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clutter/stage: Use multiple frusta depending on the redraw clip
The redraw clip region may contain multiple clip rectangles. We currently only use the extents of this region, but having multiple frusta for each rectangle is a better alternative, and will allow us to remove the extra projection we currently do. Make the clip frustum an array, with multiple frusta. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1489
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@ -3449,7 +3449,9 @@ cull_actor (ClutterActor *self,
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ClutterCullResult *result_out)
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{
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ClutterActorPrivate *priv = self->priv;
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const graphene_frustum_t *clip_frustum;
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const GArray *clip_frusta;
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ClutterCullResult result;
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int i;
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if (!priv->last_paint_volume_valid)
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{
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@ -3470,12 +3472,26 @@ cull_actor (ClutterActor *self,
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return FALSE;
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}
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clip_frustum = clutter_paint_context_get_clip_frustum (paint_context);
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clip_frusta = clutter_paint_context_get_clip_frusta (paint_context);
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if (!clip_frusta)
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{
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*result_out = CLUTTER_CULL_RESULT_IN;
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return TRUE;
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}
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*result_out =
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_clutter_paint_volume_cull (&priv->last_paint_volume, clip_frustum);
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for (i = 0; i < clip_frusta->len; i++)
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{
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const graphene_frustum_t *clip_frustum =
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&g_array_index (clip_frusta, graphene_frustum_t, i);
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if (*result_out != CLUTTER_CULL_RESULT_OUT)
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result = _clutter_paint_volume_cull (&priv->last_paint_volume,
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clip_frustum);
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if (result != CLUTTER_CULL_RESULT_OUT)
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break;
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}
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if (result != CLUTTER_CULL_RESULT_OUT)
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{
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const cairo_region_t *redraw_clip;
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@ -3504,15 +3520,17 @@ cull_actor (ClutterActor *self,
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{
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case CAIRO_REGION_OVERLAP_IN:
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case CAIRO_REGION_OVERLAP_PART:
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*result_out = CLUTTER_CULL_RESULT_IN;
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result = CLUTTER_CULL_RESULT_IN;
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break;
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case CAIRO_REGION_OVERLAP_OUT:
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*result_out = CLUTTER_CULL_RESULT_OUT;
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result = CLUTTER_CULL_RESULT_OUT;
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break;
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}
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}
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}
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*result_out = result;
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return TRUE;
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}
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@ -21,16 +21,16 @@
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#include "clutter-paint-context.h"
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ClutterPaintContext *
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clutter_paint_context_new_for_view (ClutterStageView *view,
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const cairo_region_t *redraw_clip,
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const graphene_frustum_t *clip_frustum,
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ClutterPaintFlag paint_flags);
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clutter_paint_context_new_for_view (ClutterStageView *view,
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const cairo_region_t *redraw_clip,
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GArray *clip_frusta,
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ClutterPaintFlag paint_flags);
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gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context);
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CoglFramebuffer * clutter_paint_context_get_base_framebuffer (ClutterPaintContext *paint_context);
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const graphene_frustum_t *
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clutter_paint_context_get_clip_frustum (ClutterPaintContext *paint_context);
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const GArray *
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clutter_paint_context_get_clip_frusta (ClutterPaintContext *paint_context);
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#endif /* CLUTTER_PAINT_CONTEXT_PRIVATE_H */
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@ -30,7 +30,7 @@ struct _ClutterPaintContext
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ClutterStageView *view;
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cairo_region_t *redraw_clip;
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graphene_frustum_t clip_frustum;
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GArray *clip_frusta;
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};
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G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
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@ -38,10 +38,10 @@ G_DEFINE_BOXED_TYPE (ClutterPaintContext, clutter_paint_context,
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clutter_paint_context_unref)
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ClutterPaintContext *
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clutter_paint_context_new_for_view (ClutterStageView *view,
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const cairo_region_t *redraw_clip,
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const graphene_frustum_t *clip_frustum,
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ClutterPaintFlag paint_flags)
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clutter_paint_context_new_for_view (ClutterStageView *view,
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const cairo_region_t *redraw_clip,
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GArray *clip_frusta,
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ClutterPaintFlag paint_flags)
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{
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ClutterPaintContext *paint_context;
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CoglFramebuffer *framebuffer;
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@ -50,9 +50,8 @@ clutter_paint_context_new_for_view (ClutterStageView *view,
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g_ref_count_init (&paint_context->ref_count);
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paint_context->view = view;
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paint_context->redraw_clip = cairo_region_copy (redraw_clip);
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paint_context->clip_frusta = g_array_ref (clip_frusta);
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paint_context->paint_flags = paint_flags;
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graphene_frustum_init_from_frustum (&paint_context->clip_frustum,
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clip_frustum);
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framebuffer = clutter_stage_view_get_framebuffer (view);
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clutter_paint_context_push_framebuffer (paint_context, framebuffer);
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@ -93,6 +92,7 @@ clutter_paint_context_dispose (ClutterPaintContext *paint_context)
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g_list_free_full (paint_context->framebuffers, g_object_unref);
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paint_context->framebuffers = NULL;
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g_clear_pointer (&paint_context->redraw_clip, cairo_region_destroy);
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g_clear_pointer (&paint_context->clip_frusta, g_array_unref);
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}
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void
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@ -137,10 +137,10 @@ clutter_paint_context_get_redraw_clip (ClutterPaintContext *paint_context)
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return paint_context->redraw_clip;
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}
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const graphene_frustum_t *
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clutter_paint_context_get_clip_frustum (ClutterPaintContext *paint_context)
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const GArray *
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clutter_paint_context_get_clip_frusta (ClutterPaintContext *paint_context)
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{
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return &paint_context->clip_frustum;
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return paint_context->clip_frusta;
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}
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/**
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@ -77,6 +77,8 @@
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#include "cogl/cogl.h"
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#define MAX_FRUSTA 64
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struct _ClutterStageQueueRedrawEntry
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{
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ClutterActor *actor;
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@ -814,8 +816,6 @@ setup_view_for_paint (ClutterStage *stage,
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&priv->inverse_projection,
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&priv->perspective,
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out_frustum);
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_clutter_stage_paint_volume_stack_free_all (stage);
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}
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static void
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@ -826,7 +826,9 @@ clutter_stage_do_paint_view (ClutterStage *stage,
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ClutterStagePrivate *priv = stage->priv;
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ClutterPaintContext *paint_context;
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cairo_rectangle_int_t clip_rect;
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g_autoptr (GArray) clip_frusta = NULL;
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graphene_frustum_t clip_frustum;
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int n_rectangles;
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/* Any mode of painting/picking invalidates the pick cache, unless we're
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* in the middle of building it. So we reset the cached flag but don't
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@ -834,12 +836,41 @@ clutter_stage_do_paint_view (ClutterStage *stage,
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*/
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priv->cached_pick_mode = CLUTTER_PICK_NONE;
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cairo_region_get_extents (redraw_clip, &clip_rect);
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setup_view_for_paint (stage, view, &clip_rect, &clip_frustum);
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n_rectangles = redraw_clip ? cairo_region_num_rectangles (redraw_clip) : 0;
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if (redraw_clip && n_rectangles < MAX_FRUSTA)
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{
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int i;
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clip_frusta = g_array_sized_new (FALSE, FALSE,
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sizeof (graphene_frustum_t),
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n_rectangles);
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for (i = 0; i < n_rectangles; i++)
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{
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cairo_region_get_rectangle (redraw_clip, i, &clip_rect);
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setup_view_for_paint (stage, view, &clip_rect, &clip_frustum);
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g_array_append_val (clip_frusta, clip_frustum);
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}
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}
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else
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{
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clip_frusta = g_array_sized_new (FALSE, FALSE,
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sizeof (graphene_frustum_t),
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1);
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if (redraw_clip)
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cairo_region_get_extents (redraw_clip, &clip_rect);
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else
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clutter_stage_view_get_layout (view, &clip_rect);
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setup_view_for_paint (stage, view, &clip_rect, &clip_frustum);
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g_array_append_val (clip_frusta, clip_frustum);
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}
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_clutter_stage_paint_volume_stack_free_all (stage);
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paint_context = clutter_paint_context_new_for_view (view,
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redraw_clip,
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&clip_frustum,
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clip_frusta,
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CLUTTER_PAINT_FLAG_NONE);
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clutter_actor_paint (CLUTTER_ACTOR (stage), paint_context);
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