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test-gles2-context: Use test_utils_compare_pixel instead of g_asserts
test_utils_compare_pixel makes the error report slightly easier to read because it displays the values for the whole pixel instead of reporting that there was a difference somewhere. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit a094ac9688a5e6b53be1cd379dc045973aab2fae)
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@ -301,9 +301,7 @@ test_gles2_read_pixels (void)
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gles2->glClear (GL_COLOR_BUFFER_BIT);
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gles2->glReadPixels (0, 0, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel);
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g_assert (pixel[0] == 0xff);
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g_assert (pixel[1] == 0);
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g_assert (pixel[2] == 0);
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test_utils_compare_pixel (pixel, 0xff0000ff);
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fbo_handle = create_gles2_framebuffer (gles2, 256, 256);
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@ -313,9 +311,7 @@ test_gles2_read_pixels (void)
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gles2->glClear (GL_COLOR_BUFFER_BIT);
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gles2->glReadPixels (0, 0, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel);
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g_assert (pixel[0] == 0);
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g_assert (pixel[1] == 0xff);
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g_assert (pixel[2] == 0);
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test_utils_compare_pixel (pixel, 0x00ff00ff);
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gles2->glBindFramebuffer (GL_FRAMEBUFFER, 0);
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@ -323,9 +319,7 @@ test_gles2_read_pixels (void)
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gles2->glClear (GL_COLOR_BUFFER_BIT);
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gles2->glReadPixels (0, 0, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel);
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g_assert (pixel[0] == 0);
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g_assert (pixel[1] == 0xff);
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g_assert (pixel[2] == 0xff);
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test_utils_compare_pixel (pixel, 0x00ffffff);
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cogl_pop_gles2_context (test_ctx);
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@ -343,9 +337,7 @@ test_gles2_read_pixels (void)
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gles2->glReadPixels (0, 0, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel);
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g_assert (pixel[0] == 0);
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g_assert (pixel[1] == 0xff);
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g_assert (pixel[2] == 0xff);
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test_utils_compare_pixel (pixel, 0x00ffffff);
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cogl_pop_gles2_context (test_ctx);
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@ -365,9 +357,7 @@ test_gles2_read_pixels (void)
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gles2->glReadPixels (0, 0, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel);
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g_assert (pixel[0] == 0xff);
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g_assert (pixel[1] == 0xff);
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g_assert (pixel[2] == 0xff);
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test_utils_compare_pixel (pixel, 0xffffffff);
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cogl_pop_gles2_context (test_ctx);
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}
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