cogl: Remove cogl-defines.h.in from the driver make files

Commit 7fae8ac051 changed cogl-defines.h.in so there is only a
single copy in clutter/cogl/ instead of one for each driver. However
the old files were still mentioned in the EXTRA_DIST of the
Makefile.am so make distcheck was failing.
This commit is contained in:
Neil Roberts 2010-06-23 17:29:08 +01:00
parent 97e39228c5
commit d17ea2c021
3 changed files with 3 additions and 2 deletions

View File

@ -49,6 +49,8 @@ AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
BUILT_SOURCES += cogl-defines.h BUILT_SOURCES += cogl-defines.h
DISTCLEANFILES += cogl-defines.h DISTCLEANFILES += cogl-defines.h
EXTRA_DIST += cogl-defines.h.in
# public headers # public headers
cogl_public_h = \ cogl_public_h = \
$(srcdir)/cogl-object.h \ $(srcdir)/cogl-object.h \

View File

@ -32,5 +32,5 @@ libclutter_cogl_driver_la_SOURCES = \
cogl-feature-functions.h \ cogl-feature-functions.h \
$(NULL) $(NULL)
EXTRA_DIST = cogl-defines.h.in

View File

@ -42,7 +42,6 @@ libclutter_cogl_driver_la_SOURCES += \
endif endif
EXTRA_DIST = \ EXTRA_DIST = \
cogl-defines.h.in \
stringify.sh \ stringify.sh \
cogl-fixed-vertex-shader.glsl \ cogl-fixed-vertex-shader.glsl \
cogl-fixed-fragment-shader.glsl cogl-fixed-fragment-shader.glsl