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window-actor: Update the shape region when the surface actor changes size
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@ -375,6 +375,7 @@ surface_allocation_changed_notify (ClutterActor *actor,
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MetaWindowActor *self)
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{
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meta_window_actor_sync_actor_geometry (self, FALSE);
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meta_window_actor_update_shape (self);
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g_signal_emit (self, signals[SIZE_CHANGED], 0);
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}
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