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https://github.com/brl/mutter.git
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
Bug 982 - __COGL_GET_CONTEXT MS compiler issue (Haakon Sporsheim) * clutter/cogl/common/cogl-handle.h: * clutter/cogl/common/cogl-primitives.c: Remove C99-isms. * clutter/cogl/gl/cogl-fbo.c: * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: Ditto as above. * clutter/cogl/gles/cogl-fbo.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl-texture.c: Ditto as above.
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ChangeLog
16
ChangeLog
@ -1,3 +1,19 @@
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 982 - __COGL_GET_CONTEXT MS compiler issue (Haakon Sporsheim)
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* clutter/cogl/common/cogl-handle.h:
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* clutter/cogl/common/cogl-primitives.c: Remove C99-isms.
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* clutter/cogl/gl/cogl-fbo.c:
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* clutter/cogl/gl/cogl-primitives.c:
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* clutter/cogl/gl/cogl-texture.c:
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* clutter/cogl/gl/cogl.c: Ditto as above.
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* clutter/cogl/gles/cogl-fbo.c:
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* clutter/cogl/gles/cogl-primitives.c:
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* clutter/cogl/gles/cogl-texture.c: Ditto as above.
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2008-06-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug 984 - pango_clutter_render_layout() declared void, but
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@ -60,10 +60,10 @@
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static gint \
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_cogl_##type_name##_handle_find (CoglHandle handle) \
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{ \
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_COGL_GET_CONTEXT (ctx, -1); \
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\
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gint i; \
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\
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_COGL_GET_CONTEXT (ctx, -1); \
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\
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if (ctx->handle_array == NULL) \
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return -1; \
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\
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@ -78,10 +78,10 @@
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static CoglHandle \
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_cogl_##type_name##_handle_new (Cogl##TypeName *obj) \
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{ \
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE); \
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\
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CoglHandle handle = (CoglHandle) obj; \
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\
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE); \
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\
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if (ctx->handle_array == NULL) \
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ctx->handle_array \
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= g_array_new (FALSE, FALSE, sizeof (CoglHandle)); \
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@ -94,10 +94,10 @@
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static void \
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_cogl_##type_name##_handle_release (CoglHandle handle) \
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{ \
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_COGL_GET_CONTEXT (ctx, NO_RETVAL); \
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\
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gint i; \
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\
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_COGL_GET_CONTEXT (ctx, NO_RETVAL); \
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\
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if ( (i = _cogl_##type_name##_handle_find (handle)) == -1) \
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return; \
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\
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@ -325,10 +325,11 @@ cogl_path_round_rectangle (ClutterFixed x,
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ClutterFixed radius,
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ClutterAngle arc_step)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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ClutterFixed inner_width = width - (radius << 1);
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ClutterFixed inner_height = height - (radius << 1);
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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cogl_path_move_to (x, y + radius);
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cogl_path_arc_rel (radius, 0,
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radius, radius,
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@ -464,10 +465,10 @@ cogl_path_curve_to (ClutterFixed x1,
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ClutterFixed x3,
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ClutterFixed y3)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglBezCubic cubic;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Prepare cubic curve */
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cubic.p1 = ctx->path_pen;
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cubic.p2.x = x1;
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@ -476,10 +477,10 @@ cogl_path_curve_to (ClutterFixed x1,
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cubic.p3.y = y2;
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cubic.p4.x = x3;
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cubic.p4.y = y3;
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/* Run subdivision */
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_cogl_path_bezier3_sub (&cubic);
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/* Add last point */
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_cogl_path_add_node (cubic.p4.x, cubic.p4.y);
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ctx->path_pen = cubic.p4;
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@ -62,11 +62,6 @@ COGL_HANDLE_DEFINE (Fbo, offscreen, fbo_handles);
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CoglHandle
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cogl_offscreen_new_to_texture (CoglHandle texhandle)
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{
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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if (!cogl_features_available (COGL_FEATURE_OFFSCREEN))
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return COGL_INVALID_HANDLE;
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CoglTexture *tex;
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CoglFbo *fbo;
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CoglTexSliceSpan *x_span;
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@ -75,6 +70,11 @@ cogl_offscreen_new_to_texture (CoglHandle texhandle)
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GLuint fbo_gl_handle;
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GLenum status;
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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if (!cogl_features_available (COGL_FEATURE_OFFSCREEN))
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return COGL_INVALID_HANDLE;
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/* Make texhandle is a valid texture object */
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if (!cogl_is_texture (texhandle))
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return COGL_INVALID_HANDLE;
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@ -157,14 +157,14 @@ cogl_offscreen_blit_region (CoglHandle src_buffer,
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int dst_w,
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int dst_h)
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{
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CoglFbo *src_fbo;
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CoglFbo *dst_fbo;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (!cogl_features_available (COGL_FEATURE_OFFSCREEN_BLIT))
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return;
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CoglFbo *src_fbo;
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CoglFbo *dst_fbo;
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/* Make sure these are valid fbo handles */
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if (!cogl_is_offscreen (src_buffer))
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return;
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@ -187,14 +187,14 @@ void
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cogl_offscreen_blit (CoglHandle src_buffer,
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CoglHandle dst_buffer)
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{
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CoglFbo *src_fbo;
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CoglFbo *dst_fbo;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (!cogl_features_available (COGL_FEATURE_OFFSCREEN_BLIT))
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return;
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CoglFbo *src_fbo;
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CoglFbo *dst_fbo;
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/* Make sure these are valid fbo handles */
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if (!cogl_is_offscreen (src_buffer))
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return;
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@ -216,10 +216,10 @@ cogl_offscreen_blit (CoglHandle src_buffer,
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void
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cogl_draw_buffer (CoglBufferTarget target, CoglHandle offscreen)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglFbo *fbo = NULL;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (target == COGL_OFFSCREEN_BUFFER)
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{
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/* Make sure it is a valid fbo handle */
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_cogl_path_add_node (ClutterFixed x,
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ClutterFixed y)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglFloatVec2 *new_nodes = NULL;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == ctx->path_nodes_cap)
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{
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new_nodes = g_realloc (ctx->path_nodes,
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@ -135,13 +135,13 @@ _cogl_path_stroke_nodes ()
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void
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_cogl_path_fill_nodes ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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guint bounds_x;
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guint bounds_y;
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guint bounds_w;
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guint bounds_h;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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GE( glClear (GL_STENCIL_BUFFER_BIT) );
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GE( glEnable (GL_STENCIL_TEST) );
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@ -1706,8 +1706,6 @@ _cogl_texture_quad_sw (CoglTexture *tex,
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ClutterFixed tx2,
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ClutterFixed ty2)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglSpanIter iter_x , iter_y;
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ClutterFixed tw , th;
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ClutterFixed tqx , tqy;
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@ -1718,14 +1716,15 @@ _cogl_texture_quad_sw (CoglTexture *tex,
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ClutterFixed slice_qx1 , slice_qy1;
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ClutterFixed slice_qx2 , slice_qy2;
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GLuint gl_handle;
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gulong enable_flags = 0;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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#if COGL_DEBUG
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printf("=== Drawing Tex Quad (Software Tiling Mode) ===\n");
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#endif
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/* Prepare GL state */
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gulong enable_flags = 0;
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enable_flags |= COGL_ENABLE_TEXTURE_2D;
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if (ctx->color_alpha < 255
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@ -1865,19 +1864,18 @@ _cogl_texture_quad_hw (CoglTexture *tex,
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ClutterFixed tx2,
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ClutterFixed ty2)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglTexSliceSpan *x_span;
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CoglTexSliceSpan *y_span;
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GLuint gl_handle;
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gulong enable_flags = 0;
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#if COGL_DEBUG
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printf("=== Drawing Tex Quad (Hardware Tiling Mode) ===\n");
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#endif
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/* Prepare GL state */
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gulong enable_flags = 0;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Prepare GL state */
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enable_flags |= COGL_ENABLE_TEXTURE_2D;
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if (ctx->color_alpha < 255
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static void
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_cogl_features_init ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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ClutterFeatureFlags flags = 0;
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const gchar *gl_extensions;
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GLint max_clip_planes = 0;
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GLint stencil_bits = 0;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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flags = COGL_FEATURE_TEXTURE_READ_PIXELS;
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gl_extensions = (const gchar*) glGetString (GL_EXTENSIONS);
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static gint
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_cogl_fbo_handle_find (CoglHandle handle)
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{
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_COGL_GET_CONTEXT (ctx, -1);
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gint i;
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_COGL_GET_CONTEXT (ctx, -1);
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if (ctx->fbo_handles == NULL)
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return -1;
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guint width,
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guint height)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* 32-bit integers are not supported as coord types
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in GLES . Fixed type has got 16 bits left of the
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point which is equal to short anyway. */
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@ -55,6 +53,8 @@ _cogl_rectangle (gint x,
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(GLshort) (x + width), (GLshort) (y + height)
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};
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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cogl_enable (COGL_ENABLE_VERTEX_ARRAY
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| (ctx->color_alpha < 255 ? COGL_ENABLE_BLEND : 0));
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GE ( cogl_wrap_glVertexPointer (2, GL_SHORT, 0, rect_verts ) );
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@ -68,8 +68,6 @@ _cogl_rectanglex (ClutterFixed x,
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ClutterFixed width,
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ClutterFixed height)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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GLfixed rect_verts[8] = {
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x, y,
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x + width, y,
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@ -77,6 +75,8 @@ _cogl_rectanglex (ClutterFixed x,
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x + width, y + height
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};
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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cogl_enable (COGL_ENABLE_VERTEX_ARRAY
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| (ctx->color_alpha < 255
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? COGL_ENABLE_BLEND : 0));
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@ -104,10 +104,10 @@ void
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_cogl_path_add_node (ClutterFixed x,
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ClutterFixed y)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglFixedVec2 *new_nodes = NULL;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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if (ctx->path_nodes_size == ctx->path_nodes_cap)
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{
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new_nodes = g_realloc (ctx->path_nodes,
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@ -160,13 +160,13 @@ static gint compare_ints (gconstpointer a,
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void
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_cogl_path_fill_nodes ()
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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guint bounds_x;
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guint bounds_y;
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guint bounds_w;
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guint bounds_h;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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bounds_x = CLUTTER_FIXED_FLOOR (ctx->path_nodes_min.x);
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bounds_y = CLUTTER_FIXED_FLOOR (ctx->path_nodes_min.y);
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bounds_w = CLUTTER_FIXED_CEIL (ctx->path_nodes_max.x - ctx->path_nodes_min.x);
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@ -1762,8 +1762,6 @@ _cogl_texture_quad_sw (CoglTexture *tex,
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ClutterFixed tx2,
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ClutterFixed ty2)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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CoglSpanIter iter_x , iter_y;
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ClutterFixed tw , th;
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ClutterFixed tqx , tqy;
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@ -1776,16 +1774,17 @@ _cogl_texture_quad_sw (CoglTexture *tex,
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GLfixed tex_coords[8];
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GLfixed quad_coords[8];
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GLuint gl_handle;
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gulong enable_flags = (COGL_ENABLE_TEXTURE_2D
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| COGL_ENABLE_VERTEX_ARRAY
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| COGL_ENABLE_TEXCOORD_ARRAY);
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#if COGL_DEBUG
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printf("=== Drawing Tex Quad (Software Tiling Mode) ===\n");
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#endif
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/* Prepare GL state */
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gulong enable_flags = (COGL_ENABLE_TEXTURE_2D
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| COGL_ENABLE_VERTEX_ARRAY
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| COGL_ENABLE_TEXCOORD_ARRAY);
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Prepare GL state */
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if (ctx->color_alpha < 255
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|| tex->bitmap.format & COGL_A_BIT)
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{
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@ -1917,23 +1916,22 @@ _cogl_texture_quad_hw (CoglTexture *tex,
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ClutterFixed tx2,
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ClutterFixed ty2)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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GLfixed tex_coords[8];
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GLfixed quad_coords[8];
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GLuint gl_handle;
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CoglTexSliceSpan *x_span;
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CoglTexSliceSpan *y_span;
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gulong enable_flags = (COGL_ENABLE_TEXTURE_2D
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| COGL_ENABLE_VERTEX_ARRAY
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| COGL_ENABLE_TEXCOORD_ARRAY);
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#if COGL_DEBUG
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printf("=== Drawing Tex Quad (Hardware Tiling Mode) ===\n");
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#endif
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/* Prepare GL state */
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gulong enable_flags = (COGL_ENABLE_TEXTURE_2D
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| COGL_ENABLE_VERTEX_ARRAY
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| COGL_ENABLE_TEXCOORD_ARRAY);
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Prepare GL state */
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if (ctx->color_alpha < 255
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|| tex->bitmap.format & COGL_A_BIT)
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{
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