Clean up Visual Studio Build Files

-Combine entries in the property sheets and make it a bit more flexible,
 and drop some redundant items
-Use Custom Build Rules for generating enumeration and marshalling sources,
 and the .def file so that they can be wiped off when a "clean" is
 requested, and regenerate automatically when the templates/.symbols
 files are updated.
-Improve consistency by using ApiVersion rather than ClutterApiVersion
 with the Visual Studio project for other components of the Clutter/GTK+
 stack
-Get rid of unneeded configs in the "install" project
This commit is contained in:
Chun-wei Fan 2013-08-29 17:31:42 +08:00
parent cb3a4ac1a2
commit daaec724dc
9 changed files with 726 additions and 647 deletions

View File

@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
<GlibMkEnumsPath>..\..\..\vs10\$(Platform)</GlibMkEnumsPath>
<GlibGenMarshalPath>..\..\vs10\$(Platform)</GlibGenMarshalPath>
<ClutterApiVersion>1.0</ClutterApiVersion>
<VSVer>10</VSVer>
<GlibEtcInstallRoot>$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
<ApiVersion>1.0</ApiVersion>
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
<DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
<BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
@ -15,50 +14,38 @@
<ClutterBuildDefines>$(BaseBuildDef);G_LOG_DOMAIN="Clutter";CLUTTER_LOCALEDIR="../share/locale";CLUTTER_SYSCONFDIR="../etc"</ClutterBuildDefines>
<ClutterDisableDeprecationWarnings>CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS</ClutterDisableDeprecationWarnings>
<CallyTestDefs>$(BaseWinBuildDef);PREFIXDIR="/some/dummy/dir";$(ClutterDisableDeprecationWarnings)</CallyTestDefs>
<TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ClutterApiVersion)/data"</TestProgDef>
<TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ClutterApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
<PreBuildWin>
<TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ApiVersion)/data"</TestProgDef>
<TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
<DoConfigs>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
:DONE_CONFIG_H
if "$(Configuration)" == "Release" goto DO_CLUTTER_CONFIG_WIN32
if "$(Configuration)" == "Debug" goto DO_CLUTTER_CONFIG_WIN32
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
if exist clutter.bld.*.win32 del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
goto DONE_CLUTTER_CONFIG_H
:DO_CLUTTER_CONFIG_WIN32
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H
del clutter.bld.*.win32
if exist clutter.bld.*.win32 del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h
:DONE_CLUTTER_CONFIG_H
</PreBuildWin>
<PreBuildGDK>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h
:DONE_CONFIG_H
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H
del clutter.bld.*.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h
:DONE_CLUTTER_CONFIG_H
</PreBuildGDK>
<PreBuildCmd2>
</DoConfigs>
<GenMarshalSrc>
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H
cd ..\..\..\clutter
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h
cd ..\build\win32\vs10
cd ..\build\win32\vs$(VSVer)
:DONE_CLUTTER_MARSHAL_H
@ -69,26 +56,25 @@ cd ..\..\..\clutter
echo #include "clutter-marshal.h" &gt; clutter-marshal.c
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c
cd ..\build\win32\vs10
cd ..\build\win32\vs$(VSVer)
:DONE_CLUTTER_MARSHAL_C
</GenMarshalSrc>
<GenEnumsSrc>
cd ..
call gen-enums.bat $(GlibEtcInstallRoot)
cd .\vs$(VSVer)
</GenEnumsSrc>
gen-enums.bat $(GlibMkEnumsPath)
cd .\vs10
</PreBuildCmd2>
<ClutterDoInstall>
mkdir $(CopyDir)
mkdir $(CopyDir)\bin
mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
@ -97,324 +83,307 @@ copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
copy ..\*.bat $(CopyDir)\bin
copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data
copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data
mkdir $(CopyDir)\lib
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
:DO_INSTALL_COMMON_HEADERS
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
</ClutterDoInstall>
<ClutterDoInstallGDK>
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
</ClutterDoInstallGDK>
<ClutterDoInstallReleaseBin>
mkdir $(CopyDir)\bin
copy $(SolutionDir)Release\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)Release\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
copy $(SolutionDir)Release\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallReleaseBin>
<ClutterDoInstallDebugBin>
mkdir $(CopyDir)\bin
copy $(SolutionDir)Debug\$(Platform)\bin\*.dll $(CopyDir)\bin
copy $(SolutionDir)Debug\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallDebugBin>
<GenerateClutterDef>
echo EXPORTS &gt; $(DefDir)\clutter.def
@ -428,11 +397,11 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
</GenerateClutterGDKDef>
<ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
<ClutterLibtoolCompatibleDllSuffix>-$(ClutterApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
<ClutterSeparateVS10DllPrefix />
<ClutterSeparateVS10DllSuffix>-1-vs10</ClutterSeparateVS10DllSuffix>
<ClutterDllPrefix>$(ClutterSeparateVS10DllPrefix)</ClutterDllPrefix>
<ClutterDllSuffix>$(ClutterSeparateVS10DllSuffix)</ClutterDllSuffix>
<ClutterLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
<ClutterSeparateVSDllPrefix />
<ClutterSeparateVSDllSuffix>-1-vs$(VSVer)</ClutterSeparateVSDllSuffix>
<ClutterDllPrefix>$(ClutterSeparateVSDllPrefix)</ClutterDllPrefix>
<ClutterDllSuffix>$(ClutterSeparateVSDllSuffix)</ClutterDllSuffix>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>clutterprops</_PropertySheetDisplayName>
@ -452,6 +421,9 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="VSVer">
<Value>$(VSVer)</Value>
</BuildMacro>
<BuildMacro Include="GlibEtcInstallRoot">
<Value>$(GlibEtcInstallRoot)</Value>
</BuildMacro>
@ -461,14 +433,8 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
<BuildMacro Include="DefDir">
<Value>$(DefDir)</Value>
</BuildMacro>
<BuildMacro Include="GlibMkEnumsPath">
<Value>$(GlibMkEnumsPath)</Value>
</BuildMacro>
<BuildMacro Include="GlibGenMarshalPath">
<Value>$(GlibGenMarshalPath)</Value>
</BuildMacro>
<BuildMacro Include="ClutterApiVersion">
<Value>$(ClutterApiVersion)</Value>
<BuildMacro Include="ApiVersion">
<Value>$(ApiVersion)</Value>
</BuildMacro>
<BuildMacro Include="BaseWinBuildDef">
<Value>$(BaseWinBuildDef)</Value>
@ -500,14 +466,14 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
<BuildMacro Include="TestPerfProgDef">
<Value>$(TestPerfProgDef)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildGDK">
<Value>$(PreBuildGDK)</Value>
<BuildMacro Include="DoConfigs">
<Value>$(DoConfigs)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildWin">
<Value>$(PreBuildWin)</Value>
<BuildMacro Include="GenMarshalSrc">
<Value>$(GenMarshalSrc)</Value>
</BuildMacro>
<BuildMacro Include="PreBuildCmd2">
<Value>$(PreBuildCmd2)</Value>
<BuildMacro Include="GenEnumsSrc">
<Value>$(GenEnumsSrc)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDoInstall">
<Value>$(ClutterDoInstall)</Value>
@ -533,11 +499,11 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
<BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
<Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterSeparateVS10DllPrefix">
<Value>$(ClutterSeparateVS10DllPrefix)</Value>
<BuildMacro Include="ClutterSeparateVSDllPrefix">
<Value>$(ClutterSeparateVSDllPrefix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterSeparateVS10DllSuffix">
<Value>$(ClutterSeparateVS10DllSuffix)</Value>
<BuildMacro Include="ClutterSeparateVSDllSuffix">
<Value>$(ClutterSeparateVSDllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDllPrefix">
<Value>$(ClutterDllPrefix)</Value>

View File

@ -375,18 +375,18 @@ Global
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|Win32.Build.0 = Release|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|x64.ActiveCfg = Release|x64
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|x64.Build.0 = Release|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug_GDK|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug_GDK|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|Win32.Build.0 = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.ActiveCfg = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug_GDK|x64.Build.0 = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|Win32.ActiveCfg = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|Win32.Build.0 = Debug|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|x64.ActiveCfg = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Debug|x64.Build.0 = Debug|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release_GDK|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release_GDK|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release_GDK|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.ActiveCfg = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|Win32.Build.0 = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.ActiveCfg = Release|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release_GDK|x64.Build.0 = Release|x64
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|Win32.ActiveCfg = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|Win32.Build.0 = Release|Win32
{35B2A4AC-7235-4FC7-995D-469D59195041}.Release|x64.ActiveCfg = Release|x64

View File

@ -23,6 +23,11 @@
<ClCompile Include="..\..\..\clutter\gdk\clutter-stage-gdk.c"><Filter>Sources</Filter></ClCompile>
<ClCompile Include="..\..\..\clutter\cogl\clutter-stage-cogl.c"><Filter>Sources</Filter></ClCompile>
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\clutter\clutter-marshal.list"><Filter>Resource Files</Filter></CustomBuild>
<CustomBuild Include="..\..\..\clutter\clutter-enum-types.h.in"><Filter>Resource Files</Filter></CustomBuild>
<CustomBuild Include="..\..\..\clutter\clutter.symbols"><Filter>Resource Files</Filter></CustomBuild>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\clutter\win32\resources.rc">
<Filter>Resource Files</Filter>

View File

@ -126,7 +126,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
<Command>$(DoConfigs)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -140,14 +140,11 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<PreLinkEvent>
<Command>$(GenerateClutterDef)</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@ -155,7 +152,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|Win32'">
<PreBuildEvent>
<Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
<Command>$(DoConfigs)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -169,14 +166,11 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<PreLinkEvent>
<Command>$(GenerateClutterGDKDef)</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@ -184,7 +178,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<PreBuildEvent>
<Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
<Command>$(DoConfigs)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -198,14 +192,11 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PreLinkEvent>
<Command>$(GenerateClutterDef)</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@ -213,7 +204,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_GDK|x64'">
<PreBuildEvent>
<Command>$(PreBuildGDK)$(PreBuildCmd2)</Command>
<Command>$(DoConfigs)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
@ -227,14 +218,11 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PreLinkEvent>
<Command>$(GenerateClutterGDKDef)</Command>
</PreLinkEvent>
<Link>
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@ -242,7 +230,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreBuildEvent>
<Command>$(PreBuildWin)$(PreBuildCmd2)</Command>
<Command>$(DoConfigs)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
@ -256,14 +244,11 @@
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<PreLinkEvent>
<Command>$(GenerateClutterDef)</Command>
</PreLinkEvent>
<Link>
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@ -5,34 +5,18 @@
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@ -462,14 +462,14 @@ Global
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@ -27,7 +27,7 @@
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<Tool
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CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
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<Tool
Name="VCCLCompilerTool"
@ -167,7 +167,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
@ -182,7 +182,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
@ -206,7 +206,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -224,7 +224,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
@ -248,7 +248,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -264,7 +264,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(PreBuildWin)$(PreBuildCmd2)"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
@ -285,7 +285,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -302,7 +302,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(PreBuildGDK)$(PreBuildCmd2)"
CommandLine="$(DoConfigs)"
/>
<Tool
Name="VCCLCompilerTool"
@ -323,7 +323,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@ -386,6 +386,204 @@
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File RelativePath="..\..\..\clutter\clutter-enum-types.h.in">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Enumeration Sources..."
CommandLine="$(GenEnumsSrc)"
Outputs="..\..\..\clutter\clutter-enum-types.h;..\..\..\clutter\clutter-enum-types.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter-marshal.list">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating Marshalling Sources..."
CommandLine="$(GenMarshalSrc)"
Outputs="..\..\..\clutter\clutter-marshal.h;..\..\..\clutter\clutter-marshal.c"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\clutter.symbols">
<FileConfiguration Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|Win32">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Debug_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
<FileConfiguration Name="Release_GDK|x64">
<Tool
Name="VCCustomBuildTool"
Description="Generating clutter.def..."
CommandLine="$(GenerateClutterGDKDef)"
Outputs="$(IntDir)\clutter.def"
/>
</FileConfiguration>
</File>
<File RelativePath="..\..\..\clutter\win32\resources.rc" />
</Filter>
</Files>

View File

@ -17,9 +17,13 @@
AdditionalDependencies="cogl-pango-1.0.lib cogl-1.0.lib glib-2.0.lib gobject-2.0.lib"
AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
/>
<UserMacro
Name="VSVer"
Value="9"
/>
<UserMacro
Name="GlibEtcInstallRoot"
Value="..\..\..\..\vs9\$(PlatformName)"
Value="$(SolutionDir)\..\..\..\..\vs$(VSVer)\$(PlatformName)"
/>
<UserMacro
Name="CopyDir"
@ -30,15 +34,7 @@
Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
/>
<UserMacro
Name="GlibMkEnumsPath"
Value="..\..\..\vs9\$(PlatformName)"
/>
<UserMacro
Name="GlibGenMarshalPath"
Value="..\..\vs9\$(PlatformName)"
/>
<UserMacro
Name="ClutterApiVersion"
Name="ApiVersion"
Value="1.0"
/>
<UserMacro
@ -75,57 +71,60 @@
/>
<UserMacro
Name="TestProgDef"
Value="$(BaseBuildDef);TESTS_DATADIR=\&quot;../share/clutter-$(ClutterApiVersion)/data\&quot;"
Value="$(BaseBuildDef);TESTS_DATADIR=\&quot;../share/clutter-$(ApiVersion)/data\&quot;"
/>
<UserMacro
Name="TestPerfProgDef"
Value="$(BaseBuildDef);TESTS_DATA_DIR=\&quot;../share/clutter-$(ClutterApiVersion)/data\&quot;;$(ClutterDisableDeprecationWarnings)"
Value="$(BaseBuildDef);TESTS_DATA_DIR=\&quot;../share/clutter-$(ApiVersion)/data\&quot;;$(ClutterDisableDeprecationWarnings)"
/>
<UserMacro
Name="PreBuildWin"
Value="
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H&#x0D;&#x0A;
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h&#x0D;&#x0A;
:DONE_CONFIG_H&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
del clutter.bld.*.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
:DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
"
/>
<UserMacro
Name="PreBuildGDK"
Name="DoConfigs"
Value="
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H&#x0D;&#x0A;
copy ..\..\..\clutter\config.h.win32 ..\..\..\clutter\config.h&#x0D;&#x0A;
:DONE_CONFIG_H&#x0D;&#x0A;
if &quot;$(ConfigurationName)&quot; == &quot;Release&quot; goto DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
if &quot;$(ConfigurationName)&quot; == &quot;Debug&quot; goto DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter.bld.GDK.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
del clutter.bld.*.win32&#x0D;&#x0A;
if exist clutter.bld.*.win32 del clutter.bld.*.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32_GDK clutter.bld.GDK.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
:DO_CLUTTER_CONFIG_WIN32&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter.bld.win32.win32 goto DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
if exist clutter.bld.*.win32 del clutter.bld.*.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 clutter.bld.win32.win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h.win32 ..\..\..\clutter\clutter-config.h&#x0D;&#x0A;
:DONE_CLUTTER_CONFIG_H&#x0D;&#x0A;
"
/>
<UserMacro
Name="PreBuildCmd2"
Name="GenMarshalSrc"
Value="
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H&#x0D;&#x0A;
cd ..\..\..\clutter&#x0D;&#x0A;
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h&#x0D;&#x0A;
cd ..\build\win32\vs9&#x0D;&#x0A;
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list &gt; clutter-marshal.h&#x0D;&#x0A;
cd ..\build\win32\vs$(VSVer)&#x0D;&#x0A;
:DONE_CLUTTER_MARSHAL_H&#x0D;&#x0A;
if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;
cd ..\..\..\clutter&#x0D;&#x0A;
echo #include &quot;clutter-marshal.h&quot; &gt; clutter-marshal.c&#x0D;&#x0A;
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c&#x0D;&#x0A;
cd ..\build\win32\vs9&#x0D;&#x0A;
$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list &gt;&gt; clutter-marshal.c&#x0D;&#x0A;
cd ..\build\win32\vs$(VSVer)&#x0D;&#x0A;
:DONE_CLUTTER_MARSHAL_C&#x0D;&#x0A;
"
/>
<UserMacro
Name="GenEnumsSrc"
Value="
cd ..&#x0D;&#x0A;
gen-enums.bat $(GlibMkEnumsPath)&#x0D;&#x0A;
cd .\vs9&#x0D;&#x0A;
call gen-enums.bat $(GlibEtcInstallRoot)&#x0D;&#x0A;
cd .\vs$(VSVer)&#x0D;&#x0A;
"
/>
<UserMacro
@ -133,190 +132,173 @@ cd .\vs9&#x0D;&#x0A;
Value="
mkdir $(CopyDir)&#x0D;&#x0A;
mkdir $(CopyDir)\bin&#x0D;&#x0A;
mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
copy ..\*.bat $(CopyDir)\bin&#x0D;&#x0A;
copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data&#x0D;&#x0A;
mkdir $(CopyDir)\lib&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
copy $(SolutionDir)$(ConfigurationName)\$(PlatformName)\bin\*-$(ApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32&#x0D;&#x0A;
if exist clutter.bld.win32.win32 goto DO_INSTALL_COMMON_HEADERS&#x0D;&#x0A;
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated&#x0D;&#x0A;
:DO_INSTALL_COMMON_HEADERS&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32&#x0D;&#x0A;
copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter&#x0D;&#x0A;
copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animation.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-animator.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-frame-source.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally&#x0D;&#x0A;
"
/>
<UserMacro
Name="ClutterDoInstallGDK"
Value="
mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk&#x0D;&#x0A;
"
/>
<UserMacro
Name="ClutterDoInstallReleaseBin"
Value="
mkdir $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)Release\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)Release\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
mkdir $(CopyDir)\lib&#x0D;&#x0A;
copy $(SolutionDir)Release\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
"
/>
<UserMacro
Name="ClutterDoInstallDebugBin"
Value="
mkdir $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)Debug\$(PlatformName)\bin\*.dll $(CopyDir)\bin&#x0D;&#x0A;
copy $(SolutionDir)Debug\$(PlatformName)\bin\*.exe $(CopyDir)\bin&#x0D;&#x0A;
mkdir $(CopyDir)\lib&#x0D;&#x0A;
copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib&#x0D;&#x0A;
copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk&#x0D;&#x0A;
"
/>
<UserMacro
@ -339,24 +321,24 @@ copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDi
/>
<UserMacro
Name="ClutterLibtoolCompatibleDllSuffix"
Value="-$(ClutterApiVersion)-0"
Value="-$(ApiVersion)-0"
/>
<UserMacro
Name="ClutterSeparateVS9DllPrefix"
Name="ClutterSeparateVSDllPrefix"
Value=""
/>
<UserMacro
Name="ClutterSeparateVS9DllSuffix"
Value="-1-vs9"
Name="ClutterSeparateVSDllSuffix"
Value="-1-vs$(VSVer)"
/>
<!-- Change these two to GlibLibtoolCompatibleDllPrefix and
GlibLibtoolCompatibleDllSuffix if that is what you want -->
<UserMacro
Name="ClutterDllPrefix"
Value="$(ClutterSeparateVS9DllPrefix)"
Value="$(ClutterSeparateVSDllPrefix)"
/>
<UserMacro
Name="ClutterDllSuffix"
Value="$(ClutterSeparateVS9DllSuffix)"
Value="$(ClutterSeparateVSDllSuffix)"
/>
</VisualStudioPropertySheet>

View File

@ -27,19 +27,7 @@
>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall)"
/>
</Configuration>
<Configuration
Name="Debug_GDK|Win32"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(GlibEtcInstallRoot)"
ConfigurationType="10"
CharacterSet="2"
>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
CommandLine="$(ClutterDoInstall)"
/>
</Configuration>
<Configuration
@ -52,20 +40,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall)"
/>
</Configuration>
<Configuration
Name="Debug_GDK|x64"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(GlibEtcInstallRoot)"
ConfigurationType="10"
CharacterSet="2"
DeleteExtensionsOnClean=""
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(ClutterDoInstallDebugBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
CommandLine="$(ClutterDoInstall)"
/>
</Configuration>
<Configuration
@ -78,20 +53,7 @@
>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)"
/>
</Configuration>
<Configuration
Name="Release_GDK|Win32"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(GlibEtcInstallRoot)"
ConfigurationType="10"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPostBuildEventTool"
CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
CommandLine="$(ClutterDoInstall)"
/>
</Configuration>
<Configuration
@ -105,21 +67,7 @@
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall)"
/>
</Configuration>
<Configuration
Name="Release_GDK|x64"
InheritedPropertySheets=".\clutter.vsprops"
OutputDirectory="$(GlibEtcInstallRoot)"
ConfigurationType="10"
CharacterSet="2"
WholeProgramOptimization="1"
DeleteExtensionsOnClean=""
>
<Tool
Name="VCPreBuildEventTool"
CommandLine="$(ClutterDoInstallReleaseBin) $(ClutterDoInstall) $(ClutterDoInstallGDK)"
CommandLine="$(ClutterDoInstall)"
/>
</Configuration>
</Configurations>