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cogl-material: Add support for point sprites
This adds a new API call to enable point sprite coordinate generation for a material layer: void cogl_material_set_layer_point_sprite_coords_enabled (CoglHandle material, int layer_index, gboolean enable); There is also a corresponding get function. Enabling point sprite coords simply sets the GL_COORD_REPLACE of the GL_POINT_SPRITE glTexEnv when flusing the material. There is no separate application control for glEnable(GL_POINT_SPRITE). Instead it is left permanently enabled under the assumption that it has no affect unless GL_COORD_REPLACE is enabled for a texture unit. http://bugzilla.openedhand.com/show_bug.cgi?id=2047
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committed by
Robert Bragg

parent
06b58baa10
commit
da3be3df6b
@ -491,6 +491,8 @@ cogl_material_remove_layer
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cogl_material_set_layer_combine
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cogl_material_set_layer_combine_constant
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cogl_material_set_layer_matrix
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cogl_material_set_layer_point_sprite_coords_enabled
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cogl_material_get_layer_point_sprite_coords_enabled
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cogl_material_get_layers
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cogl_material_get_n_layers
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CoglMaterialFilter
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