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pipeline-layer: fix win32 build issue
make sure to #include "cogl-texture-private.h" in cogl-pipeline-layer.c otherwise the build fails on win32. Reviewed-by: Neil Roberts <neil@linux.intel.com>
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@ -39,6 +39,7 @@
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#include "cogl-node-private.h"
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#include "cogl-pipeline-opengl-private.h"
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#include "cogl-context-private.h"
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#include "cogl-texture-private.h"
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static void
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_cogl_pipeline_layer_free (CoglPipelineLayer *layer);
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