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[cogl] Remove unused ctx->polygon_vertices array
This array used to be used by cogl_polygon but was changed to use ctx->logged_vertices some time ago.
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@ -69,8 +69,6 @@ cogl_create_context ()
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_context->journal = g_array_new (FALSE, FALSE, sizeof (CoglJournalEntry));
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_context->journal = g_array_new (FALSE, FALSE, sizeof (CoglJournalEntry));
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_context->logged_vertices = g_array_new (FALSE, FALSE, sizeof (GLfloat));
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_context->logged_vertices = g_array_new (FALSE, FALSE, sizeof (GLfloat));
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_context->polygon_vertices = g_array_new (FALSE, FALSE,
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sizeof (CoglTextureGLVertex));
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_context->current_material = NULL;
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_context->current_material = NULL;
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_context->current_material_flags = 0;
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_context->current_material_flags = 0;
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@ -203,8 +201,6 @@ _cogl_destroy_context ()
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if (_context->logged_vertices)
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if (_context->logged_vertices)
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g_array_free (_context->logged_vertices, TRUE);
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g_array_free (_context->logged_vertices, TRUE);
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if (_context->polygon_vertices)
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g_array_free (_context->polygon_vertices, TRUE);
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if (_context->current_layers)
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if (_context->current_layers)
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g_array_free (_context->current_layers, TRUE);
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g_array_free (_context->current_layers, TRUE);
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@ -78,7 +78,6 @@ typedef struct
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* can batch things together. */
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* can batch things together. */
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GArray *journal;
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GArray *journal;
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GArray *logged_vertices;
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GArray *logged_vertices;
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GArray *polygon_vertices;
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/* Some simple caching, to minimize state changes... */
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/* Some simple caching, to minimize state changes... */
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CoglHandle current_material;
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CoglHandle current_material;
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