (MetaCullableInterface *iface)
|
||||
{
|
||||
iface->cull_out = meta_shaped_texture_cull_out;
|
||||
iface->reset_culling = meta_shaped_texture_reset_culling;
|
||||
}
|
||||
|
||||
ClutterActor *
|
||||
meta_shaped_texture_new (void)
|
||||
{
|
||||
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
|
||||
set_clip_region (stex, NULL);
|
||||
}
|
||||
|
@ -110,54 +110,6 @@ meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
|
||||
return surface->window;
|
||||
}
|
||||
|
||||
static void
|
||||
meta_surface_actor_wayland_get_preferred_width (ClutterActor *actor,
|
||||
gfloat for_height,
|
||||
gfloat *min_width_p,
|
||||
gfloat *natural_width_p)
|
||||
{
|
||||
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
|
||||
MetaShapedTexture *stex;
|
||||
double scale;
|
||||
|
||||
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
|
||||
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale, NULL);
|
||||
clutter_actor_get_preferred_width (CLUTTER_ACTOR (stex),
|
||||
for_height,
|
||||
min_width_p,
|
||||
natural_width_p);
|
||||
|
||||
if (min_width_p)
|
||||
*min_width_p *= scale;
|
||||
|
||||
if (natural_width_p)
|
||||
*natural_width_p *= scale;
|
||||
}
|
||||
|
||||
static void
|
||||
meta_surface_actor_wayland_get_preferred_height (ClutterActor *actor,
|
||||
gfloat for_width,
|
||||
gfloat *min_height_p,
|
||||
gfloat *natural_height_p)
|
||||
{
|
||||
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
|
||||
MetaShapedTexture *stex;
|
||||
double scale;
|
||||
|
||||
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
|
||||
clutter_actor_get_scale (CLUTTER_ACTOR (stex), NULL, &scale);
|
||||
clutter_actor_get_preferred_height (CLUTTER_ACTOR (stex),
|
||||
for_width,
|
||||
min_height_p,
|
||||
natural_height_p);
|
||||
|
||||
if (min_height_p)
|
||||
*min_height_p *= scale;
|
||||
|
||||
if (natural_height_p)
|
||||
*natural_height_p *= scale;
|
||||
}
|
||||
|
||||
static void
|
||||
meta_surface_actor_wayland_paint (ClutterActor *actor)
|
||||
{
|
||||
@ -203,8 +155,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
actor_class->get_preferred_width = meta_surface_actor_wayland_get_preferred_width;
|
||||
actor_class->get_preferred_height = meta_surface_actor_wayland_get_preferred_height;
|
||||
actor_class->paint = meta_surface_actor_wayland_paint;
|
||||
|
||||
surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;
|
||||
|
@ -158,13 +158,22 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
|
||||
cairo_region_t *unobscured_region,
|
||||
cairo_region_t *clip_region)
|
||||
{
|
||||
meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
|
||||
MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
|
||||
MetaSurfaceActorPrivate *priv =
|
||||
meta_surface_actor_get_instance_private (surface_actor);
|
||||
uint8_t opacity = clutter_actor_get_opacity (CLUTTER_ACTOR (cullable));
|
||||
|
||||
meta_shaped_texture_cull_out (priv->texture, unobscured_region, clip_region, opacity);
|
||||
}
|
||||
|
||||
static void
|
||||
meta_surface_actor_reset_culling (MetaCullable *cullable)
|
||||
{
|
||||
meta_cullable_reset_culling_children (cullable);
|
||||
MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
|
||||
MetaSurfaceActorPrivate *priv =
|
||||
meta_surface_actor_get_instance_private (surface_actor);
|
||||
|
||||
meta_shaped_texture_reset_culling (priv->texture);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -191,7 +200,8 @@ meta_surface_actor_init (MetaSurfaceActor *self)
|
||||
priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ());
|
||||
g_signal_connect_object (priv->texture, "size-changed",
|
||||
G_CALLBACK (texture_size_changed), self, 0);
|
||||
clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture));
|
||||
clutter_actor_set_content (CLUTTER_ACTOR (self), CLUTTER_CONTENT (priv->texture));
|
||||
clutter_actor_set_request_mode (CLUTTER_ACTOR (self), CLUTTER_REQUEST_CONTENT_SIZE);
|
||||
}
|
||||
|
||||
cairo_surface_t *
|
||||
|
@ -829,14 +829,14 @@ meta_window_actor_get_meta_window (MetaWindowActor *self)
|
||||
*
|
||||
* Return value: (transfer none): the #ClutterActor for the contents
|
||||
*/
|
||||
ClutterActor *
|
||||
MetaShapedTexture *
|
||||
meta_window_actor_get_texture (MetaWindowActor *self)
|
||||
{
|
||||
MetaWindowActorPrivate *priv =
|
||||
meta_window_actor_get_instance_private (self);
|
||||
|
||||
if (priv->surface)
|
||||
return CLUTTER_ACTOR (meta_surface_actor_get_texture (priv->surface));
|
||||
return meta_surface_actor_get_texture (priv->surface);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
@ -1875,19 +1875,19 @@ meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
|
||||
MetaShapedTexture *stex;
|
||||
MetaRectangle buffer_rect;
|
||||
MetaRectangle frame_rect;
|
||||
double scale_x, scale_y;
|
||||
double scale;
|
||||
|
||||
stex = meta_surface_actor_get_texture (priv->surface);
|
||||
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale_x, &scale_y);
|
||||
scale = meta_shaped_texture_get_scale (stex);
|
||||
|
||||
window = priv->window;
|
||||
meta_window_get_buffer_rect (window, &buffer_rect);
|
||||
meta_window_get_frame_rect (window, &frame_rect);
|
||||
|
||||
bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale_x);
|
||||
bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale_y);
|
||||
bounds->width = (int) ceil (frame_rect.width / scale_x);
|
||||
bounds->height = (int) ceil (frame_rect.height / scale_y);
|
||||
bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale);
|
||||
bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale);
|
||||
bounds->width = (int) ceil (frame_rect.width / scale);
|
||||
bounds->height = (int) ceil (frame_rect.height / scale);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -27,6 +27,7 @@
|
||||
|
||||
#include "clutter/clutter.h"
|
||||
#include "meta/compositor.h"
|
||||
#include "meta/meta-shaped-texture.h"
|
||||
|
||||
#define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
|
||||
|
||||
@ -43,7 +44,7 @@ META_EXPORT
|
||||
MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self);
|
||||
|
||||
META_EXPORT
|
||||
ClutterActor * meta_window_actor_get_texture (MetaWindowActor *self);
|
||||
MetaShapedTexture *meta_window_actor_get_texture (MetaWindowActor *self);
|
||||
|
||||
META_EXPORT
|
||||
void meta_window_actor_sync_visibility (MetaWindowActor *self);
|
||||
|
@ -163,7 +163,7 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
|
||||
stex = meta_surface_actor_get_texture (surface_actor);
|
||||
|
||||
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
|
||||
clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
|
||||
meta_shaped_texture_set_scale (stex, actor_scale);
|
||||
|
||||
/* Wayland surface coordinate space -> stage coordinate space */
|
||||
geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);
|
||||
|
@ -1123,7 +1123,7 @@ meta_wayland_data_device_start_drag (MetaWaylandDataDevice *data
|
||||
|
||||
surface_actor = meta_wayland_surface_get_actor (surface);
|
||||
|
||||
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
|
||||
clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
|
||||
seat->pointer->grab_x,
|
||||
seat->pointer->grab_y,
|
||||
&surface_pos.x, &surface_pos.y);
|
||||
|
@ -1514,7 +1514,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
|
||||
else
|
||||
{
|
||||
ClutterActor *actor =
|
||||
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
|
||||
CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
|
||||
|
||||
clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
|
||||
*sx /= surface->scale;
|
||||
@ -1530,7 +1530,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
|
||||
float *y)
|
||||
{
|
||||
ClutterActor *actor =
|
||||
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
|
||||
CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
|
||||
ClutterVertex sv = {
|
||||
.x = sx * surface->scale,
|
||||
.y = sy * surface->scale,
|
||||
|
@ -640,7 +640,7 @@ meta_wayland_tablet_tool_get_relative_coordinates (MetaWaylandTabletTool *tool,
|
||||
surface_actor = meta_wayland_surface_get_actor (surface);
|
||||
|
||||
clutter_event_get_coords (event, &xf, &yf);
|
||||
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
|
||||
clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
|
||||
xf, yf, &xf, &yf);
|
||||
|
||||
*sx = wl_fixed_from_double (xf) / surface->scale;
|
||||
|
Loading…
Reference in New Issue
Block a user