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clutter/animatable: Add way to get an actor from an animatable
This will be used by ClutterTransition to associate the timeline with an actor, which itself will be used to determine what frame clock should drive the timeline. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
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@ -13589,12 +13589,19 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
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g_free (p_name);
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g_free (p_name);
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}
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}
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static ClutterActor *
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clutter_actor_get_actor (ClutterAnimatable *animatable)
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{
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return CLUTTER_ACTOR (animatable);
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}
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static void
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static void
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clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
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clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
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{
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{
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iface->find_property = clutter_actor_find_property;
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iface->find_property = clutter_actor_find_property;
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iface->get_initial_state = clutter_actor_get_initial_state;
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iface->get_initial_state = clutter_actor_get_initial_state;
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iface->set_final_state = clutter_actor_set_final_state;
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iface->set_final_state = clutter_actor_set_final_state;
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iface->get_actor = clutter_actor_get_actor;
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}
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}
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/**
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/**
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@ -194,3 +194,25 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
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else
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else
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return clutter_interval_compute_value (interval, progress, value);
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return clutter_interval_compute_value (interval, progress, value);
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}
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}
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/**
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* clutter_animatable_get_actor:
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* @animatable: a #ClutterAnimatable
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*
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* Get animated actor.
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*
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* Return value: (transfer none): a #ClutterActor
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*/
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ClutterActor *
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clutter_animatable_get_actor (ClutterAnimatable *animatable)
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{
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ClutterAnimatableInterface *iface;
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g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
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iface = CLUTTER_ANIMATABLE_GET_IFACE (animatable);
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g_return_val_if_fail (iface->get_actor, NULL);
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return iface->get_actor (animatable);
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}
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@ -50,6 +50,7 @@ G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
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* animatable property
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* animatable property
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* @interpolate_value: virtual function for interpolating the progress
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* @interpolate_value: virtual function for interpolating the progress
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* of a property
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* of a property
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* @get_actor: virtual function for getting associated actor
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*
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*
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* Since: 1.0
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* Since: 1.0
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*/
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*/
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@ -72,6 +73,7 @@ struct _ClutterAnimatableInterface
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ClutterInterval *interval,
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ClutterInterval *interval,
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gdouble progress,
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gdouble progress,
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GValue *value);
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GValue *value);
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ClutterActor * (* get_actor) (ClutterAnimatable *animatable);
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};
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};
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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@ -92,6 +94,9 @@ gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
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gdouble progress,
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gdouble progress,
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GValue *value);
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GValue *value);
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CLUTTER_EXPORT
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ClutterActor * clutter_animatable_get_actor (ClutterAnimatable *animatable);
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G_END_DECLS
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G_END_DECLS
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#endif /* __CLUTTER_ANIMATABLE_H__ */
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#endif /* __CLUTTER_ANIMATABLE_H__ */
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