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window-actor: Move the operations we need to do when we cull out here
Soon, we'll move this into a generic MetaCullable interface, but for now, just put hardcoded knowledge in MetaWindowGroup. https://bugzilla.gnome.org/show_bug.cgi?id=714706
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@ -55,13 +55,10 @@ void meta_window_actor_set_updates_frozen (MetaWindowActor *self,
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void meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
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gboolean no_delay_frame);
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cairo_region_t *meta_window_actor_get_obscured_region (MetaWindowActor *self);
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void meta_window_actor_set_clip_region (MetaWindowActor *self,
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void meta_window_actor_cull_out (MetaWindowActor *self,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region);
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void meta_window_actor_set_clip_region_beneath (MetaWindowActor *self,
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cairo_region_t *beneath_region);
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void meta_window_actor_reset_clip_regions (MetaWindowActor *self);
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void meta_window_actor_reset_culling (MetaWindowActor *self);
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void meta_window_actor_set_unobscured_region (MetaWindowActor *self,
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cairo_region_t *unobscured_region);
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@ -1717,7 +1717,7 @@ meta_window_actor_unmapped (MetaWindowActor *self)
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* Return value: (transfer none): the area obscured by the window,
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* %NULL is the same as an empty region.
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*/
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cairo_region_t *
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static cairo_region_t *
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meta_window_actor_get_obscured_region (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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@ -1806,7 +1806,7 @@ meta_window_actor_set_unobscured_region (MetaWindowActor *self,
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* not drawn in this frame.
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* This will be set before painting then unset afterwards.
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*/
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void
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static void
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meta_window_actor_set_clip_region (MetaWindowActor *self,
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cairo_region_t *clip_region)
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{
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@ -1828,7 +1828,7 @@ meta_window_actor_set_clip_region (MetaWindowActor *self,
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* shadow hid by the window itself. This will be set before painting
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* then unset afterwards.
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*/
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void
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static void
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meta_window_actor_set_clip_region_beneath (MetaWindowActor *self,
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cairo_region_t *beneath_region)
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{
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@ -1848,15 +1848,42 @@ meta_window_actor_set_clip_region_beneath (MetaWindowActor *self,
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}
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}
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void
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meta_window_actor_cull_out (MetaWindowActor *self,
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cairo_region_t *unobscured_region,
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cairo_region_t *clip_region)
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{
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MetaCompScreen *info = meta_screen_get_compositor_data (self->priv->screen);
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/* Don't do any culling for the unredirected window */
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if (self == info->unredirected_window)
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return;
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meta_window_actor_set_unobscured_region (self, unobscured_region);
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meta_window_actor_set_clip_region (self, clip_region);
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if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self)) == 0xff)
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{
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cairo_region_t *obscured_region = meta_window_actor_get_obscured_region (self);
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if (obscured_region)
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{
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cairo_region_subtract (unobscured_region, obscured_region);
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cairo_region_subtract (clip_region, obscured_region);
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}
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}
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meta_window_actor_set_clip_region_beneath (self, clip_region);
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}
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/**
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* meta_window_actor_reset_clip_regions:
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* meta_window_actor_reset_culling:
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* @self: a #MetaWindowActor
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*
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* Unsets the regions set by meta_window_actor_set_clip_region() and
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* meta_window_actor_set_clip_region_beneath()
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*/
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void
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meta_window_actor_reset_clip_regions (MetaWindowActor *self)
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meta_window_actor_reset_culling (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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@ -102,15 +102,9 @@ meta_window_group_cull_out (MetaWindowGroup *group,
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clutter_actor_iter_init (&iter, actor);
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while (clutter_actor_iter_prev (&iter, &child))
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{
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MetaCompScreen *info = meta_screen_get_compositor_data (group->screen);
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if (!CLUTTER_ACTOR_IS_VISIBLE (child))
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continue;
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if (info->unredirected_window != NULL &&
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child == CLUTTER_ACTOR (info->unredirected_window))
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continue;
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/* If an actor has effects applied, then that can change the area
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* it paints and the opacity, so we no longer can figure out what
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* portion of the actor is obscured and what portion of the screen
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@ -132,30 +126,16 @@ meta_window_group_cull_out (MetaWindowGroup *group,
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if (META_IS_WINDOW_ACTOR (child))
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (child);
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int x, y;
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if (!meta_actor_is_untransformed (CLUTTER_ACTOR (window_actor), &x, &y))
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if (!meta_actor_is_untransformed (child, &x, &y))
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continue;
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/* Temporarily move to the coordinate system of the actor */
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cairo_region_translate (unobscured_region, - x, - y);
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cairo_region_translate (clip_region, - x, - y);
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meta_window_actor_set_unobscured_region (window_actor, unobscured_region);
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meta_window_actor_set_clip_region (window_actor, clip_region);
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if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (window_actor)) == 0xff)
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{
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cairo_region_t *obscured_region = meta_window_actor_get_obscured_region (window_actor);
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if (obscured_region)
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{
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cairo_region_subtract (unobscured_region, obscured_region);
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cairo_region_subtract (clip_region, obscured_region);
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}
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}
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meta_window_actor_set_clip_region_beneath (window_actor, clip_region);
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meta_window_actor_cull_out (META_WINDOW_ACTOR (child), unobscured_region, clip_region);
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cairo_region_translate (unobscured_region, x, y);
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cairo_region_translate (clip_region, x, y);
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@ -196,7 +176,7 @@ meta_window_group_reset_culling (MetaWindowGroup *group)
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if (META_IS_WINDOW_ACTOR (child))
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{
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MetaWindowActor *window_actor = META_WINDOW_ACTOR (child);
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meta_window_actor_reset_clip_regions (window_actor);
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meta_window_actor_reset_culling (window_actor);
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}
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else if (META_IS_BACKGROUND_ACTOR (child))
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{
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