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Minor fix to cogl material
_cogl_material_get_layer expects a CoglMaterial* pointer but it was being called with a CoglHandle. This doesn't matter because the CoglHandle is actually just the CoglMaterial* pointer anyway but it breaks the ability to change the _cogl_material_pointer_from_handle macro.
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@ -772,7 +772,7 @@ cogl_material_set_layer (CoglHandle material_handle,
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material = _cogl_material_pointer_from_handle (material_handle);
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material = _cogl_material_pointer_from_handle (material_handle);
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layer = _cogl_material_get_layer (material_handle, layer_index, TRUE);
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layer = _cogl_material_get_layer (material, layer_index, TRUE);
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if (texture_handle == layer->texture)
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if (texture_handle == layer->texture)
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return;
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return;
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