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renderer/native: state consistency in copy_shared_framebuffer_gpu
To mirror what happens in meta_onscreen_native_swap_buffers_with_damage(), warn here too if next_fb is not NULL. This makes it clear to the reader of what the expectations are inside this function. Ensuring next_fb is NULL as the first thing in the function will make all error paths equal: no longer some failures reset next_fb while others don't. Removing such special cases should reduce surprises. https://gitlab.gnome.org/GNOME/mutter/merge_requests/810
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@ -1786,6 +1786,9 @@ copy_shared_framebuffer_gpu (CoglOnscreen *onscreen,
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COGL_TRACE_BEGIN_SCOPED (CopySharedFramebufferSecondaryGpu,
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"FB Copy (secondary GPU)");
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g_warn_if_fail (secondary_gpu_state->gbm.next_fb == NULL);
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g_clear_object (&secondary_gpu_state->gbm.next_fb);
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if (!meta_egl_make_current (egl,
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renderer_gpu_data->egl_display,
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secondary_gpu_state->egl_surface,
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@ -1825,7 +1828,6 @@ copy_shared_framebuffer_gpu (CoglOnscreen *onscreen,
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return;
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}
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g_clear_object (&secondary_gpu_state->gbm.next_fb);
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buffer_gbm = meta_drm_buffer_gbm_new (secondary_gpu_state->gpu_kms,
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secondary_gpu_state->gbm.surface,
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renderer_native->use_modifiers,
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