[test-interactive] Add a stage sizing test

Add an interactive stage sizing test to test the interaction of
fullscreening/resizing/expanding/shrinking a visible stage.
This commit is contained in:
Chris Lord 2010-02-16 15:39:08 +00:00
parent 1117b6a9ac
commit d42f928c43
2 changed files with 115 additions and 1 deletions

View File

@ -47,7 +47,8 @@ UNIT_TESTS = \
test-cogl-vertex-buffer.c \ test-cogl-vertex-buffer.c \
test-bin-layout.c \ test-bin-layout.c \
test-flow-layout.c \ test-flow-layout.c \
test-box-layout.c test-box-layout.c \
test-stage-sizing.c
if X11_TESTS if X11_TESTS
UNIT_TESTS += test-pixmap.c UNIT_TESTS += test-pixmap.c

View File

@ -0,0 +1,113 @@
#include <stdlib.h>
#include <gmodule.h>
#include <clutter/clutter.h>
static gboolean
fullscreen_clicked_cb (ClutterStage *stage)
{
clutter_stage_set_fullscreen (stage, !clutter_stage_get_fullscreen (stage));
return TRUE;
}
static gboolean
resize_clicked_cb (ClutterStage *stage)
{
clutter_stage_set_user_resizable (stage,
!clutter_stage_get_user_resizable (stage));
return TRUE;
}
static gboolean
shrink_clicked_cb (ClutterActor *stage)
{
gfloat width, height;
clutter_actor_get_size (stage, &width, &height);
clutter_actor_set_size (stage, MAX (0, width - 10.f), MAX (0, height - 10.f));
return TRUE;
}
static gboolean
expand_clicked_cb (ClutterActor *stage)
{
gfloat width, height;
clutter_actor_get_size (stage, &width, &height);
clutter_actor_set_size (stage, width + 10.f, height + 10.f);
return TRUE;
}
G_MODULE_EXPORT int
test_stage_sizing_main (int argc, char *argv[])
{
gfloat width;
ClutterColor color;
ClutterActor *stage, *rect, *label;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
label = clutter_text_new_with_text ("Sans 16", "Toggle fullscreen");
clutter_color_from_string (&color, "light red");
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20);
clutter_container_add (CLUTTER_CONTAINER (stage), rect, label, NULL);
clutter_actor_set_position (label, 10, 10);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (fullscreen_clicked_cb), stage);
width = clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Toggle resizable");
clutter_color_from_string (&color, "light green");
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20);
clutter_container_add (CLUTTER_CONTAINER (stage), rect, label, NULL);
clutter_actor_set_x (rect, width);
clutter_actor_set_position (label, 10 + width, 10);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (resize_clicked_cb), stage);
width += clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Shrink");
clutter_color_from_string (&color, "light blue");
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20);
clutter_container_add (CLUTTER_CONTAINER (stage), rect, label, NULL);
clutter_actor_set_x (rect, width);
clutter_actor_set_position (label, 10 + width, 10);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (shrink_clicked_cb), stage);
width += clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Expand");
clutter_color_from_string (&color, "light yellow");
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20);
clutter_container_add (CLUTTER_CONTAINER (stage), rect, label, NULL);
clutter_actor_set_x (rect, width);
clutter_actor_set_position (label, 10 + width, 10);
clutter_actor_set_reactive (rect, TRUE);
g_signal_connect_swapped (rect, "button-press-event",
G_CALLBACK (expand_clicked_cb), stage);
width += clutter_actor_get_width (rect);
clutter_stage_set_minimum_size (CLUTTER_STAGE (stage),
width,
clutter_actor_get_height (rect));
clutter_actor_show (stage);
clutter_main ();
return EXIT_SUCCESS;
}