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[stage] Warn if perspective's z_far - z_near is 0
Since we have to do (z_far - z_near) and use it in a division we should check that the user is not passing a value that would cause a division by zero.
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@ -924,6 +924,7 @@ clutter_stage_set_perspective (ClutterStage *stage,
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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g_return_if_fail (perspective != NULL);
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g_return_if_fail (perspective != NULL);
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g_return_if_fail (perspective->z_far - perspective->z_near != 0);
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priv = stage->priv;
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priv = stage->priv;
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