From d33d2d1f472c82866a90179f89468ceb9e72eff1 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Thu, 24 Jul 2014 00:11:30 +0100 Subject: [PATCH] conform: Fix actor-shader-effect The porting to the ::after-paint signal was missing the boolean flag passed as a user data. --- tests/conform/actor-shader-effect.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tests/conform/actor-shader-effect.c b/tests/conform/actor-shader-effect.c index 37da929c5..d3ddd384f 100644 --- a/tests/conform/actor-shader-effect.c +++ b/tests/conform/actor-shader-effect.c @@ -272,7 +272,8 @@ actor_shader_effect (void) was_painted = FALSE; g_signal_connect (stage, "after-paint", - G_CALLBACK (paint_cb), NULL); + G_CALLBACK (paint_cb), + &was_painted); while (!was_painted) g_main_context_iteration (NULL, FALSE);