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cogl/texture-2d: Remove notes about COGL_FEATURE_ID_TEXTURE_NPOT
NPOT capabilities were made madatory in OpenGL 2.0 and GLES 2.0, so let's stop encouraging developers to write new code with checks for it. https://gitlab.gnome.org/GNOME/mutter/merge_requests/467
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@ -55,11 +55,6 @@ G_BEGIN_DECLS
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* made up of multiple 2D textures, or atlas textures where Cogl must
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* internally modify user texture coordinates before they can be used
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* by the GPU.
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*
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* You should be aware that many GPUs only support power of two sizes
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* for #CoglTexture2D textures. You can check support for non power of
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* two textures by checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature
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* via cogl_has_feature().
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*/
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typedef struct _CoglTexture2D CoglTexture2D;
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@ -105,11 +100,6 @@ cogl_is_texture_2d (void *object);
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* using cogl_texture_set_components() and
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* cogl_texture_set_premultiplied().
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*
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* <note>Many GPUs only support power of two sizes for #CoglTexture2D
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* textures. You can check support for non power of two textures by
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: (transfer full): A new #CoglTexture2D object with no storage yet allocated.
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*
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* Since: 2.0
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@ -138,11 +128,6 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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* using cogl_texture_set_components() and
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* cogl_texture_set_premultiplied().
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*
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* <note>Many GPUs only support power of two sizes for #CoglTexture2D
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* textures. You can check support for non power of two textures by
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Return value: (transfer full): A newly created #CoglTexture2D or %NULL on failure
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* and @error will be updated.
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*
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@ -179,11 +164,6 @@ cogl_texture_2d_new_from_file (CoglContext *ctx,
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* cogl_texture_2d_new_with_size() and then upload data using
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* cogl_texture_set_data()</note>
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*
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* <note>Many GPUs only support power of two sizes for #CoglTexture2D
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* textures. You can check support for non power of two textures by
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: (transfer full): A newly allocated #CoglTexture2D, or if
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* the size is not supported (because it is too large or a
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* non-power-of-two size that the hardware doesn't support)
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@ -218,11 +198,6 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
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* using cogl_texture_set_components() and
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* cogl_texture_set_premultiplied().
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*
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* <note>Many GPUs only support power of two sizes for #CoglTexture2D
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* textures. You can check support for non power of two textures by
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* checking for the %COGL_FEATURE_ID_TEXTURE_NPOT feature via
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* cogl_has_feature().</note>
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*
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* Returns: (transfer full): A newly allocated #CoglTexture2D
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*
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* Since: 2.0
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