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hello: Make sure to clear background explicitly
This test wasn't actually explicitly clearing the background to black it was simply a fluke that some drivers clear the background when allocating a new framebuffer. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -2,6 +2,8 @@
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#include <glib.h>
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#include <glib.h>
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#include <stdio.h>
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#include <stdio.h>
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CoglColor black;
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int
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int
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main (int argc, char **argv)
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main (int argc, char **argv)
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{
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{
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@ -38,6 +40,7 @@ main (int argc, char **argv)
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triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
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triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
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3, triangle_vertices);
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3, triangle_vertices);
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for (;;) {
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for (;;) {
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cogl_clear (&black, COGL_BUFFER_BIT_COLOR);
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cogl_primitive_draw (triangle);
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cogl_primitive_draw (triangle);
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cogl_framebuffer_swap_buffers (fb);
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cogl_framebuffer_swap_buffers (fb);
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}
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}
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